Player Matchup

Gilgamesh
Gilgamesh
BearQ100
Gilgamesh
Level 25
God Stats
0W - 5L
1,349 SR
Queue Stats
12W - 21L
1,406 Elo+
Party 1
Da Ji
Da Ji
Dylphresh
Da Ji
Level 147
God Stats
2W - 3L
1,471 SR
Queue Stats
27W - 34L
1,474 Elo+
Party 1
Neith
Neith
PureLuigi
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 1
Erlang Shen
Erlang Shen
TTVK8PWN
Erlang Shen
Level 46
God Stats
4W - 4L
1,648 SR
Queue Stats
216W - 159L
1,594 Elo+
Solo
Ra
Ra
Yggdraxil
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 74
1,493 SR
1,456 Elo+

VS

Team Averages
Level 100
1,634 SR
1,550 Elo+
Anhur
Anhur
Interlewd
Anhur
Level 108
God Stats
4W - 3L
1,538 SR
Queue Stats
40W - 35L
1,532 Elo+
Party 3
Ravana
Ravana
LoeDock
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Resisted1
Nike
Level 25
God Stats
2W - 0L
1,761 SR
Queue Stats
48W - 26L
1,522 Elo+
Party 2
Thoth
Thoth
Tagggy
Thoth
Level 160
God Stats
9W - 7L
1,824 SR
Queue Stats
231W - 218L
1,618 Elo+
Party 2
Athena
Athena
kiyalu
Athena
Level 49
God Stats
19W - 21L
1,547 SR
Queue Stats
90W - 77L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BearQ100
Gilgamesh
15
2 / 7 / 1
8,717
484
6,058
16,549
8,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Dylphresh
Da Ji
14
3 / 3 / 2
8,739
486
7,009
12,954
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
PureLuigi
Neith
16
4 / 2 / 4
10,652
592
5,267
9,855
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
TTVK8PWN
Erlang Shen
16
3 / 2 / 9
10,798
600
12,308
18,410
15,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 1
8,214
456
4,516
8,630
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Interlewd
Anhur
17
2 / 7 / 5
10,405
578
7,350
12,448
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
LoeDock
Ravana
15
1 / 3 / 6
9,386
521
7,173
9,088
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nike
17
7 / 1 / 5
11,036
613
12,150
13,939
15,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Tagggy
Thoth
18
9 / 2 / 3
11,413
634
12,583
6,234
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
kiyalu
Athena
13
0 / 3 / 8
8,323
462
7,053
18,175
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
15
Kills
19
19
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BearQ100
Gilgamesh
2
7
1
0.36
L
Da Ji
Dylphresh
Da Ji
3
3
2
1.33
W
Anhur
Interlewd
Anhur
2
7
5
0.64
W
Ravana
LoeDock
Ravana
1
3
6
1.33
L
Neith
PureLuigi
Neith
4
2
4
3
W
Nike
7
1
5
9.5
L
Erlang Shen
TTVK8PWN
Erlang Shen
3
2
9
3.75
W
Thoth
Tagggy
Thoth
9
2
3
5.25
L
3
5
1
0.7
W
Athena
kiyalu
Athena
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
46,309
66,398
Taken
59,884
34,697
Mitigated
35,376
17,251
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BearQ100
Gilgamesh
6,058
1,483
0
2,110
16,549
8,360
259
6,081
9,990
0
42,069
L
Da Ji
Dylphresh
Da Ji
7,009
1,595
0
2,445
12,954
5,420
0
4,004
8,850
0
50,511
W
Anhur
Interlewd
Anhur
7,350
3,529
0
3,108
12,448
4,027
4,009
29
12,409
0
69,565
W
Ravana
LoeDock
Ravana
7,173
1,774
0
896
9,088
4,607
17
1,145
7,919
0
60,725
L
Neith
PureLuigi
Neith
5,267
1,632
0
4,497
9,855
3,089
4,433
2,771
7,031
0
69,579
W
Nike
12,150
2,469
0
2,200
13,939
15,140
778
348
13,525
6,026
56,046
L
Erlang Shen
TTVK8PWN
Erlang Shen
12,308
6,973
0
4,716
18,410
15,197
143
4,659
13,653
0
62,820
W
Thoth
Tagggy
Thoth
12,583
191
0
1,059
6,234
1,949
308
462
5,730
72,225
0
L
4,516
321
1,015
2,468
8,630
2,631
0
3,987
4,593
36,591
0
W
Athena
kiyalu
Athena
7,053
2,198
0
5,611
18,175
9,653
230
2,234
15,785
23,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
50,563
466
Minions Killed
521
0
Camps Cleared
0
1,670,601
Distance Traveled
1,809,019
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,717
484
76
4
0
312,633
2
L
Da Ji
8,739
486
85
5
0
351,218
0
W
Anhur
10,405
578
131
7
0
320,409
0
W
Ravana
9,386
521
110
6
0
388,046
3
L
Neith
10,652
592
125
7
0
308,412
3
W
Nike
11,036
613
120
7
0
366,673
0
L
Erlang Shen
10,798
600
99
6
0
387,531
1
W
Thoth
11,413
634
133
7
0
350,395
0
L
Ra
8,214
456
81
5
0
310,807
3
W
Athena
8,323
462
27
2
0
383,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role