Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Barea_97
King Arthur
Level 43
God Stats
7W - 26L
1,310 SR
Queue Stats
41W - 75L
1,278 Elo+
Party 1
Athena
Athena
Demoniaco_79
Athena
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 287L
1,343 Elo+
Solo
Izanami
Izanami
DieguitoKlk_
Izanami
Level 41
God Stats
27W - 29L
1,468 SR
Queue Stats
93W - 124L
1,327 Elo+
Party 1
Thor
Thor
Moticu46
Thor
Level 8
God Stats
1W - 1L
1,800 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 1
Team Averages
Level 50
1,515 SR
1,363 Elo+

VS

Team Averages
Level 57
1,443 SR
1,429 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Escaverz
Bacchus
Level 29
God Stats
1W - 1L
1,233 SR
Queue Stats
74W - 87L
1,364 Elo+
Party 2
Raijin
Raijin
ImNeonlight
Raijin
Level 82
God Stats
11W - 12L
1,574 SR
Queue Stats
626W - 645L
1,428 Elo+
Party 3
Apollo
Apollo
LordFaIIen
Apollo
Level 103
God Stats
10W - 8L
1,371 SR
Queue Stats
423W - 431L
1,495 Elo+
Solo
Neith
Neith
fallingwiitch
Neith
Level 27
God Stats
10W - 19L
1,537 SR
Queue Stats
176W - 219L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,346
486
1,103
4,901
1,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Barea_97
King Arthur
10
0 / 3 / 0
5,541
504
4,002
7,348
4,402
Athena
7
0 / 6 / 2
5,030
457
2,294
7,761
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DieguitoKlk_
Izanami
8
1 / 3 / 1
5,469
497
3,896
5,200
1,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
8
0 / 4 / 0
5,157
469
925
6,961
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 2
6,799
618
1,693
5,684
2,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Escaverz
Bacchus
10
4 / 1 / 5
6,764
615
2,961
6,772
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
12
1 / 0 / 0
7,006
637
3,667
3,941
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
LordFaIIen
Apollo
13
7 / 0 / 3
8,057
732
7,173
7,895
4,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 1 / 6
6,314
574
5,581
3,952
904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
17
17
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Gilgamesh
 
Gilgamesh
2
0
2
3
L
King Arthur
Barea_97
King Arthur
0
3
0
0
L
Athena
0
6
2
0.17
L
Izanami
DieguitoKlk_
Izanami
1
3
1
0.5
W
Bacchus
Escaverz
Bacchus
4
1
5
6.5
W
Raijin
1
0
0
1
W
Apollo
LordFaIIen
Apollo
7
0
3
8.5
L
Thor
0
4
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
21,075
32,171
Taken
28,244
11,753
Mitigated
12,391
7,360
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,103
104
0
1,905
4,901
1,506
0
2,897
1,614
24,853
0
W
Gilgamesh
 
Gilgamesh
1,693
457
0
1,392
5,684
2,506
0
620
5,064
0
34,321
L
King Arthur
Barea_97
King Arthur
4,002
420
0
1,312
7,348
4,402
0
350
6,968
0
29,318
L
Athena
2,294
850
0
516
7,761
2,778
0
1,661
6,100
8,661
0
L
Izanami
DieguitoKlk_
Izanami
3,896
2,509
0
1,670
5,200
1,181
0
1,118
4,082
0
28,833
W
Bacchus
Escaverz
Bacchus
2,961
530
0
2,579
6,772
3,646
438
1,311
5,461
14,192
0
W
Raijin
3,667
198
0
1,284
3,941
1,220
140
638
3,303
41,412
0
W
Apollo
LordFaIIen
Apollo
7,173
5,316
0
3,126
7,895
4,115
58
239
7,656
0
50,570
L
Thor
925
57
0
1,957
6,961
1,886
0
182
6,779
0
22,419
W
5,581
3,123
453
2,597
3,952
904
690
589
3,363
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
34,940
225
Minions Killed
340
0
Camps Cleared
0
1,033,612
Distance Traveled
1,083,846
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,346
486
40
4
0
202,703
4
W
Gilgamesh
6,799
618
68
6
0
250,073
0
L
King Arthur
5,541
504
54
5
0
200,862
2
L
Athena
5,030
457
10
1
0
237,995
0
L
Izanami
5,469
497
66
6
0
176,325
3
W
Bacchus
6,764
615
25
2
0
221,963
2
W
Raijin
7,006
637
88
8
0
212,789
4
W
Apollo
8,057
732
108
10
0
207,360
1
L
Thor
5,157
469
55
5
0
215,727
0
W
Neith
6,314
574
51
5
0
191,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role