Player Matchup

Ymir
Ymir
Silent Shishou
Ymir
Level 120
God Stats
6W - 5L
1,406 SR
Queue Stats
84W - 100L
1,375 Elo+
Party 1
Nemesis
Nemesis
TDV550H
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
theUNDYING34
Merlin
Level 104
God Stats
4W - 3L
1,514 SR
Queue Stats
82W - 95L
1,395 Elo+
Party 1
Team Averages
Level 76
1,473 SR
1,423 Elo+

VS

Team Averages
Level 51
1,444 SR
1,445 Elo+
Gilgamesh
Gilgamesh
XGN DEVILDOG x
Gilgamesh
Level 59
God Stats
3W - 5L
1,155 SR
Queue Stats
56W - 65L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
thefrangeman
Tsukuyomi
Level 26
God Stats
12W - 6L
1,743 SR
Queue Stats
70W - 81L
1,423 Elo+
Party 2
Scylla
Scylla
xXELIT3JD16Xx
Scylla
Level 67
God Stats
9W - 3L
1,434 SR
Queue Stats
77W - 82L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
11,375
711
8,484
15,583
12,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
TDV550H
Nemesis
9
0 / 10 / 3
8,665
542
2,011
9,686
2,842
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
4 / 6 / 3
10,884
680
13,466
10,059
3,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XGN DEVILDOG x
Gilgamesh
14
4 / 3 / 13
11,547
722
6,136
13,614
7,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
thefrangeman
Tsukuyomi
14
7 / 5 / 13
11,607
725
9,087
14,461
8,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 2 / 9
12,522
783
13,995
8,984
3,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
22
22
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Nemesis
TDV550H
Nemesis
0
10
3
0.15
W
Gilgamesh
XGN DEVILDOG x
Gilgamesh
4
3
13
3.5
L
Merlin
4
6
3
0.92
W
Tsukuyomi
thefrangeman
Tsukuyomi
7
5
13
2.7
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
29,218
35,328
Taken
37,059
18,018
Mitigated
20,043
1,449
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,484
1,260
137
911
15,583
12,110
0
4,147
11,277
34,007
0
L
Nemesis
TDV550H
Nemesis
2,011
168
0
0
9,686
2,842
82
4,478
4,996
0
6,405
W
Gilgamesh
XGN DEVILDOG x
Gilgamesh
6,136
746
537
3,902
13,614
7,666
387
7,548
6,066
0
45,822
L
Merlin
13,466
457
0
401
10,059
3,066
84
5,145
4,716
51,809
0
W
Tsukuyomi
thefrangeman
Tsukuyomi
9,087
3,177
0
1,510
14,461
8,484
754
7,786
6,675
0
22,660
W
13,995
1,413
0
2,567
8,984
3,893
1,679
6,908
2,076
65,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
35,676
136
Minions Killed
171
0
Camps Cleared
0
687,160
Distance Traveled
890,766
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,375
711
55
3
0
254,758
4
L
Nemesis
8,665
542
7
0
0
162,240
1
W
Gilgamesh
11,547
722
56
4
0
298,662
0
L
Merlin
10,884
680
74
5
0
270,162
2
W
Tsukuyomi
11,607
725
18
1
0
295,086
1
W
Scylla
12,522
783
97
6
0
297,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role