Player Matchup

Hercules
Hercules
Djurah
Hercules
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
MattyQRaps
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,628 Elo+
Party 2
Izanami
Izanami
Rafaelitoz
Izanami
Level 109
God Stats
0W - 2L
1,359 SR
Queue Stats
5W - 11L
1,588 Elo+
Party 2
Osiris
Osiris
ShaymanAbyss
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,543 Elo+
Party 2
Discordia
Discordia
WindedKnight9
Discordia
Level 51
God Stats
1W - 3L
1,797 SR
Queue Stats
21W - 17L
1,669 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,613 Elo+

VS

Team Averages
Level 154
1,410 SR
1,581 Elo+
Apollo
Apollo
ChloricSayad
Apollo
Level 159
God Stats
4W - 7L
1,033 SR
Queue Stats
164W - 150L
1,576 Elo+
Party 1
Nemesis
Nemesis
IamPartyNextDoor
Nemesis
Level 148
God Stats
7W - 1L
1,242 SR
Queue Stats
225W - 205L
1,533 Elo+
Party 3
Ymir
Ymir
Kiharu
Ymir
Level 148
God Stats
5W - 2L
1,653 SR
Queue Stats
28W - 31L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
SatinGraph
Baron Samedi
Level 158
God Stats
2W - 1L
1,583 SR
Queue Stats
322W - 308L
1,650 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xTrepaViejas
Cu Chulainn
Level 157
God Stats
5W - 4L
1,537 SR
Queue Stats
150W - 143L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Djurah
Hercules
10
1 / 3 / 0
6,862
457
3,679
9,111
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
MattyQRaps
Ao Kuang
12
0 / 2 / 0
7,282
485
795
8,600
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Rafaelitoz
Izanami
14
0 / 3 / 0
8,218
548
5,653
10,087
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
13
4 / 5 / 1
8,554
570
13,788
16,249
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
WindedKnight9
Discordia
12
0 / 3 / 0
7,422
495
7,801
5,965
2,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 0 / 3
9,560
637
9,365
9,981
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 6
9,213
614
7,962
8,659
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kiharu
Ymir
12
3 / 1 / 4
7,957
530
2,115
9,117
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SatinGraph
Baron Samedi
14
1 / 0 / 10
8,360
557
5,502
6,298
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xTrepaViejas
Cu Chulainn
14
2 / 4 / 5
8,295
553
8,183
14,203
7,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
5
Kills
16
16
Deaths
5
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
3
4.5
L
Hercules
Djurah
Hercules
1
3
0
0.33
W
7
0
6
10
W
Ymir
Kiharu
Ymir
3
1
4
5
L
Ao Kuang
MattyQRaps
Ao Kuang
0
2
0
0
L
Izanami
Rafaelitoz
Izanami
0
3
0
0
W
Baron Samedi
SatinGraph
Baron Samedi
1
0
10
6
L
Osiris
4
5
1
0.9
L
Discordia
WindedKnight9
Discordia
0
3
0
0
W
Cu Chulainn
xTrepaViejas
Cu Chulainn
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,716
Damage
33,127
50,012
Taken
48,258
23,547
Mitigated
21,382
15,453
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,365
5,225
0
5,766
9,981
3,306
414
140
9,801
0
75,299
L
Hercules
Djurah
Hercules
3,679
880
0
3,030
9,111
4,128
0
1,928
7,183
0
19,762
W
7,962
3,896
0
4,720
8,659
4,024
889
2,233
6,232
0
51,400
W
Ymir
Kiharu
Ymir
2,115
240
0
2,864
9,117
4,744
192
1,534
7,477
20,907
0
L
Ao Kuang
MattyQRaps
Ao Kuang
795
223
0
1,520
8,600
3,180
0
2,380
6,220
48,370
0
L
Izanami
Rafaelitoz
Izanami
5,653
4,029
0
3,948
10,087
3,458
0
254
9,833
0
65,548
W
Baron Samedi
SatinGraph
Baron Samedi
5,502
292
847
2,822
6,298
2,287
320
2,380
3,417
50,335
0
L
Osiris
13,788
6,378
0
6,190
16,249
10,766
408
2,037
14,212
247
57,063
L
Discordia
WindedKnight9
Discordia
7,801
151
0
765
5,965
2,015
0
1,844
4,121
46,991
0
W
Cu Chulainn
xTrepaViejas
Cu Chulainn
8,183
2,004
0
3,871
14,203
7,021
0
1,627
12,488
2,541
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
43,385
450
Minions Killed
490
0
Camps Cleared
0
1,442,703
Distance Traveled
1,567,286
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,560
637
156
10
0
283,110
3
L
Hercules
6,862
457
33
2
0
327,873
3
W
Nemesis
9,213
614
108
7
0
370,465
3
W
Ymir
7,957
530
24
2
0
297,426
8
L
Ao Kuang
7,282
485
90
6
0
270,699
5
L
Izanami
8,218
548
127
8
0
261,996
6
W
Baron Samedi
8,360
557
109
7
0
307,405
4
L
Osiris
8,554
570
103
7
0
271,501
1
L
Discordia
7,422
495
97
6
0
310,634
8
W
Cu Chulainn
8,295
553
93
6
0
308,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role