Player Matchup

Loki
Loki
BadTavinhu
Loki
Level 47
God Stats
21W - 24L
1,372 SR
Queue Stats
213W - 280L
1,377 Elo+
Party 1
Anhur
Anhur
Dayan-_7
Anhur
Level 127
God Stats
13W - 19L
1,351 SR
Queue Stats
441W - 491L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
Fearman2
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 362L
1,418 Elo+
Party 1
Sol
Sol
GOH2
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 246L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
Lobo_giratina19
Gilgamesh
Level 128
God Stats
6W - 5L
1,408 SR
Queue Stats
251W - 259L
1,444 Elo+
Party 1
Team Averages
Level 81
1,426 SR
1,390 Elo+

VS

Team Averages
Level 57
1,470 SR
1,404 Elo+
Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Duzzit-
Thor
Level 18
God Stats
1W - 2L
1,516 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 2
Merlin
Merlin
LikWid223
Merlin
Level 64
God Stats
2W - 2L
1,584 SR
Queue Stats
120W - 157L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
OG_EAST213
Gilgamesh
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 56L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
TzSotia
Baron Samedi
Level 58
God Stats
2W - 5L
1,251 SR
Queue Stats
89W - 94L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 7
14,133
471
12,012
22,707
11,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Dayan-_7
Anhur
20
4 / 10 / 6
13,903
463
15,146
30,008
13,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Fearman2
Sylvanus
19
2 / 8 / 15
13,442
448
16,986
37,959
47,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
GOH2
Sol
20
4 / 10 / 4
14,593
486
13,054
30,663
14,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Lobo_giratina19
Gilgamesh
20
12 / 8 / 6
19,401
647
30,950
33,425
27,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
17 / 6 / 12
17,476
583
31,888
31,932
15,357
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Duzzit-
Thor
20
9 / 6 / 17
15,413
514
18,361
26,110
12,178
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LikWid223
Merlin
20
5 / 5 / 11
16,642
555
17,896
22,652
9,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
OG_EAST213
Gilgamesh
20
8 / 6 / 13
15,281
509
22,691
27,422
32,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TzSotia
Baron Samedi
20
7 / 5 / 20
14,659
489
27,918
27,355
23,165
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
26
Kills
46
46
Deaths
28
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
17
6
12
3.83
W
4
10
7
0.75
W
Anhur
Dayan-_7
Anhur
4
10
6
0.7
L
Thor
Duzzit-
Thor
9
6
17
2.92
W
Sylvanus
Fearman2
Sylvanus
2
8
15
1.19
W
Sol
GOH2
Sol
4
10
4
0.6
L
Merlin
LikWid223
Merlin
5
5
11
2.1
W
Gilgamesh
Lobo_giratina19
Gilgamesh
12
8
6
1.88
L
Gilgamesh
OG_EAST213
Gilgamesh
8
6
13
2.42
L
Baron Samedi
TzSotia
Baron Samedi
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,148
Damage
118,754
154,762
Taken
135,471
114,101
Mitigated
91,864
36,988
Healing
53,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
31,888
24,525
0
15,650
31,932
15,357
3,078
5,683
26,249
0
161,793
W
12,012
2,324
339
1,546
22,707
11,755
298
2,437
20,131
0
80,686
W
Anhur
Dayan-_7
Anhur
15,146
7,396
2,083
7,329
30,008
13,380
6,205
5,564
23,871
0
90,898
L
Thor
Duzzit-
Thor
18,361
5,278
0
6,104
26,110
12,178
0
5,202
20,908
0
92,677
W
Sylvanus
Fearman2
Sylvanus
16,986
5,942
6,248
8,598
37,959
47,344
523
13,719
23,218
48,075
9,198
W
Sol
GOH2
Sol
13,054
4,914
0
9,520
30,663
14,130
2,505
15,706
14,583
68,036
0
L
Merlin
LikWid223
Merlin
17,896
2,011
0
6,002
22,652
9,065
1,147
8,574
14,078
139,211
0
W
Gilgamesh
Lobo_giratina19
Gilgamesh
30,950
11,204
0
1,325
33,425
27,492
2,893
8,389
24,383
4,540
102,109
L
Gilgamesh
OG_EAST213
Gilgamesh
22,691
3,989
0
7,456
27,422
32,099
833
3,934
23,488
0
83,882
L
Baron Samedi
TzSotia
Baron Samedi
27,918
1,484
5,213
13,436
27,355
23,165
1,346
10,086
17,269
68,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,472
Gold Earned
79,471
569
Minions Killed
718
0
Camps Cleared
0
2,320,096
Distance Traveled
2,611,882
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
17,476
583
171
6
0
524,467
2
W
Loki
14,133
471
109
4
0
535,616
0
W
Anhur
13,903
463
136
5
0
437,004
4
L
Thor
15,413
514
112
4
0
507,230
1
W
Sylvanus
13,442
448
76
3
0
425,039
0
W
Sol
14,593
486
124
4
0
441,330
1
L
Merlin
16,642
555
216
7
0
510,089
3
W
Gilgamesh
19,401
647
124
4
0
481,107
4
L
Gilgamesh
15,281
509
128
4
0
512,615
2
L
Baron Samedi
14,659
489
91
3
0
557,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role