Player Matchup

Merlin
Merlin
Cooote
Merlin
Level 142
God Stats
55W - 32L
1,502 SR
Queue Stats
457W - 422L
1,519 Elo+
Solo
Sylvanus
Sylvanus
ImJAVS-
Sylvanus
Level 129
God Stats
18W - 13L
1,642 SR
Queue Stats
87W - 79L
1,535 Elo+
Party 1
Apollo
Apollo
LP-Gaming
Apollo
Level 149
God Stats
12W - 4L
1,754 SR
Queue Stats
65W - 50L
1,603 Elo+
Party 1
Mulan
Mulan
ishaha
Mulan
Level 103
God Stats
18W - 10L
1,737 SR
Queue Stats
125W - 102L
1,570 Elo+
Party 1
Ravana
Ravana
wrtsy-
Ravana
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 121L
1,551 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,556 Elo+

VS

Team Averages
Level 126
1,459 SR
1,525 Elo+
Artemis
Artemis
BentMobile
Artemis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 122L
1,554 Elo+
Solo
Vamana
Vamana
BoltDaddy13
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 250L
1,468 Elo+
Party 2
Ares
Ares
Gnar Pump
Ares
Level 100
God Stats
1W - 3L
1,444 SR
Queue Stats
172W - 145L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
ITankYouGank
Gilgamesh
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
248W - 237L
1,518 Elo+
Party 2
Poseidon
Poseidon
xXFrostedAidzXx
Poseidon
Level 123
God Stats
4W - 9L
1,350 SR
Queue Stats
147W - 140L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cooote
Merlin
15
2 / 3 / 6
9,424
524
9,703
9,058
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ImJAVS-
Sylvanus
13
3 / 3 / 7
8,112
451
6,362
11,763
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
LP-Gaming
Apollo
18
8 / 0 / 11
11,117
618
11,044
10,513
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
ishaha
Mulan
15
4 / 1 / 7
9,514
529
10,709
11,488
11,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
wrtsy-
Ravana
17
4 / 2 / 6
9,824
546
8,381
8,925
4,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BentMobile
Artemis
12
0 / 5 / 2
7,527
418
4,707
13,220
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
15
1 / 2 / 3
9,236
513
9,120
13,237
13,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
10
1 / 6 / 5
7,447
414
7,483
16,082
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
ITankYouGank
Gilgamesh
14
3 / 3 / 3
8,676
482
5,727
12,709
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
15
3 / 5 / 1
9,036
502
7,362
10,789
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
8
9
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
BentMobile
Artemis
0
5
2
0.2
L
Vamana
1
2
3
1.25
W
Merlin
Cooote
Merlin
2
3
6
1.67
L
Ares
1
6
5
0.58
L
Gilgamesh
ITankYouGank
Gilgamesh
3
3
3
1.5
W
Sylvanus
ImJAVS-
Sylvanus
3
3
7
2.17
W
Apollo
LP-Gaming
Apollo
8
0
11
13.5
W
Mulan
ishaha
Mulan
4
1
7
7.5
W
Ravana
wrtsy-
Ravana
4
2
6
3.5
L
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
34,399
51,747
Taken
66,037
32,135
Mitigated
38,602
20,830
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BentMobile
Artemis
4,707
1,589
0
3,426
13,220
4,602
0
1,247
11,947
0
41,801
L
Vamana
9,120
2,303
0
4,356
13,237
13,509
672
3,113
10,010
48
61,778
W
Merlin
Cooote
Merlin
9,703
54
0
602
9,058
3,294
0
2,130
6,788
59,071
0
L
Ares
7,483
584
0
2,748
16,082
11,186
0
4,041
11,885
19,954
0
L
Gilgamesh
ITankYouGank
Gilgamesh
5,727
1,691
0
3,992
12,709
5,790
0
2,796
9,707
0
53,818
W
Sylvanus
ImJAVS-
Sylvanus
6,362
1,453
2,044
3,563
11,763
8,633
46
6,454
5,181
23,990
4,993
W
Apollo
LP-Gaming
Apollo
11,044
6,880
0
7,679
10,513
4,502
734
2,491
7,942
0
92,189
W
Mulan
ishaha
Mulan
10,709
907
1,107
5,197
11,488
11,451
100
1,805
9,609
0
53,207
W
Ravana
wrtsy-
Ravana
8,381
1,927
0
638
8,925
4,255
0
1,511
7,334
0
72,088
L
Poseidon
7,362
671
0
2,158
10,789
3,515
0
3,750
6,719
68,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
41,922
584
Minions Killed
499
0
Camps Cleared
0
1,756,202
Distance Traveled
1,741,098
25
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,527
418
74
4
0
298,630
9
L
Vamana
9,236
513
134
7
0
399,591
10
W
Merlin
9,424
524
124
7
0
341,142
8
L
Ares
7,447
414
24
1
0
338,496
5
L
Gilgamesh
8,676
482
106
6
0
377,622
10
W
Sylvanus
8,112
451
42
2
0
337,301
4
W
Apollo
11,117
618
169
9
0
351,501
4
W
Mulan
9,514
529
126
7
0
358,782
5
W
Ravana
9,824
546
123
7
0
367,476
4
L
Poseidon
9,036
502
161
9
0
326,759
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role