Player Matchup

Cabrakan
Cabrakan
KMarkos
Cabrakan
Level 121
God Stats
11W - 14L
1,515 SR
Queue Stats
817W - 850L
1,509 Elo+
Party 1
Anhur
Anhur
Lauchester
Anhur
Level 150
God Stats
22W - 35L
1,463 SR
Queue Stats
434W - 478L
1,524 Elo+
Party 1
Chaac
Chaac
O Nergal
Chaac
Level 108
God Stats
12W - 5L
1,740 SR
Queue Stats
411W - 386L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
SMasco_
Kuzenbo
Level 61
God Stats
14W - 16L
1,369 SR
Queue Stats
350W - 349L
1,430 Elo+
Party 1
Janus
Janus
rocowallace123
Janus
Level 68
God Stats
3W - 3L
1,560 SR
Queue Stats
66W - 82L
1,389 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,453 Elo+

VS

Team Averages
Level 100
1,510 SR
1,428 Elo+
Skadi
Skadi
MrJereto
Skadi
Level 151
God Stats
3W - 8L
1,230 SR
Queue Stats
196W - 195L
1,418 Elo+
Solo
Ravana
Ravana
francormack
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,379 Elo+
Solo
Anubis
Anubis
jamesharry130
Anubis
Level 121
God Stats
0W - 1L
1,639 SR
Queue Stats
23W - 31L
1,391 Elo+
Party 2
Artio
Artio
vluccer
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
zBlackStarR
Sol
Level 56
God Stats
5W - 6L
1,683 SR
Queue Stats
140W - 177L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KMarkos
Cabrakan
11
3 / 2 / 4
6,520
593
5,725
8,510
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
2 / 1 / 0
7,371
670
3,123
3,703
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
O Nergal
Chaac
11
1 / 0 / 2
6,419
584
5,367
6,539
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
SMasco_
Kuzenbo
10
2 / 0 / 3
6,416
583
2,180
5,192
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,561
596
2,932
4,791
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MrJereto
Skadi
9
0 / 2 / 1
5,249
477
2,171
5,127
1,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
2 / 1 / 0
6,484
589
3,916
7,315
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 1
5,316
483
3,959
4,940
2,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
vluccer
Artio
7
0 / 2 / 1
4,411
401
1,404
5,354
1,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,651
514
3,390
6,102
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
KMarkos
Cabrakan
3
2
4
2.5
W
Anhur
2
1
0
2
L
Skadi
MrJereto
Skadi
0
2
1
0.25
W
Chaac
O Nergal
Chaac
1
0
2
2
W
Kuzenbo
SMasco_
Kuzenbo
2
0
3
3.5
L
Ravana
2
1
0
2
L
1
4
1
0.38
W
3
0
2
4
L
Artio
vluccer
Artio
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,327
Damage
14,840
28,735
Taken
28,838
13,946
Mitigated
9,994
12,230
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
KMarkos
Cabrakan
5,725
933
0
3,754
8,510
4,601
0
1,497
7,013
33,813
0
W
Anhur
3,123
1,968
0
1,677
3,703
993
1,942
1,610
2,093
0
46,729
L
Skadi
MrJereto
Skadi
2,171
845
0
1,330
5,127
1,178
0
1,549
3,578
0
25,627
W
Chaac
O Nergal
Chaac
5,367
362
0
4,964
6,539
4,416
0
2,977
3,562
0
32,797
W
Kuzenbo
SMasco_
Kuzenbo
2,180
804
0
1,243
5,192
2,840
22
639
4,553
15,442
0
L
Ravana
3,916
1,097
0
2,124
7,315
2,677
0
3,676
3,502
0
34,251
L
3,959
0
0
592
4,940
2,081
62
3,531
1,315
15,952
0
W
2,932
355
0
592
4,791
1,096
390
1,791
3,000
36,904
0
L
Artio
vluccer
Artio
1,404
266
178
708
5,354
1,781
0
1,089
4,225
5,618
0
L
3,390
1,058
0
3,069
6,102
2,277
0
721
5,381
25,181
2,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
27,111
357
Minions Killed
221
0
Camps Cleared
0
1,109,594
Distance Traveled
1,045,403
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,520
593
73
7
0
220,144
3
W
Anhur
7,371
670
99
9
0
175,430
5
L
Skadi
5,249
477
54
5
0
198,054
6
W
Chaac
6,419
584
75
7
0
255,333
5
W
Kuzenbo
6,416
583
23
2
0
233,496
7
L
Ravana
6,484
589
88
8
0
241,406
1
L
Anubis
5,316
483
21
2
0
172,065
2
W
Janus
6,561
596
87
8
0
225,191
2
L
Artio
4,411
401
3
0
0
230,176
5
L
Sol
5,651
514
55
5
0
203,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role