Player Matchup

Thor
Thor
Blink
Thor
Level 160
God Stats
3W - 1L
1,563 SR
Queue Stats
108W - 83L
1,701 Elo+
Party 1
Hachiman
Hachiman
DaveSkater
Hachiman
Level 156
God Stats
1W - 2L
1,397 SR
Queue Stats
139W - 94L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
Iinux
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,817 Elo+
Party 1
Agni
Agni
WobbleFish
Agni
Level 160
God Stats
0W - 1L
1,634 SR
Queue Stats
29W - 22L
1,641 Elo+
Party 1
Hera
Hera
jazeeys
Hera
Level 87
God Stats
0W - 3L
1,538 SR
Queue Stats
39W - 30L
1,503 Elo+
Party 1
Team Averages
Level 144
1,526 SR
1,672 Elo+

VS

Team Averages
Level 147
1,524 SR
1,538 Elo+
Terra
Terra
BOSS343
Terra
Level 157
God Stats
7W - 6L
1,476 SR
Queue Stats
271W - 241L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
O7m00d-QQ
Kuzenbo
Level 125
God Stats
18W - 19L
1,537 SR
Queue Stats
712W - 739L
1,476 Elo+
Solo
Scylla
Scylla
Primadоnna
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Stalladir
Cernunnos
Level 135
God Stats
1W - 1L
1,528 SR
Queue Stats
106W - 112L
1,580 Elo+
Solo
Medusa
Medusa
machkah
Medusa
Level 160
God Stats
5W - 5L
1,579 SR
Queue Stats
475W - 393L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Blink
Thor
15
3 / 8 / 9
9,547
682
11,955
18,096
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
DaveSkater
Hachiman
20
11 / 4 / 8
11,835
845
18,627
9,069
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Iinux
Baron Samedi
17
2 / 7 / 13
10,470
748
11,472
14,165
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 8
9,110
651
10,013
9,119
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
jazeeys
Hera
17
3 / 5 / 11
9,968
712
6,465
9,117
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BOSS343
Terra
19
4 / 2 / 17
11,069
791
6,233
13,196
17,321
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
O7m00d-QQ
Kuzenbo
16
3 / 7 / 14
10,282
734
9,995
20,286
24,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
6 / 3 / 15
12,021
859
10,430
9,425
4,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Stalladir
Cernunnos
17
6 / 5 / 13
11,173
798
9,161
14,484
6,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
machkah
Medusa
19
12 / 5 / 14
12,469
891
17,316
16,730
7,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
21
Kills
31
31
Deaths
22
49
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Terra
BOSS343
Terra
4
2
17
6.25
L
Thor
Blink
Thor
3
8
9
0.94
L
Hachiman
DaveSkater
Hachiman
11
4
8
3.75
L
Baron Samedi
Iinux
Baron Samedi
2
7
13
1.21
W
Kuzenbo
O7m00d-QQ
Kuzenbo
3
7
14
1.43
W
Scylla
6
3
15
4.5
W
Cernunnos
Stalladir
Cernunnos
6
5
13
2.5
L
2
7
8
0.86
L
Hera
jazeeys
Hera
3
5
11
1.7
W
Medusa
machkah
Medusa
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
53,135
59,566
Taken
74,121
33,200
Mitigated
60,795
12,912
Healing
30,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BOSS343
Terra
6,233
964
11,878
6,656
13,196
17,321
221
4,881
7,849
12,505
0
L
Thor
Blink
Thor
11,955
1,547
77
2,938
18,096
15,644
0
6,265
11,594
0
17,715
L
Hachiman
DaveSkater
Hachiman
18,627
10,691
435
1,189
9,069
3,998
265
3,589
5,279
0
43,300
L
Baron Samedi
Iinux
Baron Samedi
11,472
659
2,064
4,834
14,165
6,970
0
7,023
6,982
26,878
0
W
Kuzenbo
O7m00d-QQ
Kuzenbo
9,995
2,140
295
1,055
20,286
24,194
554
6,549
13,536
15,182
0
W
Scylla
10,430
849
40
655
9,425
4,515
132
2,026
7,399
34,493
0
W
Cernunnos
Stalladir
Cernunnos
9,161
2,429
2,502
2,562
14,484
6,911
2,274
4,593
9,849
0
25,566
L
10,013
572
162
154
9,119
3,006
229
4,840
4,157
16,723
0
L
Hera
jazeeys
Hera
6,465
1,002
0
1,059
9,117
3,582
0
4,171
4,896
18,751
0
W
Medusa
machkah
Medusa
17,316
8,726
404
4,931
16,730
7,854
2,314
9,094
7,538
0
40,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
57,014
160
Minions Killed
153
0
Camps Cleared
0
1,093,782
Distance Traveled
1,207,669
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,069
791
10
1
0
261,867
0
L
Thor
9,547
682
12
1
0
220,262
0
L
Hachiman
11,835
845
54
4
0
236,026
1
L
Baron Samedi
10,470
748
32
2
0
226,049
1
W
Kuzenbo
10,282
734
14
1
0
239,945
0
W
Scylla
12,021
859
49
4
0
238,964
2
W
Cernunnos
11,173
798
35
3
0
219,616
5
L
Agni
9,110
651
29
2
0
180,715
0
L
Hera
9,968
712
33
2
0
230,730
0
W
Medusa
12,469
891
45
3
0
247,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role