Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
Level 26
God Stats
18W - 23L
1,380 SR
Queue Stats
108W - 153L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
Jdw321
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 90L
1,385 Elo+
Party 2
Izanami
Izanami
LightAj
Izanami
Level 55
God Stats
29W - 25L
1,500 SR
Queue Stats
257W - 339L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Skizko
Cthulhu
Level 21
God Stats
1W - 3L
1,170 SR
Queue Stats
123W - 196L
1,359 Elo+
Party 2
Tiamat
Tiamat
fairbully
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 262L
1,407 Elo+
Party 2
Team Averages
Level 39
1,410 SR
1,370 Elo+

VS

Team Averages
Level 27
1,509 SR
1,471 Elo+
Ares
Ares
AlliedPython729
Ares
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
363W - 376L
1,412 Elo+
Solo
Horus
Horus
HoneyBaked
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,427 Elo+
Party 1
Neith
Neith
K1uz3n
Neith
Level 24
God Stats
4W - 4L
1,572 SR
Queue Stats
34W - 36L
1,335 Elo+
Solo
Khepri
Khepri
bestinshow
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
shniphs
Nu Wa
Level 67
God Stats
1W - 1L
1,474 SR
Queue Stats
4W - 2L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
9
1 / 3 / 1
5,929
456
5,205
5,581
1,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Jdw321
Amaterasu
11
3 / 2 / 2
6,802
523
2,564
9,322
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LightAj
Izanami
15
7 / 2 / 1
8,937
687
10,526
6,293
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Skizko
Cthulhu
9
0 / 2 / 2
5,836
449
4,057
6,765
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
fairbully
Tiamat
14
2 / 0 / 1
7,978
614
4,060
5,470
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,995
461
3,021
10,421
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
10
3 / 4 / 2
6,919
532
2,956
10,047
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
K1uz3n
Neith
11
2 / 4 / 1
6,559
505
4,026
7,929
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
bestinshow
Khepri
9
1 / 2 / 4
5,925
456
3,684
7,380
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
shniphs
Nu Wa
12
1 / 1 / 1
6,420
494
3,201
3,805
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
13
Kills
8
9
Deaths
13
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
1
3
1
0.5
L
Horus
3
4
2
1
W
Amaterasu
Jdw321
Amaterasu
3
2
2
2
L
Neith
K1uz3n
Neith
2
4
1
0.63
W
Izanami
LightAj
Izanami
7
2
1
3.75
W
Cthulhu
Skizko
Cthulhu
0
2
2
0.5
L
Khepri
bestinshow
Khepri
1
2
4
1.5
W
Tiamat
fairbully
Tiamat
2
0
1
2.5
L
Nu Wa
shniphs
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
16,888
33,431
Taken
39,582
14,119
Mitigated
16,887
10,516
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,021
159
0
3,540
10,421
4,735
0
3,560
6,326
15,089
0
W
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
5,205
3,132
0
1,579
5,581
1,596
2,156
3,211
2,344
0
21,944
L
Horus
2,956
1,636
305
3,279
10,047
5,052
0
1,143
8,732
0
22,947
W
Amaterasu
Jdw321
Amaterasu
2,564
1,478
0
3,749
9,322
3,890
758
287
9,015
0
13,903
L
Neith
K1uz3n
Neith
4,026
1,859
0
1,841
7,929
2,118
706
0
7,929
0
30,735
W
Izanami
LightAj
Izanami
10,526
7,959
0
1,117
6,293
2,603
2,475
1,314
4,911
0
68,765
W
Cthulhu
Skizko
Cthulhu
4,057
410
370
1,580
6,765
2,287
667
2,693
4,042
20,982
0
L
Khepri
bestinshow
Khepri
3,684
444
0
1,708
7,380
3,909
0
455
6,752
18,772
0
W
Tiamat
fairbully
Tiamat
4,060
608
0
2,121
5,470
3,743
626
2,094
3,213
50,851
0
L
Nu Wa
shniphs
Nu Wa
3,201
494
0
1,410
3,805
1,073
0
1,963
1,726
33,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
31,818
339
Minions Killed
255
0
Camps Cleared
0
1,158,815
Distance Traveled
1,140,078
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,995
461
32
2
0
241,749
0
W
Ah Muzen Cab
5,929
456
34
3
0
221,635
0
L
Horus
6,919
532
42
3
0
223,017
5
W
Amaterasu
6,802
523
27
2
0
238,512
0
L
Neith
6,559
505
60
5
0
204,433
7
W
Izanami
8,937
687
132
10
0
216,598
2
W
Cthulhu
5,836
449
34
3
0
234,442
1
L
Khepri
5,925
456
38
3
0
240,691
0
W
Tiamat
7,978
614
112
9
0
247,628
0
L
Nu Wa
6,420
494
83
6
0
230,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role