Player Matchup

Chernobog
Chernobog
Demonslayer61008
Chernobog
Level 8
God Stats
5W - 9L
1,448 SR
Queue Stats
32W - 47L
1,196 Elo+
Party 2
Bellona
Bellona
SirenCity2
Bellona
Level 11
God Stats
7W - 13L
1,484 SR
Queue Stats
7W - 17L
1,298 Elo+
Party 3
Izanami
Izanami
actuallybentley
Izanami
Level 23
God Stats
7W - 3L
1,619 SR
Queue Stats
49W - 37L
1,424 Elo+
Solo
Fafnir
Fafnir
fenrir124
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,206 Elo+
Party 2
Ao Kuang
Ao Kuang
leoneloflost
Ao Kuang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,330 Elo+
Party 3
Team Averages
Level 30
1,510 SR
1,291 Elo+

VS

Team Averages
Level 33
1,422 SR
1,285 Elo+
Nemesis
Nemesis
DarkCC
Nemesis
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 23L
1,205 Elo+
Party 1
Apollo
Apollo
Genoverse
Apollo
Level 26
God Stats
2W - 17L
1,265 SR
Queue Stats
204W - 240L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
RedFox2657
Zhong Kui
Level 69
God Stats
2W - 4L
1,428 SR
Queue Stats
39W - 42L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
RεdΡhαητφm
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,205 Elo+
Party 1
Izanami
Izanami
thederp3000
Izanami
Level 42
God Stats
10W - 12L
1,419 SR
Queue Stats
13W - 25L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
1 / 16 / 6
10,350
414
16,175
25,471
10,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SirenCity2
Bellona
18
6 / 7 / 3
12,118
485
15,601
27,660
32,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 0
9,606
384
6,804
10,307
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
fenrir124
Fafnir
13
2 / 19 / 6
10,025
401
11,348
33,476
19,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
leoneloflost
Ao Kuang
20
13 / 5 / 1
15,163
607
20,407
29,685
13,868
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkCC
Nemesis
17
6 / 6 / 15
11,976
479
6,982
13,565
8,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Genoverse
Apollo
18
15 / 5 / 5
13,124
525
24,865
20,785
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
RedFox2657
Zhong Kui
20
22 / 6 / 14
15,661
626
40,428
38,824
26,619
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
16
0 / 2 / 9
11,036
441
2,839
15,652
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
thederp3000
Izanami
20
8 / 8 / 5
13,776
551
19,080
16,579
6,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
26
Kills
51
51
Deaths
27
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkCC
Nemesis
6
6
15
2.25
L
Chernobog
1
16
6
0.25
W
Apollo
Genoverse
Apollo
15
5
5
3.5
W
Zhong Kui
RedFox2657
Zhong Kui
22
6
14
4.83
W
Xing Tian
0
2
9
2.25
L
Bellona
SirenCity2
Bellona
6
7
3
1.07
L
4
4
0
1
L
Fafnir
fenrir124
Fafnir
2
19
6
0.26
L
Ao Kuang
leoneloflost
Ao Kuang
13
5
1
2.7
W
Izanami
thederp3000
Izanami
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,335
Damage
94,194
126,599
Taken
105,405
80,473
Mitigated
61,731
21,821
Healing
37,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkCC
Nemesis
6,982
2,251
0
1,946
13,565
8,185
634
4,880
8,557
0
27,892
L
Chernobog
16,175
9,743
0
1,739
25,471
10,878
188
12,826
12,645
0
52,155
W
Apollo
Genoverse
Apollo
24,865
18,443
0
5,286
20,785
8,096
2,394
7,164
13,521
0
68,057
W
Zhong Kui
RedFox2657
Zhong Kui
40,428
5,721
1,447
26,147
38,824
26,619
5,496
13,762
24,909
108,305
0
W
Xing Tian
2,839
342
0
683
15,652
12,500
469
1,127
14,525
41,145
0
L
Bellona
SirenCity2
Bellona
15,601
5,577
0
3,282
27,660
32,288
666
6,927
20,733
0
63,540
L
6,804
3,950
0
1,751
10,307
3,600
0
1,362
8,945
0
43,385
L
Fafnir
fenrir124
Fafnir
11,348
5,385
0
2,455
33,476
19,839
335
14,423
19,053
27,167
0
L
Ao Kuang
leoneloflost
Ao Kuang
20,407
4,950
0
12,594
29,685
13,868
0
7,729
21,956
133,481
0
W
Izanami
thederp3000
Izanami
19,080
16,350
0
2,311
16,579
6,331
7,976
4,822
11,282
0
86,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,262
Gold Earned
65,573
455
Minions Killed
485
0
Camps Cleared
0
1,682,474
Distance Traveled
1,971,056
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,976
479
42
2
0
439,588
0
L
Chernobog
10,350
414
80
3
0
303,372
0
W
Apollo
13,124
525
98
4
0
380,405
0
W
Zhong Kui
15,661
626
132
5
0
411,936
2
W
Xing Tian
11,036
441
50
2
0
346,731
0
L
Bellona
12,118
485
107
4
0
391,941
0
L
Izanami
9,606
384
76
3
0
228,768
0
L
Fafnir
10,025
401
24
1
0
331,643
7
L
Ao Kuang
15,163
607
168
7
0
426,750
0
W
Izanami
13,776
551
163
7
0
392,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role