Player Matchup

Hera
Hera
ElSopli
Hera
Level 99
God Stats
28W - 26L
1,455 SR
Queue Stats
294W - 380L
1,375 Elo+
Party 1
Bakasura
Bakasura
UHD530
Bakasura
Level 73
God Stats
10W - 9L
1,578 SR
Queue Stats
114W - 121L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
XfriesX
Gilgamesh
Level 64
God Stats
31W - 23L
1,459 SR
Queue Stats
201W - 195L
1,368 Elo+
Solo
Sobek
Sobek
lineas-raspante
Sobek
Level 100
God Stats
19W - 30L
1,403 SR
Queue Stats
418W - 560L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
prez204
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,299 Elo+
Solo
Team Averages
Level 92
1,479 SR
1,369 Elo+

VS

Team Averages
Level 92
1,381 SR
1,411 Elo+
Aphrodite
Aphrodite
C0braKaiNvrDies
Aphrodite
Level 157
God Stats
5W - 8L
1,472 SR
Queue Stats
549W - 660L
1,371 Elo+
Solo
Loki
Loki
Ryze_WyXyYT
Loki
Level 61
God Stats
2W - 2L
1,501 SR
Queue Stats
156W - 220L
1,381 Elo+
Party 2
Cupid
Cupid
TrojanMaaaaan9
Cupid
Level 111
God Stats
2W - 1L
1,329 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
cosmicdeamon
Cu Chulainn
Level 65
God Stats
10W - 15L
1,420 SR
Queue Stats
30W - 27L
1,433 Elo+
Solo
Janus
Janus
jorgecrak543
Janus
Level 64
God Stats
2W - 6L
1,181 SR
Queue Stats
172W - 252L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ElSopli
Hera
16
3 / 8 / 2
11,438
424
13,474
12,967
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
UHD530
Bakasura
20
10 / 7 / 2
13,612
504
23,593
29,920
14,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XfriesX
Gilgamesh
20
5 / 6 / 5
13,495
500
16,373
23,574
20,359
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 6 / 6
11,064
410
7,031
25,568
25,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
prez204
Danzaburou
16
0 / 7 / 6
10,740
398
12,394
21,130
8,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
C0braKaiNvrDies
Aphrodite
18
5 / 6 / 9
12,781
473
17,289
24,171
29,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 3 / 4
12,445
461
11,063
18,528
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 4 / 3
13,319
493
13,604
22,561
9,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
cosmicdeamon
Cu Chulainn
20
7 / 0 / 6
13,958
517
29,036
24,956
24,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 7 / 6
13,463
499
13,358
17,793
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
19
Kills
33
34
Deaths
20
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
C0braKaiNvrDies
Aphrodite
5
6
9
1.58
L
Hera
ElSopli
Hera
3
8
2
0.5
W
8
3
4
3.33
W
5
4
3
1.63
L
Bakasura
UHD530
Bakasura
10
7
2
1.57
L
Gilgamesh
XfriesX
Gilgamesh
5
6
5
1.25
W
Cu Chulainn
cosmicdeamon
Cu Chulainn
7
0
6
10
W
8
7
6
1.57
L
1
6
6
0.67
L
Danzaburou
prez204
Danzaburou
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,865
Damage
84,350
113,159
Taken
108,009
73,309
Mitigated
77,056
28,104
Healing
43,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
C0braKaiNvrDies
Aphrodite
17,289
3,384
9,622
12,962
24,171
29,095
564
5,929
17,063
63,201
0
L
Hera
ElSopli
Hera
13,474
4,061
0
500
12,967
4,393
59
5,886
6,717
69,757
0
W
11,063
2,447
0
5,790
18,528
7,270
0
4,067
13,457
0
81,743
W
13,604
6,226
38
7,366
22,561
9,615
2,852
2,148
20,207
0
133,958
L
Bakasura
UHD530
Bakasura
23,593
15,749
0
6,724
29,920
14,999
2,865
8,536
21,154
0
70,964
L
Gilgamesh
XfriesX
Gilgamesh
16,373
3,879
403
6,462
23,574
20,359
1,179
4,392
19,114
0
92,534
W
Cu Chulainn
cosmicdeamon
Cu Chulainn
29,036
4,403
0
4,712
24,956
24,688
151
1,445
21,783
1,505
110,400
W
13,358
454
154
2,711
17,793
6,388
875
6,304
10,833
72,669
0
L
7,031
246
2,656
5,561
25,568
25,110
175
7,441
18,017
27,432
0
L
Danzaburou
prez204
Danzaburou
12,394
4,896
413
5,385
21,130
8,448
360
3,967
17,163
0
57,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,349
Gold Earned
65,966
526
Minions Killed
693
0
Camps Cleared
0
2,233,736
Distance Traveled
2,352,563
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,781
473
88
3
0
420,721
3
L
Hera
11,438
424
123
5
0
325,047
0
W
Loki
12,445
461
109
4
0
490,237
3
W
Cupid
13,319
493
183
7
0
457,466
0
L
Bakasura
13,612
504
134
5
0
507,050
0
L
Gilgamesh
13,495
500
158
6
0
514,868
5
W
Cu Chulainn
13,958
517
184
7
0
524,285
3
W
Janus
13,463
499
129
5
0
459,854
4
L
Sobek
11,064
410
23
1
0
481,074
3
L
Danzaburou
10,740
398
88
3
0
405,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role