Player Matchup

Anhur
Anhur
DCA BIG 11
Anhur
Level 33
God Stats
19W - 15L
1,498 SR
Queue Stats
213W - 222L
1,452 Elo+
Party 2
Bellona
Bellona
Neutrality98
Bellona
Level 115
God Stats
3W - 3L
1,331 SR
Queue Stats
255W - 268L
1,431 Elo+
Party 2
Scylla
Scylla
Solzz
Scylla
Level 29
God Stats
66W - 49L
1,471 SR
Queue Stats
320W - 321L
1,408 Elo+
Party 2
Aphrodite
Aphrodite
ToxicComb0
Aphrodite
Level 129
God Stats
4W - 1L
1,727 SR
Queue Stats
54W - 57L
1,480 Elo+
Party 3
Zhong Kui
Zhong Kui
lPossuml
Zhong Kui
Level 18
God Stats
2W - 1L
1,325 SR
Queue Stats
28W - 28L
1,418 Elo+
Party 3
Team Averages
Level 65
1,470 SR
1,438 Elo+

VS

Team Averages
Level 71
1,522 SR
1,464 Elo+
Anubis
Anubis
Abizart
Anubis
Level 109
God Stats
1W - 3L
1,353 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Artemis
Artemis
Biancalozneanu28
Artemis
Level 39
God Stats
11W - 12L
1,472 SR
Queue Stats
114W - 152L
1,326 Elo+
Party 1
Tyr
Tyr
Kålel
Tyr
Level 54
God Stats
3W - 3L
1,604 SR
Queue Stats
31W - 28L
1,624 Elo+
Party 1
Thanatos
Thanatos
PeGaSui
Thanatos
Level 31
God Stats
13W - 17L
1,548 SR
Queue Stats
263W - 214L
1,394 Elo+
Party 1
Ymir
Ymir
UzU10
Ymir
Level 124
God Stats
4W - 5L
1,634 SR
Queue Stats
441W - 497L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 3 / 10
19,934
570
17,136
23,800
11,111
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Neutrality98
Bellona
20
22 / 6 / 13
21,875
625
44,698
39,026
36,391
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Solzz
Scylla
20
8 / 7 / 11
18,661
533
27,323
19,293
8,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
ToxicComb0
Aphrodite
20
4 / 2 / 22
17,862
510
19,065
19,495
23,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
lPossuml
Zhong Kui
20
5 / 5 / 16
17,540
501
19,340
26,233
27,986
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abizart
Anubis
20
3 / 10 / 8
16,047
458
13,569
26,920
17,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 9 / 5
13,988
400
16,437
21,355
11,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Kålel
Tyr
20
12 / 5 / 3
18,222
521
30,859
46,769
61,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
PeGaSui
Thanatos
20
4 / 13 / 6
14,293
408
9,128
28,432
12,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
UzU10
Ymir
20
1 / 7 / 11
14,301
409
12,088
42,988
53,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
54
44
Kills
21
23
Deaths
44
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abizart
Anubis
3
10
8
0.7
L
1
9
5
0.39
W
Anhur
5
3
10
3.33
L
Tyr
Kålel
Tyr
12
5
3
2.7
W
Bellona
Neutrality98
Bellona
22
6
13
4.75
L
Thanatos
PeGaSui
Thanatos
4
13
6
0.54
W
Scylla
Solzz
Scylla
8
7
11
1.93
W
Aphrodite
ToxicComb0
Aphrodite
4
2
22
7.5
L
Ymir
UzU10
Ymir
1
7
11
0.93
W
Zhong Kui
lPossuml
Zhong Kui
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,562
Damage
82,081
127,847
Taken
166,464
107,613
Mitigated
156,838
56,574
Healing
54,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abizart
Anubis
13,569
435
0
11,713
26,920
17,613
747
11,439
15,481
110,467
0
L
16,437
5,062
0
2,355
21,355
11,465
761
6,876
14,479
0
88,274
W
Anhur
17,136
9,955
0
9,192
23,800
11,111
6,982
3,424
20,376
0
168,253
L
Tyr
Kålel
Tyr
30,859
3,292
0
15,462
46,769
61,389
0
21,496
25,273
0
123,864
W
Bellona
Neutrality98
Bellona
44,698
29,157
0
4,671
39,026
36,391
5,119
7,023
32,003
0
221,381
L
Thanatos
PeGaSui
Thanatos
9,128
1,923
0
15,308
28,432
12,664
1,242
10,327
18,105
0
83,719
W
Scylla
Solzz
Scylla
27,323
3,810
0
3,942
19,293
8,707
686
4,651
14,642
125,913
0
W
Aphrodite
ToxicComb0
Aphrodite
19,065
1,519
16,042
11,873
19,495
23,418
1,355
6,474
13,021
67,097
0
L
Ymir
UzU10
Ymir
12,088
2,026
0
10,073
42,988
53,707
286
19,075
23,913
68,298
0
W
Zhong Kui
lPossuml
Zhong Kui
19,340
2,469
0
10,854
26,233
27,986
4,296
5,683
20,550
86,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,872
Gold Earned
76,851
790
Minions Killed
689
0
Camps Cleared
0
3,138,407
Distance Traveled
2,938,830
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,047
458
176
5
0
550,521
4
L
Artemis
13,988
400
149
4
0
550,761
1
W
Anhur
19,934
570
210
6
0
626,744
1
L
Tyr
18,222
521
158
5
0
713,678
5
W
Bellona
21,875
625
191
5
0
695,441
10
L
Thanatos
14,293
408
124
4
0
531,854
1
W
Scylla
18,661
533
177
5
0
629,819
6
W
Aphrodite
17,862
510
65
2
0
632,279
4
L
Ymir
14,301
409
82
2
0
592,016
5
W
Zhong Kui
17,540
501
147
4
0
554,124
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role