Player Matchup

Tyr
Tyr
ElFacheroxD
Tyr
Level 7
God Stats
6W - 3L
1,589 SR
Queue Stats
12W - 9L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Mrwimn
Kukulkan
Level 9
God Stats
2W - 0L
1,767 SR
Queue Stats
4W - 4L
1,363 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Profetens
Kumbhakarna
Level 29
God Stats
6W - 5L
1,512 SR
Queue Stats
112W - 102L
1,520 Elo+
Solo
Izanami
Izanami
Sunnhee
Izanami
Level 17
God Stats
4W - 0L
1,963 SR
Queue Stats
4W - 0L
1,846 Elo+
Solo
Nemesis
Nemesis
Torsok
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,666 SR
1,554 Elo+

VS

Team Averages
Level 21
1,481 SR
1,496 Elo+
Medusa
Medusa
Nokimori
Medusa
Level 16
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Fenrir
Fenrir
OlhaÓBaiano
Fenrir
Level 14
God Stats
1W - 3L
1,364 SR
Queue Stats
30W - 40L
1,424 Elo+
Solo
Cernunnos
Cernunnos
PomboCanhoto
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 135L
1,507 Elo+
Solo
Sol
Sol
lolitasad
Sol
Level 30
God Stats
4W - 4L
1,515 SR
Queue Stats
265W - 292L
1,445 Elo+
Solo
Chaac
Chaac
pedro_avila01
Chaac
Level 18
God Stats
2W - 2L
1,439 SR
Queue Stats
58W - 77L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 18
13,528
520
19,256
29,299
31,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Mrwimn
Kukulkan
19
4 / 7 / 5
12,512
481
12,615
14,564
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Profetens
Kumbhakarna
20
4 / 5 / 22
14,549
560
7,768
27,137
37,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Sunnhee
Izanami
20
16 / 5 / 5
16,312
627
20,272
26,414
12,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Torsok
Nemesis
20
9 / 5 / 10
14,113
543
23,633
26,084
13,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nokimori
Medusa
15
2 / 14 / 9
10,815
416
12,043
22,677
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
18
5 / 9 / 8
13,241
509
9,273
24,283
12,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
PomboCanhoto
Cernunnos
20
9 / 5 / 5
15,221
585
28,890
23,580
10,153
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 4
13,391
515
16,103
22,046
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 5
14,119
543
18,329
28,302
34,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
39
Kills
29
30
Deaths
40
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
8
18
1.88
W
Kukulkan
Mrwimn
Kukulkan
4
7
5
0.93
L
Medusa
Nokimori
Medusa
2
14
9
0.46
L
Fenrir
5
9
8
1
L
Cernunnos
PomboCanhoto
Cernunnos
9
5
5
2.3
W
Kumbhakarna
Profetens
Kumbhakarna
4
5
22
3
W
Izanami
Sunnhee
Izanami
16
5
5
3.7
W
Nemesis
Torsok
Nemesis
9
5
10
2.8
L
8
4
4
2.5
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,544
Damage
84,638
123,498
Taken
120,888
102,226
Mitigated
72,568
33,750
Healing
32,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,256
1,801
0
9,987
29,299
31,949
448
3,903
25,396
4,037
70,758
W
Kukulkan
Mrwimn
Kukulkan
12,615
1,662
0
275
14,564
6,536
301
3,470
11,094
62,006
0
L
Medusa
Nokimori
Medusa
12,043
6,287
356
1,089
22,677
7,542
0
2,687
19,966
0
51,215
L
Fenrir
9,273
2,072
0
5,215
24,283
12,250
0
2,857
21,306
0
65,253
L
Cernunnos
PomboCanhoto
Cernunnos
28,890
15,848
0
10,401
23,580
10,153
401
5,673
17,839
0
137,397
W
Kumbhakarna
Profetens
Kumbhakarna
7,768
1,029
0
3,579
27,137
37,864
339
4,765
22,372
28,612
0
W
Izanami
Sunnhee
Izanami
20,272
15,008
0
11,892
26,414
12,324
6,699
3,000
23,414
0
166,192
W
Nemesis
Torsok
Nemesis
23,633
13,938
0
8,017
26,084
13,553
245
7,521
18,563
0
95,198
L
16,103
3,532
0
8,917
22,046
8,550
1,761
3,531
18,355
94,985
0
L
18,329
2,890
0
6,203
28,302
34,073
1,725
7,493
20,543
18,343
68,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,014
Gold Earned
66,787
591
Minions Killed
603
0
Camps Cleared
0
2,429,250
Distance Traveled
2,104,856
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,528
520
90
3
0
514,133
1
W
Kukulkan
12,512
481
115
4
0
467,252
2
L
Medusa
10,815
416
31
1
0
381,423
0
L
Fenrir
13,241
509
93
4
0
434,791
0
L
Cernunnos
15,221
585
188
7
0
447,429
2
W
Kumbhakarna
14,549
560
35
1
0
503,868
9
W
Izanami
16,312
627
233
9
0
452,537
2
W
Nemesis
14,113
543
118
5
0
491,460
5
L
Sol
13,391
515
152
6
0
432,895
5
L
Chaac
14,119
543
139
5
0
408,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role