Player Matchup

Izanami
Izanami
Angel986
Izanami
Level 7
God Stats
3W - 1L
1,597 SR
Queue Stats
56W - 36L
1,679 Elo+
Solo
Artio
Artio
DCsss
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,666 Elo+
Solo
Guan Yu
Guan Yu
NotASmurfName
Guan Yu
Level 8
God Stats
6W - 2L
1,775 SR
Queue Stats
94W - 79L
1,604 Elo+
Solo
Raijin
Raijin
Yohne
Raijin
Level 27
God Stats
4W - 0L
1,879 SR
Queue Stats
82W - 66L
1,585 Elo+
Solo
Loki
Loki
Yuareded
Loki
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 59L
1,611 Elo+
Solo
Team Averages
Level 16
1,650 SR
1,629 Elo+

VS

Team Averages
Level 17
1,527 SR
1,594 Elo+
Cernunnos
Cernunnos
JEKEROVVO
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,533 Elo+
Solo
Susano
Susano
Legendaryjouck16
Susano
Level 24
God Stats
1W - 1L
1,294 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 1
Hercules
Hercules
NovemberFYB
Hercules
Level 17
God Stats
2W - 2L
1,612 SR
Queue Stats
32W - 27L
1,638 Elo+
Solo
Ra
Ra
TheDeadlywave
Ra
Level 3
God Stats
2W - 1L
1,593 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 1
Xing Tian
Xing Tian
nydhog
Xing Tian
Level 27
God Stats
7W - 9L
1,637 SR
Queue Stats
50W - 45L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angel986
Izanami
17
12 / 0 / 3
10,597
706
15,937
9,617
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
DCsss
Artio
12
0 / 2 / 15
7,681
512
2,685
12,137
8,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
15
10 / 1 / 4
9,574
638
10,223
13,303
12,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Yohne
Raijin
16
8 / 1 / 8
10,396
693
11,971
8,357
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
2 / 2 / 5
8,859
591
6,175
9,700
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JEKEROVVO
Cernunnos
10
1 / 3 / 3
6,324
422
6,553
9,009
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 7 / 4
6,024
402
5,626
12,755
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
NovemberFYB
Hercules
12
2 / 5 / 0
7,467
498
5,880
13,847
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 10 / 0
6,480
432
5,055
11,293
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
nydhog
Xing Tian
11
1 / 7 / 3
7,200
480
3,991
15,104
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
32
Kills
6
6
Deaths
32
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angel986
Izanami
12
0
3
13.5
W
Artio
DCsss
Artio
0
2
15
3.75
L
Cernunnos
JEKEROVVO
Cernunnos
1
3
3
0.83
L
0
7
4
0.29
W
Guan Yu
10
1
4
12
L
Hercules
NovemberFYB
Hercules
2
5
0
0.4
L
2
10
0
0.2
W
Raijin
Yohne
Raijin
8
1
8
12
W
Loki
2
2
5
2.25
L
Xing Tian
nydhog
Xing Tian
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
27,105
53,114
Taken
62,008
31,045
Mitigated
22,736
21,708
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angel986
Izanami
15,937
9,903
0
3,998
9,617
3,435
5,841
738
8,789
0
99,239
W
Artio
DCsss
Artio
2,685
623
752
4,487
12,137
8,562
0
2,783
9,254
12,374
0
L
Cernunnos
JEKEROVVO
Cernunnos
6,553
3,476
0
1,371
9,009
2,172
0
1,332
7,677
0
27,086
L
5,626
1,225
0
2,008
12,755
3,789
0
3,303
9,452
0
19,426
W
Guan Yu
10,223
947
3,167
5,502
13,303
12,458
649
1,299
11,613
0
49,944
L
Hercules
NovemberFYB
Hercules
5,880
1,625
0
4,735
13,847
7,518
266
1,457
12,390
0
30,072
L
5,055
832
325
1,537
11,293
3,298
0
4,607
6,686
27,749
0
W
Raijin
Yohne
Raijin
11,971
1,482
0
1,996
8,357
3,373
1,016
1,692
6,382
70,290
0
W
Loki
6,175
1,765
0
1,806
9,700
3,217
1,254
2,072
7,580
0
48,836
L
Xing Tian
nydhog
Xing Tian
3,991
456
0
290
15,104
5,959
0
3,957
11,147
17,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
33,495
505
Minions Killed
226
0
Camps Cleared
0
1,439,391
Distance Traveled
1,310,465
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,597
706
170
11
0
282,390
3
W
Artio
7,681
512
15
1
0
276,561
0
L
Cernunnos
6,324
422
51
3
0
254,692
4
L
Susano
6,024
402
28
2
0
304,644
4
W
Guan Yu
9,574
638
84
6
0
324,838
1
L
Hercules
7,467
498
71
5
0
220,073
0
L
Ra
6,480
432
54
4
0
234,980
0
W
Raijin
10,396
693
138
9
0
275,174
9
W
Loki
8,859
591
98
7
0
280,428
1
L
Xing Tian
7,200
480
22
1
0
296,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role