Player Matchup

Bellona
Bellona
Paudurecência
Bellona
Level 22
God Stats
9W - 13L
1,342 SR
Queue Stats
77W - 72L
1,523 Elo+
Solo
Kukulkan
Kukulkan
PedoScylla
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,542 Elo+
Solo
Neith
Neith
WaiFrango
Neith
Level 26
God Stats
9W - 11L
1,395 SR
Queue Stats
29W - 28L
1,517 Elo+
Solo
Tiamat
Tiamat
lokiloukinho
Tiamat
Level 8
God Stats
1W - 3L
1,377 SR
Queue Stats
12W - 10L
1,626 Elo+
Solo
Camazotz
Camazotz
xExbom
Camazotz
Level 6
God Stats
3W - 4L
1,462 SR
Queue Stats
87W - 73L
1,480 Elo+
Solo
Team Averages
Level 17
1,415 SR
1,538 Elo+

VS

Team Averages
Level 26
1,587 SR
1,550 Elo+
Merlin
Merlin
Marmininu
Merlin
Level 29
God Stats
12W - 9L
1,749 SR
Queue Stats
141W - 143L
1,496 Elo+
Solo
Rama
Rama
MozillaGirofllex
Rama
Level 28
God Stats
2W - 1L
1,516 SR
Queue Stats
61W - 63L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
VouNeuman
Gilgamesh
Level 29
God Stats
8W - 8L
1,539 SR
Queue Stats
92W - 82L
1,445 Elo+
Solo
Anhur
Anhur
Xz_Vico_Loko_zX
Anhur
Level 25
God Stats
6W - 6L
1,633 SR
Queue Stats
44W - 47L
1,492 Elo+
Solo
Ymir
Ymir
maThew88
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
10,301
448
11,810
27,013
23,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
PedoScylla
Kukulkan
16
4 / 5 / 2
10,612
461
14,778
14,614
15,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
WaiFrango
Neith
18
1 / 5 / 3
11,369
494
7,839
15,781
6,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
2 / 13 / 1
10,482
456
12,349
18,529
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
xExbom
Camazotz
14
0 / 8 / 1
9,047
393
5,118
26,866
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Marmininu
Merlin
20
8 / 1 / 10
15,295
665
20,904
18,142
8,122
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 0 / 13
14,077
612
18,506
18,395
7,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
VouNeuman
Gilgamesh
19
4 / 4 / 12
13,744
598
8,567
17,856
13,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 5
14,684
638
12,716
20,008
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
18
6 / 3 / 20
14,771
642
14,583
26,315
24,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
10
Kills
40
40
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
Marmininu
Merlin
8
1
10
13
W
11
0
13
17.5
L
3
9
2
0.44
L
Kukulkan
PedoScylla
Kukulkan
4
5
2
1
W
Gilgamesh
VouNeuman
Gilgamesh
4
4
12
2.5
L
Neith
WaiFrango
Neith
1
5
3
0.5
W
11
2
5
6.75
L
Tiamat
2
13
1
0.19
W
Ymir
6
3
20
5.33
L
Camazotz
xExbom
Camazotz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,894
Damage
75,276
102,803
Taken
100,716
63,048
Mitigated
62,242
21,867
Healing
38,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Marmininu
Merlin
20,904
591
561
7,313
18,142
8,122
1,107
6,453
11,639
114,969
0
W
18,506
16,352
0
13,226
18,395
7,770
6,868
6,320
12,025
0
89,253
L
11,810
5,031
431
3,318
27,013
23,973
0
9,497
17,324
0
66,794
L
Kukulkan
PedoScylla
Kukulkan
14,778
1,653
0
3,947
14,614
15,090
105
2,588
11,992
59,956
0
W
Gilgamesh
VouNeuman
Gilgamesh
8,567
1,821
0
5,444
17,856
13,745
1,919
7,765
9,541
0
62,393
L
Neith
WaiFrango
Neith
7,839
4,092
0
4,580
15,781
6,031
970
6,206
9,449
0
82,097
W
12,716
7,253
0
3,667
20,008
7,796
3,421
5,628
14,284
0
119,781
L
Tiamat
12,349
700
0
1,554
18,529
7,988
396
10,621
7,606
41,979
0
W
Ymir
14,583
2,824
0
8,126
26,315
24,809
309
5,405
19,753
58,950
0
L
Camazotz
xExbom
Camazotz
5,118
906
0
8,037
26,866
9,966
0
5,791
20,945
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
72,571
505
Minions Killed
627
0
Camps Cleared
0
1,882,342
Distance Traveled
2,209,581
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,295
665
189
8
0
447,712
3
W
Rama
14,077
612
118
5
0
409,409
1
L
Bellona
10,301
448
102
4
0
396,528
0
L
Kukulkan
10,612
461
101
4
0
287,892
4
W
Gilgamesh
13,744
598
102
4
0
503,438
9
L
Neith
11,369
494
135
6
0
404,890
5
W
Anhur
14,684
638
149
6
0
414,503
1
L
Tiamat
10,482
456
65
3
0
356,241
1
W
Ymir
14,771
642
69
3
0
434,519
5
L
Camazotz
9,047
393
102
4
0
436,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role