Player Matchup

Erlang Shen
Erlang Shen
Azureheart555
Erlang Shen
Level 26
God Stats
6W - 6L
1,428 SR
Queue Stats
108W - 153L
1,367 Elo+
Party 1
Janus
Janus
Jdw321
Janus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 90L
1,488 Elo+
Party 1
Izanami
Izanami
LightAj
Izanami
Level 55
God Stats
29W - 25L
1,512 SR
Queue Stats
257W - 339L
1,366 Elo+
Party 1
Arachne
Arachne
Skizko
Arachne
Level 22
God Stats
3W - 1L
1,543 SR
Queue Stats
123W - 196L
1,375 Elo+
Party 1
Horus
Horus
fairbully
Horus
Level 89
God Stats
6W - 8L
1,351 SR
Queue Stats
216W - 262L
1,419 Elo+
Party 1
Team Averages
Level 39
1,467 SR
1,403 Elo+

VS

Team Averages
Level 22
1,487 SR
1,440 Elo+
The Morrigan
The Morrigan
Akilescojo96
The Morrigan
Level 23
God Stats
25W - 28L
1,441 SR
Queue Stats
81W - 78L
1,437 Elo+
Solo
Da Ji
Da Ji
DANIELMOTS22
Da Ji
Level 29
God Stats
17W - 11L
1,601 SR
Queue Stats
185W - 248L
1,370 Elo+
Solo
Chang'e
Chang'e
Kameloc
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Verzatille
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
millasn26
Bellona
Level 24
God Stats
31W - 24L
1,393 SR
Queue Stats
221W - 230L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azureheart555
Erlang Shen
16
3 / 4 / 3
10,331
492
5,962
12,667
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Jdw321
Janus
15
1 / 9 / 3
10,083
480
4,988
11,995
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LightAj
Izanami
20
23 / 5 / 5
13,486
642
39,317
18,800
8,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Skizko
Arachne
16
2 / 7 / 4
10,395
495
4,070
14,630
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
fairbully
Horus
17
3 / 2 / 16
11,724
558
4,819
18,509
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akilescojo96
The Morrigan
17
10 / 4 / 4
10,921
520
16,115
14,992
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 6 / 5
11,139
530
7,648
18,408
8,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Kameloc
Chang'e
13
2 / 6 / 5
8,087
385
6,660
14,755
9,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
Verzatille
Medusa
13
2 / 10 / 3
8,588
409
6,132
13,516
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
millasn26
Bellona
15
5 / 6 / 6
10,040
478
11,383
17,134
10,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
32
Kills
26
27
Deaths
32
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Akilescojo96
The Morrigan
10
4
4
3
W
Erlang Shen
Azureheart555
Erlang Shen
3
4
3
1.13
L
7
6
5
1.58
W
Janus
Jdw321
Janus
1
9
3
0.28
L
Chang'e
Kameloc
Chang'e
2
6
5
0.75
W
Izanami
LightAj
Izanami
23
5
5
5.1
W
Arachne
Skizko
Arachne
2
7
4
0.57
L
Medusa
Verzatille
Medusa
2
10
3
0.35
W
Horus
fairbully
Horus
3
2
16
5.5
L
Bellona
millasn26
Bellona
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
47,938
76,601
Taken
78,805
40,098
Mitigated
38,416
22,084
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Akilescojo96
The Morrigan
16,115
1,794
63
2,789
14,992
5,823
0
1,915
12,754
61,395
353
W
Erlang Shen
Azureheart555
Erlang Shen
5,962
3,048
0
3,247
12,667
6,635
3,610
1,976
10,503
0
41,409
L
7,648
1,357
0
5,080
18,408
8,430
0
1,162
17,063
0
59,491
W
Janus
Jdw321
Janus
4,988
510
0
1,190
11,995
4,007
1,039
6,024
5,509
53,670
0
L
Chang'e
Kameloc
Chang'e
6,660
845
1,980
4,892
14,755
9,860
0
312
14,407
24,088
0
W
Izanami
LightAj
Izanami
39,317
33,341
0
3,749
18,800
8,679
6,460
7,588
10,550
0
115,329
W
Arachne
Skizko
Arachne
4,070
2,941
0
2,393
14,630
6,614
1,036
2,315
12,185
0
65,580
L
Medusa
Verzatille
Medusa
6,132
4,040
0
0
13,516
3,806
255
0
13,491
0
34,503
W
Horus
fairbully
Horus
4,819
2,025
3,939
7,566
18,509
14,163
738
2,761
15,432
0
34,612
L
Bellona
millasn26
Bellona
11,383
4,620
0
4,563
17,134
10,497
1,491
1,163
15,677
0
52,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
48,775
497
Minions Killed
394
0
Camps Cleared
0
1,835,089
Distance Traveled
1,684,967
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,921
520
109
5
0
356,121
4
W
Erlang Shen
10,331
492
76
4
0
360,544
0
L
Da Ji
11,139
530
104
5
0
358,766
10
W
Janus
10,083
480
103
5
0
317,495
1
L
Chang'e
8,087
385
31
1
0
343,684
1
W
Izanami
13,486
642
153
7
0
340,285
2
W
Arachne
10,395
495
108
5
0
379,895
0
L
Medusa
8,588
409
60
3
0
303,237
0
W
Horus
11,724
558
57
3
0
436,870
0
L
Bellona
10,040
478
90
4
0
323,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role