Player Matchup

Gilgamesh
Gilgamesh
Ceosig
Gilgamesh
Level 153
God Stats
9W - 4L
1,656 SR
Queue Stats
55W - 38L
1,669 Elo+
Party 1
Rama
Rama
CoreyThaJoker
Rama
Level 66
God Stats
5W - 7L
1,550 SR
Queue Stats
44W - 43L
1,538 Elo+
Party 2
Ymir
Ymir
EscanorXll
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
Yaqueta17
Nu Wa
Level 48
God Stats
6W - 4L
1,694 SR
Queue Stats
81W - 94L
1,604 Elo+
Party 1
Thanatos
Thanatos
kelakaa
Thanatos
Level 49
God Stats
6W - 13L
1,378 SR
Queue Stats
403W - 448L
1,434 Elo+
Solo
Team Averages
Level 66
1,556 SR
1,527 Elo+

VS

Team Averages
Level 66
1,495 SR
1,540 Elo+
Scylla
Scylla
DirkDiggler98
Scylla
Level 65
God Stats
1W - 2L
1,283 SR
Queue Stats
83W - 59L
1,613 Elo+
Party 3
Artemis
Artemis
Enzx398
Artemis
Level 16
God Stats
6W - 7L
1,581 SR
Queue Stats
111W - 90L
1,608 Elo+
Party 3
Arachne
Arachne
ProjetoRaposa
Arachne
Level 80
God Stats
26W - 12L
1,620 SR
Queue Stats
215W - 220L
1,555 Elo+
Solo
Khepri
Khepri
jurubeba_2000
Khepri
Level 43
God Stats
2W - 1L
1,491 SR
Queue Stats
161W - 204L
1,413 Elo+
Solo
Chaac
Chaac
xXsensiteyXx
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ceosig
Gilgamesh
16
3 / 4 / 5
9,895
550
15,304
15,570
9,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 1
7,714
429
4,505
14,055
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 7 / 0
5,823
324
836
7,565
4,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Yaqueta17
Nu Wa
16
4 / 3 / 4
9,912
551
13,126
9,166
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
kelakaa
Thanatos
15
4 / 6 / 3
9,318
518
6,180
15,156
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 1
11,232
624
6,434
11,874
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Enzx398
Artemis
17
11 / 1 / 6
11,055
614
18,228
12,561
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
16
5 / 5 / 7
10,080
560
8,520
18,761
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 11
8,586
477
3,862
7,980
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 2
9,064
504
5,308
14,735
6,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
24
24
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ceosig
Gilgamesh
3
4
5
1.38
L
1
4
1
0.38
W
8
2
1
4.25
W
Artemis
Enzx398
Artemis
11
1
6
14
L
0
7
0
0
W
Arachne
5
5
7
1.7
L
Nu Wa
Yaqueta17
Nu Wa
4
3
4
2
W
0
0
11
5.5
L
Thanatos
kelakaa
Thanatos
4
6
3
0.92
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
42,352
61,512
Taken
65,911
26,353
Mitigated
29,000
21,122
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ceosig
Gilgamesh
15,304
3,716
0
3,437
15,570
9,026
564
1,893
13,617
5,080
62,816
L
4,505
3,789
0
4,897
14,055
4,271
0
2,074
11,947
0
47,047
W
6,434
795
124
3,338
11,874
4,031
770
4,443
7,159
72,090
0
W
Artemis
Enzx398
Artemis
18,228
8,940
0
5,676
12,561
4,628
3,855
2,310
10,071
0
85,790
L
836
118
0
181
7,565
4,228
0
1,878
5,687
9,116
0
W
Arachne
8,520
5,777
0
6,073
18,761
6,180
221
4,594
13,967
0
64,837
L
Nu Wa
Yaqueta17
Nu Wa
13,126
2,669
0
2,536
9,166
3,231
486
1,982
7,116
67,807
0
W
3,862
561
0
1,636
7,980
7,431
431
1,144
6,730
14,531
0
L
Thanatos
kelakaa
Thanatos
6,180
1,484
0
10,071
15,156
5,597
0
2,209
12,849
0
60,795
W
5,308
647
0
5,286
14,735
6,730
0
1,507
13,114
0
47,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
50,017
479
Minions Killed
509
0
Camps Cleared
0
1,486,328
Distance Traveled
1,687,801
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,895
550
122
7
0
336,485
2
L
Rama
7,714
429
89
5
0
272,960
0
W
Scylla
11,232
624
156
9
0
318,064
12
W
Artemis
11,055
614
121
7
0
304,260
0
L
Ymir
5,823
324
12
1
0
241,216
1
W
Arachne
10,080
560
96
5
0
348,203
4
L
Nu Wa
9,912
551
143
8
0
286,094
13
W
Khepri
8,586
477
26
1
0
365,140
0
L
Thanatos
9,318
518
113
6
0
349,573
6
W
Chaac
9,064
504
110
6
0
352,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role