Player Matchup

Athena
Athena
Ayla99
Athena
Level 99
God Stats
44W - 29L
1,586 SR
Queue Stats
185W - 170L
1,516 Elo+
Party 1
Thoth
Thoth
ByeByeFelicia
Thoth
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 27L
1,622 Elo+
Solo
Izanami
Izanami
ShadowClaw300
Izanami
Level 76
God Stats
2W - 1L
1,216 SR
Queue Stats
44W - 56L
1,523 Elo+
Solo
Nike
Nike
YozzetyMonk
Nike
Level 104
God Stats
10W - 3L
1,402 SR
Queue Stats
240W - 203L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
earthgod
Heimdallr
Level 157
God Stats
4W - 4L
1,519 SR
Queue Stats
103W - 81L
1,589 Elo+
Solo
Team Averages
Level 96
1,445 SR
1,569 Elo+

VS

Team Averages
Level 58
1,583 SR
1,535 Elo+
Merlin
Merlin
BlorgBob
Merlin
Level 47
God Stats
7W - 9L
1,675 SR
Queue Stats
421W - 446L
1,528 Elo+
Solo
Hercules
Hercules
Hsoj7
Hercules
Level 46
God Stats
51W - 30L
1,581 SR
Queue Stats
87W - 63L
1,594 Elo+
Party 3
Da Ji
Da Ji
IMrThiccems
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
ItsKingg
Heimdallr
Level 113
God Stats
24W - 14L
1,658 SR
Queue Stats
441W - 419L
1,560 Elo+
Party 3
Nox
Nox
SteeleIsTheMan
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ayla99
Athena
16
1 / 3 / 14
10,951
521
7,646
17,135
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 6
11,273
537
12,121
8,435
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
18
4 / 4 / 2
11,821
563
10,337
14,141
7,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
12 / 2 / 7
12,652
602
16,490
17,719
17,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
earthgod
Heimdallr
16
5 / 2 / 2
10,907
519
10,434
13,619
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlorgBob
Merlin
17
1 / 5 / 1
9,970
475
8,180
10,531
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Hsoj7
Hercules
14
3 / 3 / 5
10,313
491
8,404
20,642
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 6 / 3
9,078
432
7,173
17,316
9,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ItsKingg
Heimdallr
18
8 / 5 / 1
12,048
574
17,255
14,941
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
8,730
416
5,444
13,207
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
14
14
Deaths
25
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Ayla99
Athena
1
3
14
2.67
L
Merlin
BlorgBob
Merlin
1
5
1
0.3
W
3
3
6
2
L
Hercules
Hsoj7
Hercules
3
3
5
1.83
L
2
6
3
0.58
L
Heimdallr
ItsKingg
Heimdallr
8
5
1
1.7
W
Izanami
4
4
2
1.25
L
0
6
2
0.17
W
12
2
7
7.75
W
Heimdallr
earthgod
Heimdallr
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,028
Damage
46,456
71,049
Taken
76,637
48,061
Mitigated
37,066
13,669
Healing
23,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ayla99
Athena
7,646
2,173
0
1,934
17,135
15,060
248
3,818
13,209
28,426
0
L
Merlin
BlorgBob
Merlin
8,180
383
0
1,310
10,531
4,391
0
1,426
9,007
78,422
0
W
12,121
615
0
567
8,435
3,031
809
2,154
6,083
64,208
0
L
Hercules
Hsoj7
Hercules
8,404
1,830
0
7,671
20,642
11,840
0
7,752
12,680
0
30,204
L
7,173
2,102
0
5,971
17,316
9,253
0
2,769
14,437
0
50,981
L
Heimdallr
ItsKingg
Heimdallr
17,255
11,497
0
5,126
14,941
6,343
696
3,432
11,391
0
81,442
W
Izanami
10,337
5,890
0
3,958
14,141
7,382
5,450
3,418
10,681
0
85,558
L
5,444
1,130
0
3,192
13,207
5,239
456
3,764
9,351
45,272
0
W
16,490
3,875
0
3,799
17,719
17,109
0
2,672
14,829
0
84,982
W
Heimdallr
earthgod
Heimdallr
10,434
4,983
0
3,411
13,619
5,479
1,929
896
12,623
0
65,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
50,139
547
Minions Killed
534
0
Camps Cleared
0
2,079,209
Distance Traveled
1,938,286
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,951
521
50
2
0
478,357
4
L
Merlin
9,970
475
155
7
0
377,968
9
W
Thoth
11,273
537
116
6
0
357,551
4
L
Hercules
10,313
491
51
2
0
465,308
1
L
Da Ji
9,078
432
82
4
0
367,839
2
L
Heimdallr
12,048
574
150
7
0
355,948
3
W
Izanami
11,821
563
141
7
0
356,330
4
L
Nox
8,730
416
96
5
0
371,223
3
W
Nike
12,652
602
132
6
0
460,354
2
W
Heimdallr
10,907
519
108
5
0
426,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role