Player Matchup

Kukulkan
Kukulkan
BruhMan69
Kukulkan
Level 23
God Stats
23W - 19L
1,400 SR
Queue Stats
66W - 64L
1,464 Elo+
Party 1
Achilles
Achilles
DeadTaco771
Achilles
Level 106
God Stats
4W - 13L
1,587 SR
Queue Stats
683W - 696L
1,557 Elo+
Party 1
Neith
Neith
Pcis4000
Neith
Level 109
God Stats
55W - 60L
1,649 SR
Queue Stats
360W - 386L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
TJAG94
Gilgamesh
Level 85
God Stats
75W - 48L
1,602 SR
Queue Stats
625W - 596L
1,582 Elo+
Party 1
Arachne
Arachne
YoshiCats
Arachne
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
347W - 343L
1,570 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,545 Elo+

VS

Team Averages
Level 56
1,531 SR
1,518 Elo+
Apollo
Apollo
FallingDemon123
Apollo
Level 157
God Stats
1W - 3L
1,531 SR
Queue Stats
148W - 121L
1,555 Elo+
Party 2
Geb
Geb
Tizona25
Geb
Level 17
God Stats
7W - 5L
1,632 SR
Queue Stats
33W - 23L
1,529 Elo+
Party 2
Susano
Susano
Tovusito
Susano
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 409L
1,487 Elo+
Solo
Raijin
Raijin
Turtsama
Raijin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 168L
1,529 Elo+
Party 3
Osiris
Osiris
killerman515
Osiris
Level 29
God Stats
6W - 7L
1,494 SR
Queue Stats
182W - 164L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BruhMan69
Kukulkan
12
3 / 0 / 3
6,975
581
5,185
4,147
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
DeadTaco771
Achilles
11
4 / 0 / 4
6,353
529
8,250
9,540
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Pcis4000
Neith
10
1 / 1 / 4
5,984
499
4,158
5,822
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
TJAG94
Gilgamesh
14
7 / 0 / 2
8,563
714
8,320
7,770
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
YoshiCats
Arachne
11
4 / 1 / 2
6,420
535
2,359
8,264
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,138
512
6,392
10,784
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,514
460
1,827
7,531
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Tovusito
Susano
9
1 / 4 / 0
5,548
462
3,947
7,530
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
Turtsama
Raijin
9
0 / 2 / 1
5,561
463
4,485
5,744
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
9
0 / 7 / 0
5,361
447
3,639
10,224
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
19
Kills
2
2
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BruhMan69
Kukulkan
3
0
3
4.5
W
Achilles
DeadTaco771
Achilles
4
0
4
6
L
1
3
0
0.33
W
Neith
Pcis4000
Neith
1
1
4
3
W
Gilgamesh
TJAG94
Gilgamesh
7
0
2
8
L
0
3
0
0
L
Susano
Tovusito
Susano
1
4
0
0.25
L
Raijin
Turtsama
Raijin
0
2
1
0.25
W
Arachne
YoshiCats
Arachne
4
1
2
5
L
Osiris
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,272
Damage
20,290
35,543
Taken
41,813
13,796
Mitigated
17,465
13,620
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BruhMan69
Kukulkan
5,185
668
0
1,110
4,147
1,223
456
2,136
1,849
36,167
0
W
Achilles
DeadTaco771
Achilles
8,250
1,641
0
3,112
9,540
3,335
0
1,640
7,856
0
30,827
L
6,392
4,022
0
3,715
10,784
3,182
45
208
10,556
0
51,151
W
Neith
Pcis4000
Neith
4,158
2,154
0
2,088
5,822
1,350
0
258
5,564
0
26,950
W
Gilgamesh
TJAG94
Gilgamesh
8,320
3,189
0
2,668
7,770
4,740
160
323
7,371
0
54,984
L
1,827
322
0
2,056
7,531
4,777
384
1,446
5,983
7,206
0
L
Susano
Tovusito
Susano
3,947
843
0
1,814
7,530
2,463
0
1,536
5,902
0
25,369
L
Raijin
Turtsama
Raijin
4,485
424
0
2,175
5,744
1,678
205
1,555
3,963
29,672
0
W
Arachne
YoshiCats
Arachne
2,359
1,672
0
4,642
8,264
3,148
18
1,595
6,591
0
35,475
L
Osiris
3,639
1,077
0
2,305
10,224
5,365
0
0
10,224
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
28,122
392
Minions Killed
281
0
Camps Cleared
0
1,241,621
Distance Traveled
1,155,721
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,975
581
86
7
0
235,341
0
W
Achilles
6,353
529
56
5
0
277,479
4
L
Apollo
6,138
512
101
8
0
226,196
1
W
Neith
5,984
499
53
4
0
231,861
0
W
Gilgamesh
8,563
714
123
10
0
242,803
2
L
Geb
5,514
460
6
1
0
246,503
3
L
Susano
5,548
462
56
5
0
251,020
0
L
Raijin
5,561
463
63
5
0
226,830
5
W
Arachne
6,420
535
74
6
0
254,137
4
L
Osiris
5,361
447
55
5
0
205,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role