Player Matchup

Ares
Ares
BangelBP
Ares
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 3L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Domesplita141821
Kukulkan
Level 28
God Stats
0W - 1L
1,358 SR
Queue Stats
6W - 8L
1,422 Elo+
Party 3
Gilgamesh
Gilgamesh
IKrimzn
Gilgamesh
Level 13
God Stats
1W - 1L
1,686 SR
Queue Stats
12W - 13L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
Juju-dragon258
Danzaburou
Level 26
God Stats
2W - 6L
1,417 SR
Queue Stats
7W - 12L
1,389 Elo+
Party 3
Fenrir
Fenrir
TheShark4898
Fenrir
Level 88
God Stats
3W - 2L
1,540 SR
Queue Stats
13W - 15L
1,434 Elo+
Party 2
Team Averages
Level 32
1,537 SR
1,450 Elo+

VS

Team Averages
Level 39
1,439 SR
1,445 Elo+
Ravana
Ravana
FrickThorns
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,534 Elo+
Party 1
Thanatos
Thanatos
HMxMedic
Thanatos
Level 128
God Stats
2W - 1L
1,219 SR
Queue Stats
149W - 127L
1,452 Elo+
Party 4
Danzaburou
Danzaburou
Lloyd_H10
Danzaburou
Level 24
God Stats
23W - 24L
1,626 SR
Queue Stats
97W - 84L
1,546 Elo+
Party 1
Anubis
Anubis
SpicenWolf137
Anubis
Level 11
God Stats
5W - 2L
1,639 SR
Queue Stats
109W - 100L
1,401 Elo+
Party 4
Guan Yu
Guan Yu
sabatino-rage298
Guan Yu
Level 4
God Stats
5W - 5L
1,211 SR
Queue Stats
9W - 12L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 6 / 1
6,416
306
703
7,527
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 4 / 9
10,147
483
7,289
8,772
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
IKrimzn
Gilgamesh
17
4 / 7 / 6
10,717
510
8,133
15,555
10,920
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Juju-dragon258
Danzaburou
13
2 / 8 / 8
8,758
417
5,775
12,771
8,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
13 / 5 / 2
11,937
568
13,589
17,987
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
8 / 3 / 13
11,547
550
9,817
12,098
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
HMxMedic
Thanatos
20
10 / 2 / 6
12,745
607
15,191
13,374
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Lloyd_H10
Danzaburou
18
11 / 5 / 7
12,033
573
10,959
19,290
8,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 7
9,933
473
4,284
6,724
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 9 / 2
7,499
357
1,083
12,666
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
22
Kills
30
30
Deaths
22
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
1
0.08
L
3
4
9
1.88
W
Ravana
8
3
13
4.83
W
Thanatos
HMxMedic
Thanatos
10
2
6
6.5
L
Gilgamesh
IKrimzn
Gilgamesh
4
7
6
1
L
Danzaburou
Juju-dragon258
Danzaburou
2
8
8
0.75
W
Danzaburou
Lloyd_H10
Danzaburou
11
5
7
2.9
W
1
3
7
1.5
L
Fenrir
13
5
2
2.8
W
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
41,334
62,612
Taken
64,152
33,257
Mitigated
41,267
7,496
Healing
30,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
703
222
0
620
7,527
3,065
352
0
7,527
5,141
0
L
7,289
716
0
0
8,772
3,577
0
394
8,238
57,295
0
W
Ravana
9,817
2,522
0
2,953
12,098
13,868
821
1,687
10,257
296
46,664
W
Thanatos
HMxMedic
Thanatos
15,191
3,436
0
13,791
13,374
7,223
97
133
13,241
0
97,143
L
Gilgamesh
IKrimzn
Gilgamesh
8,133
2,563
0
1,785
15,555
10,920
434
1,614
13,837
0
54,090
L
Danzaburou
Juju-dragon258
Danzaburou
5,775
1,678
0
717
12,771
8,484
240
378
12,290
0
35,045
W
Danzaburou
Lloyd_H10
Danzaburou
10,959
4,770
0
10,061
19,290
8,303
1,468
2,113
17,115
0
91,364
W
4,284
149
0
1,979
6,724
2,741
1,191
1,263
5,281
41,987
0
L
Fenrir
13,589
3,743
0
4,374
17,987
7,211
0
1,752
16,015
0
70,586
W
1,083
550
72
1,168
12,666
9,132
158
2,152
10,266
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
53,757
375
Minions Killed
513
0
Camps Cleared
0
1,778,207
Distance Traveled
2,004,622
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,416
306
6
0
0
175,583
1
L
Kukulkan
10,147
483
124
6
0
380,533
2
W
Ravana
11,547
550
75
4
0
440,762
1
W
Thanatos
12,745
607
168
8
0
434,698
6
L
Gilgamesh
10,717
510
98
5
0
400,000
0
L
Danzaburou
8,758
417
55
3
0
379,730
0
W
Danzaburou
12,033
573
119
6
0
347,709
0
W
Anubis
9,933
473
107
5
0
386,838
4
L
Fenrir
11,937
568
92
4
0
442,361
0
W
Guan Yu
7,499
357
44
2
0
394,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role