Player Matchup

Neith
Neith
BDG Darko
Neith
Level 20
God Stats
17W - 15L
1,489 SR
Queue Stats
28W - 24L
1,543 Elo+
Party 1
Zeus
Zeus
VKIDMADNESSV
Zeus
Level 89
God Stats
25W - 17L
1,613 SR
Queue Stats
292W - 247L
1,566 Elo+
Party 1
Achilles
Achilles
VNAZSLXYEDV
Achilles
Level 105
God Stats
28W - 19L
1,527 SR
Queue Stats
563W - 469L
1,567 Elo+
Party 1
Team Averages
Level 71
1,543 SR
1,559 Elo+

VS

Team Averages
Level 46
1,505 SR
1,538 Elo+
Guan Yu
Guan Yu
Bersache
Guan Yu
Level 4
God Stats
1W - 4L
1,800 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Medusa
Medusa
HENRYTYB_
Medusa
Level 107
God Stats
4W - 3L
1,223 SR
Queue Stats
133W - 129L
1,566 Elo+
Party 2
Raijin
Raijin
KingAlucard03
Raijin
Level 27
God Stats
1W - 2L
1,491 SR
Queue Stats
149W - 130L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDG Darko
Neith
10
2 / 2 / 9
7,717
772
4,252
6,795
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 3 / 7
8,588
859
7,902
6,054
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
VNAZSLXYEDV
Achilles
12
11 / 1 / 6
9,837
984
8,526
11,182
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bersache
Guan Yu
9
0 / 9 / 5
6,751
675
2,145
9,936
6,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
HENRYTYB_
Medusa
10
3 / 6 / 1
7,742
774
4,743
7,937
2,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 5 / 2
7,459
746
6,754
8,594
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
6
6
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
BDG Darko
Neith
2
2
9
3.25
L
Guan Yu
Bersache
Guan Yu
0
9
5
0.28
L
Medusa
HENRYTYB_
Medusa
3
6
1
0.58
L
3
5
2
0.8
W
6
3
7
3.17
W
Achilles
VNAZSLXYEDV
Achilles
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
13,642
24,031
Taken
26,467
13,290
Mitigated
11,327
5,865
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BDG Darko
Neith
4,252
1,859
0
866
6,795
2,367
1,046
1,861
4,934
0
16,781
L
Guan Yu
Bersache
Guan Yu
2,145
443
0
482
9,936
6,058
118
3,092
6,648
0
6,533
L
Medusa
HENRYTYB_
Medusa
4,743
2,211
282
453
7,937
2,447
0
1,298
6,497
0
17,520
L
6,754
282
123
648
8,594
2,822
0
2,910
5,396
30,550
0
W
7,902
1,058
0
1,580
6,054
1,582
348
1,506
4,548
32,507
0
W
Achilles
VNAZSLXYEDV
Achilles
8,526
2,742
0
3,419
11,182
9,341
731
3,420
7,762
0
22,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
21,952
116
Minions Killed
88
0
Camps Cleared
0
575,133
Distance Traveled
389,470
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,717
772
33
3
0
188,774
0
L
Guan Yu
6,751
675
11
1
0
111,379
0
L
Medusa
7,742
774
26
3
0
136,582
0
L
Raijin
7,459
746
51
5
0
141,509
1
W
Zeus
8,588
859
60
6
0
170,948
1
W
Achilles
9,837
984
23
2
0
215,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role