Player Matchup

Thor
Thor
D0ubleOG99
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,537 Elo+
Solo
Cupid
Cupid
Maxm64
Cupid
Level 13
God Stats
8W - 3L
1,704 SR
Queue Stats
10W - 6L
1,632 Elo+
Solo
Ymir
Ymir
OhioVersusWorld
Ymir
Level 29
God Stats
5W - 1L
1,960 SR
Queue Stats
52W - 37L
1,639 Elo+
Solo
Janus
Janus
heeAgo
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
oP_reverseFLASH
Pele
Level 25
God Stats
1W - 3L
1,171 SR
Queue Stats
13W - 14L
1,487 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,559 Elo+

VS

Team Averages
Level 25
1,428 SR
1,563 Elo+
Tiamat
Tiamat
ControlNubecita
Tiamat
Level 16
God Stats
1W - 2L
1,311 SR
Queue Stats
27W - 20L
1,569 Elo+
Solo
Sol
Sol
HeadOfTheTable
Sol
Level 29
God Stats
15W - 9L
1,640 SR
Queue Stats
129W - 145L
1,508 Elo+
Solo
Rama
Rama
Kemestrie
Rama
Level 29
God Stats
6W - 6L
1,419 SR
Queue Stats
50W - 31L
1,557 Elo+
Solo
Ymir
Ymir
ThisFooWheezy
Ymir
Level 28
God Stats
6W - 3L
1,248 SR
Queue Stats
167W - 164L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
superdohj
Tsukuyomi
Level 25
God Stats
13W - 11L
1,523 SR
Queue Stats
208W - 207L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,380
448
2,593
9,114
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Maxm64
Cupid
10
3 / 6 / 1
6,298
525
6,496
8,409
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 0
7,690
641
6,382
7,061
5,010
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Janus
heeAgo
Janus
12
2 / 1 / 1
7,225
602
3,420
5,972
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 5 / 1
4,070
339
637
3,344
562
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,743
645
4,716
4,798
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 4
5,767
481
2,119
5,858
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Rama
12
9 / 3 / 0
7,921
660
6,967
8,244
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,295
441
2,420
7,017
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
superdohj
Tsukuyomi
11
4 / 0 / 4
6,649
554
4,968
6,054
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
16
16
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
4
1
0.13
W
0
2
4
1
W
Rama
9
3
0
3
L
Cupid
Maxm64
Cupid
3
6
1
0.58
L
4
0
0
4
W
0
3
2
0.33
L
Janus
heeAgo
Janus
2
1
1
2.5
L
0
5
1
0.1
W
Tsukuyomi
superdohj
Tsukuyomi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
21,190
33,900
Taken
31,971
12,033
Mitigated
11,205
9,998
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,716
657
0
1,951
4,798
2,634
18
1,057
3,624
43,924
0
L
2,593
904
0
4,194
9,114
2,350
0
937
8,141
0
24,473
W
2,119
171
0
3,036
5,858
1,512
910
3,273
2,511
28,949
0
W
Rama
6,967
5,881
0
3,037
8,244
2,350
1,254
805
7,403
0
38,961
L
Cupid
Maxm64
Cupid
6,496
4,878
26
1,732
8,409
2,291
0
1,720
6,629
0
29,319
L
6,382
1,375
0
2,544
7,061
5,010
0
3,521
3,524
36,718
0
W
2,420
883
0
741
7,017
2,871
0
3,497
3,518
17,991
0
L
Janus
heeAgo
Janus
3,420
29
0
1,298
5,972
1,820
0
2,427
3,321
42,386
0
L
637
403
0
204
3,344
562
0
276
3,030
0
2,621
W
Tsukuyomi
superdohj
Tsukuyomi
4,968
1,885
0
2,406
6,054
1,838
0
903
5,113
0
34,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
33,375
306
Minions Killed
369
0
Camps Cleared
0
991,750
Distance Traveled
1,048,772
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,743
645
119
10
0
235,004
4
L
Thor
5,380
448
64
5
0
206,953
1
W
Sol
5,767
481
57
5
0
207,950
4
W
Rama
7,921
660
81
7
0
195,883
1
L
Cupid
6,298
525
51
4
0
219,062
4
L
Ymir
7,690
641
85
7
0
198,579
3
W
Ymir
5,295
441
30
3
0
159,257
0
L
Janus
7,225
602
102
9
0
253,386
1
L
Pele
4,070
339
4
0
0
113,770
4
W
Tsukuyomi
6,649
554
82
7
0
250,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role