Player Matchup

Bellona
Bellona
Chaotic1991
Bellona
Level 84
God Stats
8W - 2L
1,589 SR
Queue Stats
233W - 180L
1,644 Elo+
Party 2
Baba Yaga
Baba Yaga
EasyWork_P33k
Baba Yaga
Level 97
God Stats
10W - 7L
1,545 SR
Queue Stats
101W - 81L
1,675 Elo+
Party 2
Bastet
Bastet
Harmonic Harbor
Bastet
Level 157
God Stats
4W - 4L
1,190 SR
Queue Stats
473W - 438L
1,600 Elo+
Party 1
Izanami
Izanami
IGetMeatSuck
Izanami
Level 42
God Stats
38W - 24L
1,553 SR
Queue Stats
339W - 330L
1,466 Elo+
Party 1
Sobek
Sobek
Ole A Burnsy
Sobek
Level 65
God Stats
8W - 9L
1,460 SR
Queue Stats
179W - 165L
1,481 Elo+
Party 1
Team Averages
Level 89
1,467 SR
1,573 Elo+

VS

Team Averages
Level 75
1,603 SR
1,471 Elo+
Nox
Nox
Cosmoses420
Nox
Level 63
God Stats
1W - 2L
1,762 SR
Queue Stats
9W - 12L
1,512 Elo+
Party 3
Artio
Artio
GsOs123
Artio
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 126L
1,465 Elo+
Party 3
Izanami
Izanami
KiLLz BoZZ313
Izanami
Level 25
God Stats
8W - 6L
1,553 SR
Queue Stats
20W - 25L
1,376 Elo+
Party 3
Merlin
Merlin
RazerRayne
Merlin
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 82L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
yaboy GLIZZY
Gilgamesh
Level 122
God Stats
32W - 22L
1,698 SR
Queue Stats
93W - 86L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaotic1991
Bellona
20
5 / 3 / 9
13,774
599
13,864
21,607
20,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
EasyWork_P33k
Baba Yaga
18
10 / 5 / 15
12,681
551
21,371
20,323
7,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 5 / 8
13,100
570
11,465
17,150
6,356
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
IGetMeatSuck
Izanami
19
14 / 1 / 5
13,294
578
12,848
8,869
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 16
11,393
495
9,441
21,193
24,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 7
9,841
428
10,791
14,314
5,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
GsOs123
Artio
16
4 / 6 / 6
10,827
471
17,766
27,319
25,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
13
0 / 10 / 2
8,762
381
3,736
13,057
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
RazerRayne
Merlin
12
0 / 12 / 1
8,196
356
5,687
14,000
4,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
yaboy GLIZZY
Gilgamesh
18
11 / 7 / 3
12,293
534
21,542
21,701
16,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
45
Kills
19
19
Deaths
45
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chaotic1991
Bellona
5
3
9
3.17
L
4
10
7
0.75
W
Baba Yaga
EasyWork_P33k
Baba Yaga
10
5
15
3.5
L
Artio
GsOs123
Artio
4
6
6
1.17
W
10
5
8
2.8
W
Izanami
IGetMeatSuck
Izanami
14
1
5
16.5
L
Izanami
0
10
2
0.1
W
6
5
16
2.8
L
Merlin
RazerRayne
Merlin
0
12
1
0.04
L
Gilgamesh
yaboy GLIZZY
Gilgamesh
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,989
Damage
59,522
89,142
Taken
90,391
62,595
Mitigated
55,262
26,076
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chaotic1991
Bellona
13,864
4,382
0
4,668
21,607
20,090
543
8,638
12,969
2,181
75,676
L
10,791
1,428
0
1,100
14,314
5,516
0
6,794
7,237
31,737
0
W
Baba Yaga
EasyWork_P33k
Baba Yaga
21,371
2,801
164
7,898
20,323
7,904
480
10,592
9,731
67,376
0
L
Artio
GsOs123
Artio
17,766
1,963
963
10,067
27,319
25,239
242
7,005
20,122
69,220
0
W
11,465
4,736
0
5,795
17,150
6,356
0
5,349
11,801
0
99,546
W
Izanami
IGetMeatSuck
Izanami
12,848
9,308
0
2,843
8,869
3,770
1,517
2,371
6,498
0
80,611
L
Izanami
3,736
2,236
0
662
13,057
4,000
548
1,592
11,447
0
45,114
W
9,441
1,682
0
4,708
21,193
24,475
82
7,294
13,899
32,764
0
L
Merlin
RazerRayne
Merlin
5,687
716
229
268
14,000
4,303
290
5,940
7,942
34,654
0
L
Gilgamesh
yaboy GLIZZY
Gilgamesh
21,542
8,071
0
641
21,701
16,204
0
9,302
12,015
0
74,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,242
Gold Earned
49,919
576
Minions Killed
424
0
Camps Cleared
0
2,124,690
Distance Traveled
1,927,093
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,774
599
148
6
0
412,509
2
L
Nox
9,841
428
62
3
0
379,649
2
W
Baba Yaga
12,681
551
103
4
0
389,786
2
L
Artio
10,827
471
106
5
0
366,780
7
W
Bastet
13,100
570
131
6
0
461,415
4
W
Izanami
13,294
578
162
7
0
420,476
7
L
Izanami
8,762
381
88
4
0
388,432
0
W
Sobek
11,393
495
32
1
0
440,504
5
L
Merlin
8,196
356
58
3
0
356,776
0
L
Gilgamesh
12,293
534
110
5
0
435,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role