Player Matchup

Merlin
Merlin
Gold IV
DoritoBurrito2
Merlin
Gold IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,512 MMR
Solo
Mercury
Mercury
Gold III
EmuRzGhost
Mercury
Gold III
Level 98
God Stats
3W - 7L
1,301 SR
Queue Stats
296W - 279L
1,490 MMR
Solo
Athena
Athena
Silver I
PingTom
Athena
Silver I
Level 143
God Stats
1W - 0L
1,525 SR
Queue Stats
54W - 40L
1,456 MMR
Party 1
Chernobog
Chernobog
Silver I
Pure101
Chernobog
Silver I
Level 105
God Stats
5W - 1L
1,733 SR
Queue Stats
53W - 41L
1,494 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
XxBalaperdiaxX
Baron Samedi
Bronze III
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,512 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,550 SR
1,490 MMR
Osiris
Osiris
Gold III
EJ8297
Osiris
Gold III
Level 128
God Stats
10W - 12L
1,658 SR
Queue Stats
159W - 155L
1,473 MMR
Solo
Sylvanus
Sylvanus
Gold IV
HarolAcSpeed
Sylvanus
Gold IV
Level 159
God Stats
10W - 7L
1,557 SR
Queue Stats
215W - 219L
1,469 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ManOWar2Red
Kukulkan
Gold IV
Level 124
God Stats
62W - 71L
1,607 SR
Queue Stats
565W - 567L
1,506 MMR
Solo
Neith
Neith
Bronze III
ThexAzzxKickrx1
Neith
Bronze III
Level 65
God Stats
0W - 1L
1,518 SR
Queue Stats
7W - 6L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Zephirix
Nemesis
Gold IV
Level 105
God Stats
20W - 19L
1,410 SR
Queue Stats
480W - 506L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,842
531
2,621
3,745
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EmuRzGhost
Mercury
11
2 / 2 / 3
6,294
572
3,877
5,892
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
PingTom
Athena
8
0 / 3 / 1
5,147
468
3,397
7,706
3,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Pure101
Chernobog
11
2 / 1 / 0
6,416
583
5,493
5,823
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XxBalaperdiaxX
Baron Samedi
11
1 / 1 / 0
5,962
542
5,092
5,516
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatTsukuyomiGuan YuJanusSet

VS

Bans
ApolloAnhurSobekDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EJ8297
Osiris
11
2 / 1 / 1
6,149
559
3,909
8,944
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
HarolAcSpeed
Sylvanus
9
3 / 0 / 3
5,853
532
5,681
9,005
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ManOWar2Red
Kukulkan
10
2 / 1 / 1
5,967
542
1,798
3,682
1,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 2
6,130
557
3,512
5,948
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Zephirix
Nemesis
2
0 / 1 / 1
3,866
351
917
898
211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
8
8
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Osiris
EJ8297
Osiris
2
1
1
2.5
W
Mercury
EmuRzGhost
Mercury
2
2
3
1.75
L
Sylvanus
HarolAcSpeed
Sylvanus
3
0
3
4.5
L
Kukulkan
ManOWar2Red
Kukulkan
2
1
1
2.5
W
Athena
PingTom
Athena
0
3
1
0.17
W
Chernobog
Pure101
Chernobog
2
1
0
2
L
1
2
2
1
W
Baron Samedi
XxBalaperdiaxX
Baron Samedi
1
1
0
1
L
Nemesis
Zephirix
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
15,817
28,682
Taken
28,477
10,466
Mitigated
11,645
8,447
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,621
461
0
990
3,745
1,198
0
523
3,222
33,519
0
L
Osiris
EJ8297
Osiris
3,909
575
0
5,590
8,944
4,396
0
4,036
4,551
0
30,153
W
Mercury
EmuRzGhost
Mercury
3,877
2,087
0
805
5,892
2,179
372
755
5,137
0
32,928
L
Sylvanus
HarolAcSpeed
Sylvanus
5,681
2,125
1,331
4,745
9,005
4,422
0
3,597
5,277
18,212
5,121
L
Kukulkan
ManOWar2Red
Kukulkan
1,798
234
0
395
3,682
1,146
0
1,395
2,085
32,398
0
W
Athena
PingTom
Athena
3,397
1,401
0
770
7,706
3,282
210
3,274
4,432
12,894
0
W
Chernobog
Pure101
Chernobog
5,493
3,969
0
2,731
5,823
1,710
680
1,699
4,124
0
44,994
L
3,512
1,364
0
1,661
5,948
1,470
0
966
4,982
0
33,475
W
Baron Samedi
XxBalaperdiaxX
Baron Samedi
5,092
447
148
3,003
5,516
2,097
320
695
4,821
33,671
0
L
Nemesis
Zephirix
Nemesis
917
659
0
168
898
211
0
406
472
0
2,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
27,965
346
Minions Killed
252
0
Camps Cleared
0
983,256
Distance Traveled
804,710
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,842
531
93
8
0
161,600
3
L
Osiris
6,149
559
67
6
0
203,236
1
W
Mercury
6,294
572
69
6
0
235,219
0
L
Sylvanus
5,853
532
38
3
0
187,669
3
L
Kukulkan
5,967
542
72
7
0
187,977
3
W
Athena
5,147
468
15
1
0
225,296
4
W
Chernobog
6,416
583
95
9
0
181,219
3
L
Neith
6,130
557
69
6
0
180,275
5
W
Baron Samedi
5,962
542
74
7
0
179,922
2
L
Nemesis
3,866
351
6
1
0
45,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role