Player Matchup

Hercules
Hercules
Cynecx
Hercules
Level 86
God Stats
27W - 30L
1,613 SR
Queue Stats
544W - 472L
1,616 Elo+
Party 1
Neith
Neith
HorusOP
Neith
Level 86
God Stats
1W - 3L
1,727 SR
Queue Stats
106W - 93L
1,556 Elo+
Party 3
Athena
Athena
Palindroam
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
rnacg
Bastet
Level 72
God Stats
3W - 3L
1,652 SR
Queue Stats
235W - 220L
1,641 Elo+
Party 1
Raijin
Raijin
vsjlk
Raijin
Level 69
God Stats
2W - 3L
1,714 SR
Queue Stats
342W - 291L
1,623 Elo+
Party 1
Team Averages
Level 92
1,641 SR
1,587 Elo+

VS

Team Averages
Level 134
1,479 SR
1,496 Elo+
Poseidon
Poseidon
Elrepa305
Poseidon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KarenJocelyn
Nike
Level 122
God Stats
7W - 7L
1,587 SR
Queue Stats
558W - 568L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
Lag or Nahh
Danzaburou
Level 132
God Stats
26W - 14L
1,705 SR
Queue Stats
463W - 459L
1,552 Elo+
Solo
Cabrakan
Cabrakan
cesaro1999
Cabrakan
Level 124
God Stats
7W - 17L
1,308 SR
Queue Stats
537W - 578L
1,474 Elo+
Party 2
Nemesis
Nemesis
xTx-Julius-xTx
Nemesis
Level 155
God Stats
3W - 5L
1,296 SR
Queue Stats
182W - 203L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cynecx
Hercules
12
0 / 1 / 0
6,507
592
4,968
7,568
5,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
HorusOP
Neith
9
0 / 3 / 1
5,523
502
3,739
4,924
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Palindroam
Athena
8
0 / 3 / 0
5,225
475
2,186
7,523
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
rnacg
Bastet
9
1 / 4 / 1
5,687
517
3,171
8,417
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
vsjlk
Raijin
11
2 / 4 / 1
6,444
586
2,417
5,974
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elrepa305
Poseidon
12
4 / 1 / 4
7,095
645
4,876
4,948
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 2
6,810
619
3,885
8,248
3,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Lag or Nahh
Danzaburou
12
4 / 0 / 3
7,350
668
4,872
5,709
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
cesaro1999
Cabrakan
10
2 / 0 / 6
6,373
579
3,745
5,587
3,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 4
6,979
634
3,534
6,582
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
15
15
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cynecx
Hercules
0
1
0
0
W
Poseidon
Elrepa305
Poseidon
4
1
4
6
L
Neith
HorusOP
Neith
0
3
1
0.17
W
0
0
2
1
W
Danzaburou
Lag or Nahh
Danzaburou
4
0
3
5.5
L
Athena
Palindroam
Athena
0
3
0
0
W
Cabrakan
cesaro1999
Cabrakan
2
0
6
5
L
Bastet
rnacg
Bastet
1
4
1
0.38
L
Raijin
vsjlk
Raijin
2
4
1
0.63
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
20,912
34,406
Taken
31,074
14,945
Mitigated
12,880
10,754
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cynecx
Hercules
4,968
1,931
0
4,007
7,568
5,565
0
745
6,823
0
43,473
W
Poseidon
Elrepa305
Poseidon
4,876
406
0
1,733
4,948
1,381
0
1,373
3,455
41,209
0
L
Neith
HorusOP
Neith
3,739
1,701
0
1,267
4,924
1,280
87
1,075
3,849
0
28,790
W
3,885
759
0
3,380
8,248
3,582
0
0
8,248
0
44,205
W
Danzaburou
Lag or Nahh
Danzaburou
4,872
1,824
0
3,300
5,709
1,840
0
822
4,887
0
46,504
L
Athena
Palindroam
Athena
2,186
824
0
1,807
7,523
2,877
0
2,085
5,438
19,386
0
W
Cabrakan
cesaro1999
Cabrakan
3,745
574
0
1,750
5,587
3,476
0
1,309
4,251
14,222
0
L
Bastet
rnacg
Bastet
3,171
1,034
0
2,946
8,417
2,697
0
1,674
6,743
0
29,556
L
Raijin
vsjlk
Raijin
2,417
530
0
727
5,974
2,526
0
3,042
2,932
36,658
0
W
3,534
859
0
1,197
6,582
2,601
0
918
5,630
0
35,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
34,607
367
Minions Killed
353
0
Camps Cleared
0
1,017,690
Distance Traveled
1,112,695
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,507
592
101
9
0
223,121
7
W
Poseidon
7,095
645
87
8
0
204,969
5
L
Neith
5,523
502
60
5
0
182,242
1
W
Nike
6,810
619
99
9
0
240,672
5
W
Danzaburou
7,350
668
76
7
0
191,647
4
L
Athena
5,225
475
39
4
0
202,561
3
W
Cabrakan
6,373
579
23
2
0
232,801
1
L
Bastet
5,687
517
73
7
0
222,736
1
L
Raijin
6,444
586
94
9
0
187,030
4
W
Nemesis
6,979
634
68
6
0
242,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role