Player Matchup

Khepri
Khepri
 
Khepri
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AedesSama
Ra
Level 18
God Stats
1W - 2L
1,377 SR
Queue Stats
25W - 24L
1,491 Elo+
Solo
Chaac
Chaac
F3LIPE13X
Chaac
Level 28
God Stats
3W - 4L
1,379 SR
Queue Stats
74W - 63L
1,481 Elo+
Solo
Izanami
Izanami
MatheusXPDR
Izanami
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,484 Elo+
Solo
Loki
Loki
alexkpo08
Loki
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,491 Elo+

VS

Team Averages
Level 13
1,791 SR
1,598 Elo+
Medusa
Medusa
BigBaigot
Medusa
Level 18
God Stats
25W - 12L
1,935 SR
Queue Stats
112W - 87L
1,429 Elo+
Party 2
Yemoja
Yemoja
Merytiz
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,668 Elo+
Solo
Susano
Susano
PorritoAWP
Susano
Level 6
God Stats
6W - 2L
1,740 SR
Queue Stats
112W - 61L
1,832 Elo+
Party 1
Ra
Ra
SocMaDicPlis
Ra
Level 12
God Stats
12W - 3L
1,810 SR
Queue Stats
148W - 133L
1,637 Elo+
Party 1
Nike
Nike
pijaelectrix
Nike
Level 12
God Stats
25W - 9L
1,969 SR
Queue Stats
74W - 55L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 2
7,148
420
4,863
12,791
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 2
8,399
494
8,233
10,151
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
F3LIPE13X
Chaac
14
1 / 3 / 1
8,606
506
7,792
12,113
12,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MatheusXPDR
Izanami
11
2 / 6 / 0
7,607
447
5,715
10,821
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
1 / 5 / 1
8,371
492
4,505
10,460
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBaigot
Medusa
16
5 / 0 / 4
9,589
564
6,438
10,185
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Merytiz
Yemoja
12
2 / 1 / 13
8,012
471
4,439
6,148
3,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
PorritoAWP
Susano
17
10 / 2 / 8
10,480
616
13,881
13,388
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 11
9,536
561
14,601
11,817
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 4
8,035
473
3,615
9,074
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
24
24
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
2
0.33
L
2
7
2
0.43
W
Medusa
BigBaigot
Medusa
5
0
4
7
L
Chaac
F3LIPE13X
Chaac
1
3
1
0.5
L
Izanami
MatheusXPDR
Izanami
2
6
0
0.33
W
Yemoja
Merytiz
Yemoja
2
1
13
8.5
W
Susano
PorritoAWP
Susano
10
2
8
7
W
6
2
11
5.75
L
Loki
1
5
1
0.3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
42,974
56,336
Taken
50,612
33,288
Mitigated
24,313
11,664
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,863
255
0
898
12,791
9,772
0
4,716
7,864
27,720
0
L
8,233
312
656
1,990
10,151
3,889
0
5,210
4,677
51,615
0
W
Medusa
BigBaigot
Medusa
6,438
3,810
0
5,309
10,185
3,865
560
2,799
7,386
0
68,381
L
Chaac
F3LIPE13X
Chaac
7,792
373
0
3,536
12,113
12,403
108
3,972
7,722
807
56,755
L
Izanami
MatheusXPDR
Izanami
5,715
3,648
0
1,912
10,821
4,332
428
1,784
8,993
0
43,905
W
Yemoja
Merytiz
Yemoja
4,439
860
1,908
1,465
6,148
3,677
88
2,572
3,576
13,391
0
W
Susano
PorritoAWP
Susano
13,881
5,846
0
4,460
13,388
5,955
6
3,079
10,259
0
83,945
W
14,601
1,482
1,471
5,409
11,817
5,419
402
4,650
7,092
64,974
0
L
Loki
4,505
666
0
2,672
10,460
2,892
0
2,663
7,620
0
50,620
W
3,615
168
0
2,754
9,074
5,397
8
803
7,946
1,221
38,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
45,652
433
Minions Killed
482
0
Camps Cleared
0
1,540,838
Distance Traveled
1,707,377
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,148
420
31
2
0
317,371
7
L
Ra
8,399
494
104
6
0
320,216
5
W
Medusa
9,589
564
125
7
0
321,183
0
L
Chaac
8,606
506
115
7
0
298,890
0
L
Izanami
7,607
447
88
5
0
270,670
2
W
Yemoja
8,012
471
15
1
0
343,063
4
W
Susano
10,480
616
141
8
0
344,397
1
W
Ra
9,536
561
116
7
0
352,258
0
L
Loki
8,371
492
95
6
0
333,691
1
W
Nike
8,035
473
85
5
0
346,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role