Player Matchup

Apollo
Apollo
Campollux
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 86L
1,208 Elo+
Party 1
Chaac
Chaac
Nicordf
Chaac
Level 15
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,316 Elo+
Party 2
Ra
Ra
Peterodactylo
Ra
Level 49
God Stats
2W - 12L
1,000 SR
Queue Stats
52W - 106L
1,213 Elo+
Party 1
Tiamat
Tiamat
Suamadrasta
Tiamat
Level 18
God Stats
1W - 3L
1,282 SR
Queue Stats
10W - 28L
1,186 Elo+
Party 1
Bastet
Bastet
Yoda35
Bastet
Level 104
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 1L
1,640 Elo+
Party 2
Team Averages
Level 50
1,286 SR
1,313 Elo+

VS

Team Averages
Level 60
1,448 SR
1,380 Elo+
Scylla
Scylla
CENTAYOUKILL
Scylla
Level 45
God Stats
2W - 6L
1,313 SR
Queue Stats
260W - 298L
1,380 Elo+
Solo
Fenrir
Fenrir
Mau_-04
Fenrir
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 336L
1,376 Elo+
Party 3
Osiris
Osiris
Shorianda
Osiris
Level 39
God Stats
2W - 4L
1,433 SR
Queue Stats
76W - 93L
1,397 Elo+
Solo
Ymir
Ymir
hatake-escolar
Ymir
Level 29
God Stats
44W - 68L
1,488 SR
Queue Stats
89W - 166L
1,342 Elo+
Party 3
Danzaburou
Danzaburou
lucas777peke
Danzaburou
Level 103
God Stats
6W - 7L
1,507 SR
Queue Stats
507W - 612L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Campollux
Apollo
10
2 / 5 / 4
5,968
459
4,918
8,720
2,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Nicordf
Chaac
14
7 / 0 / 3
8,070
621
5,357
4,949
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 5
6,047
465
5,742
5,297
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
1 / 2 / 5
6,300
485
3,877
5,242
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
Yoda35
Bastet
12
8 / 3 / 3
7,799
600
7,243
8,465
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 5 / 1
6,560
505
3,244
6,407
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Mau_-04
Fenrir
12
3 / 2 / 3
7,350
565
3,621
8,945
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Shorianda
Osiris
8
0 / 6 / 0
5,480
422
1,986
6,688
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 4
6,987
537
2,461
10,170
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
lucas777peke
Danzaburou
12
5 / 3 / 3
8,139
626
7,765
8,805
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
19
Kills
12
12
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
W
Apollo
Campollux
Apollo
2
5
4
0.8
L
Fenrir
Mau_-04
Fenrir
3
2
3
2.25
W
Chaac
Nicordf
Chaac
7
0
3
8.5
W
1
2
5
1.75
L
Osiris
Shorianda
Osiris
0
6
0
0
W
Tiamat
1
2
5
1.75
W
Bastet
Yoda35
Bastet
8
3
3
3.17
L
3
3
4
1.67
L
Danzaburou
lucas777peke
Danzaburou
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,137
Damage
19,077
32,673
Taken
41,015
12,470
Mitigated
18,280
9,601
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,244
368
0
780
6,407
1,954
182
2,594
3,520
27,915
0
W
Apollo
Campollux
Apollo
4,918
3,178
205
1,151
8,720
2,392
24
1,491
7,229
0
19,220
L
Fenrir
Mau_-04
Fenrir
3,621
643
0
1,145
8,945
3,810
0
566
8,273
0
47,673
W
Chaac
Nicordf
Chaac
5,357
859
0
2,660
4,949
3,768
121
0
4,949
0
42,156
W
5,742
407
776
747
5,297
1,293
202
970
4,327
28,932
0
L
Osiris
Shorianda
Osiris
1,986
624
0
425
6,688
4,111
0
0
6,386
0
21,008
W
Tiamat
3,877
555
0
1,110
5,242
2,100
220
2,363
2,606
22,205
0
W
Bastet
Yoda35
Bastet
7,243
2,994
0
2,952
8,465
2,917
15
572
7,857
0
30,305
L
2,461
443
0
1,910
10,170
5,492
0
2,868
6,890
15,142
0
L
Danzaburou
lucas777peke
Danzaburou
7,765
3,880
0
2,809
8,805
2,913
100
2,427
5,950
0
45,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
34,516
273
Minions Killed
322
0
Camps Cleared
0
1,215,297
Distance Traveled
1,132,462
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,560
505
76
6
0
216,673
5
W
Apollo
5,968
459
35
3
0
239,815
0
L
Fenrir
7,350
565
94
7
0
231,665
0
W
Chaac
8,070
621
75
6
0
251,193
1
W
Ra
6,047
465
64
5
0
257,666
2
L
Osiris
5,480
422
48
4
0
210,847
4
W
Tiamat
6,300
485
48
4
0
229,234
0
W
Bastet
7,799
600
51
4
0
237,389
1
L
Ymir
6,987
537
17
1
0
253,246
4
L
Danzaburou
8,139
626
87
7
0
220,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role