Player Matchup

Fenrir
Fenrir
AngryKitten1432
Fenrir
Level 29
God Stats
2W - 1L
1,635 SR
Queue Stats
90W - 70L
1,647 Elo+
Solo
Bellona
Bellona
BabyBear_20
Bellona
Level 25
God Stats
2W - 2L
1,468 SR
Queue Stats
7W - 6L
1,488 Elo+
Solo
Aphrodite
Aphrodite
MrMeeseeks 8UP
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,742 Elo+
Party 1
Ra
Ra
TattedStarfire
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 72L
1,714 Elo+
Party 1
Skadi
Skadi
loaded_style7
Skadi
Level 15
God Stats
10W - 7L
1,664 SR
Queue Stats
19W - 18L
1,627 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,644 Elo+

VS

Team Averages
Level 31
1,598 SR
1,450 Elo+
The Morrigan
The Morrigan
AnakinMAF
The Morrigan
Level 25
God Stats
14W - 12L
1,600 SR
Queue Stats
319W - 308L
1,428 Elo+
Party 2
Ra
Ra
MEATLÖAF
Ra
Level 27
God Stats
2W - 7L
1,442 SR
Queue Stats
173W - 221L
1,431 Elo+
Party 2
Anubis
Anubis
MEMEKAMPF
Anubis
Level 60
God Stats
7W - 2L
1,746 SR
Queue Stats
142W - 162L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
ShenghaiMando
Baron Samedi
Level 17
God Stats
3W - 5L
1,850 SR
Queue Stats
46W - 53L
1,488 Elo+
Party 2
Janus
Janus
TylerR42
Janus
Level 28
God Stats
2W - 5L
1,352 SR
Queue Stats
134W - 157L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 5
11,152
587
11,465
15,515
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
BabyBear_20
Bellona
20
10 / 0 / 6
11,849
624
12,212
17,601
17,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
MrMeeseeks 8UP
Aphrodite
15
3 / 3 / 10
10,382
546
4,479
17,548
13,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 11
9,483
499
10,487
12,166
4,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 11
11,214
590
7,775
13,319
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnakinMAF
The Morrigan
13
0 / 7 / 4
7,883
415
4,898
9,431
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 6 / 5
9,128
480
8,774
11,626
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
MEMEKAMPF
Anubis
16
8 / 5 / 5
10,152
534
15,314
14,179
7,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ShenghaiMando
Baron Samedi
14
1 / 7 / 3
8,641
455
9,141
13,732
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
TylerR42
Janus
13
1 / 8 / 8
8,027
422
6,686
10,848
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
33
Kills
15
15
Deaths
33
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnakinMAF
The Morrigan
0
7
4
0.29
W
13
4
5
3.88
W
Bellona
BabyBear_20
Bellona
10
0
6
13
L
5
6
5
1.25
L
Anubis
MEMEKAMPF
Anubis
8
5
5
2.1
W
Aphrodite
MrMeeseeks 8UP
Aphrodite
3
3
10
2.67
L
Baron Samedi
ShenghaiMando
Baron Samedi
1
7
3
0.36
W
3
4
11
2.13
L
Janus
TylerR42
Janus
1
8
8
0.63
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
44,813
76,149
Taken
59,816
45,787
Mitigated
22,748
31,361
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnakinMAF
The Morrigan
4,898
855
142
756
9,431
3,123
365
4,203
5,228
40,073
2,152
W
11,465
2,483
0
6,780
15,515
6,245
695
7,178
8,133
0
66,505
W
Bellona
BabyBear_20
Bellona
12,212
4,305
0
5,699
17,601
17,123
632
8,800
8,216
0
80,548
L
8,774
1,148
415
2,938
11,626
3,760
156
2,097
9,529
34,159
0
L
Anubis
MEMEKAMPF
Anubis
15,314
885
0
4,109
14,179
7,154
510
4,506
9,673
41,761
0
W
Aphrodite
MrMeeseeks 8UP
Aphrodite
4,479
419
3,138
8,014
17,548
13,726
731
13,194
3,862
33,637
0
L
Baron Samedi
ShenghaiMando
Baron Samedi
9,141
1,080
0
3,071
13,732
6,136
950
1,935
11,797
43,747
0
W
10,487
900
249
2,513
12,166
4,480
477
6,556
5,286
65,171
0
L
Janus
TylerR42
Janus
6,686
932
0
1,773
10,848
2,575
456
2,225
8,623
35,272
0
W
7,775
4,269
0
4,968
13,319
4,213
1,201
7,272
5,909
0
85,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
43,831
568
Minions Killed
357
0
Camps Cleared
0
1,789,401
Distance Traveled
1,600,553
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,883
415
83
4
0
309,954
4
W
Fenrir
11,152
587
107
6
0
359,277
4
W
Bellona
11,849
624
155
8
0
400,441
3
L
Ra
9,128
480
68
4
0
332,767
4
L
Anubis
10,152
534
53
3
0
332,558
3
W
Aphrodite
10,382
546
65
3
0
335,386
2
L
Baron Samedi
8,641
455
90
5
0
280,617
4
W
Ra
9,483
499
111
6
0
356,064
4
L
Janus
8,027
422
63
3
0
344,657
1
W
Skadi
11,214
590
130
7
0
338,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role