Player Matchup

Scylla
Scylla
AnActualAkihiro
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,751 Elo+
Party 1
Olorun
Olorun
Blupor
Olorun
Level 26
God Stats
1W - 0L
1,582 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
EtherXIV
Ne Zha
Level 109
God Stats
3W - 0L
1,810 SR
Queue Stats
13W - 1L
1,851 Elo+
Party 1
Team Averages
Level 51
1,631 SR
1,701 Elo+

VS

Team Averages
Level 33
1,645 SR
1,531 Elo+
Camazotz
Camazotz
MarkedQuasar913
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,449 Elo+
Solo
Chang'e
Chang'e
QuietPoint
Chang'e
Level 27
God Stats
0W - 1L
1,828 SR
Queue Stats
175W - 94L
1,656 Elo+
Party 2
Gilgamesh
Gilgamesh
T1po
Gilgamesh
Level 67
God Stats
48W - 29L
1,608 SR
Queue Stats
535W - 434L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 16
17,986
620
22,870
26,753
9,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Blupor
Olorun
20
12 / 8 / 14
19,562
675
29,891
31,751
15,045
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
EtherXIV
Ne Zha
20
9 / 5 / 15
18,707
645
34,686
32,243
38,803
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
5 / 9 / 11
17,312
597
15,275
39,304
35,447
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
QuietPoint
Chang'e
20
5 / 8 / 13
18,530
639
31,817
31,585
20,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
T1po
Gilgamesh
20
9 / 10 / 6
18,275
630
31,953
31,801
23,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
27
Kills
19
19
Deaths
27
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
W
Olorun
Blupor
Olorun
12
8
14
2.38
W
Ne Zha
EtherXIV
Ne Zha
9
5
15
3.3
L
Camazotz
5
9
11
1.17
L
Chang'e
QuietPoint
Chang'e
5
8
13
1.44
L
Gilgamesh
T1po
Gilgamesh
9
10
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,447
Damage
79,045
90,747
Taken
102,690
62,904
Mitigated
79,309
29,453
Healing
36,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,870
5,190
0
6,076
26,753
9,056
1,126
7,491
19,262
93,681
0
W
Olorun
Blupor
Olorun
29,891
18,111
3,194
13,977
31,751
15,045
1,505
13,800
17,951
85,946
0
W
Ne Zha
EtherXIV
Ne Zha
34,686
11,285
516
5,690
32,243
38,803
359
10,637
21,606
0
115,221
L
Camazotz
15,275
1,966
0
8,473
39,304
35,447
484
20,232
17,609
0
85,046
L
Chang'e
QuietPoint
Chang'e
31,817
2,003
7,531
15,804
31,585
20,249
1,379
19,233
11,171
125,258
0
L
Gilgamesh
T1po
Gilgamesh
31,953
3,528
1,452
2,996
31,801
23,613
1,080
12,258
18,427
0
110,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
54,117
292
Minions Killed
330
0
Camps Cleared
0
1,515,161
Distance Traveled
1,379,242
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,986
620
106
4
0
473,885
5
W
Olorun
19,562
675
85
3
0
458,934
2
W
Ne Zha
18,707
645
101
3
0
582,342
11
L
Camazotz
17,312
597
92
3
0
488,887
3
L
Chang'e
18,530
639
148
5
0
462,442
4
L
Gilgamesh
18,275
630
90
3
0
427,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role