Player Matchup

Neith
Neith
Bluehair9
Neith
Level 29
God Stats
0W - 3L
1,120 SR
Queue Stats
100W - 82L
1,404 Elo+
Party 3
Bacchus
Bacchus
Jamilll123
Bacchus
Level 15
God Stats
2W - 3L
1,555 SR
Queue Stats
64W - 60L
1,437 Elo+
Solo
Ymir
Ymir
KaitlynCallen
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
LitCoolAid
Janus
Level 21
God Stats
0W - 2L
1,293 SR
Queue Stats
155W - 122L
1,445 Elo+
Solo
Thanatos
Thanatos
Player34306753
Thanatos
Level 26
God Stats
64W - 59L
1,464 SR
Queue Stats
91W - 84L
1,408 Elo+
Party 3
Team Averages
Level 19
1,387 SR
1,439 Elo+

VS

Team Averages
Level 51
1,547 SR
1,500 Elo+
Vamana
Vamana
CrazyChriis
Vamana
Level 27
God Stats
30W - 22L
1,573 SR
Queue Stats
66W - 68L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
Edenheart
The Morrigan
Level 160
God Stats
66W - 48L
1,683 SR
Queue Stats
413W - 382L
1,627 Elo+
Party 1
Loki
Loki
Quandrall
Loki
Level 32
God Stats
17W - 16L
1,491 SR
Queue Stats
97W - 96L
1,462 Elo+
Party 2
Cerberus
Cerberus
SpacelessBark
Cerberus
Level 17
God Stats
6W - 2L
1,351 SR
Queue Stats
10W - 3L
1,501 Elo+
Party 1
Anhur
Anhur
SuperHerring111
Anhur
Level 18
God Stats
7W - 2L
1,636 SR
Queue Stats
16W - 9L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bluehair9
Neith
14
2 / 8 / 4
8,669
482
5,761
12,950
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Jamilll123
Bacchus
13
2 / 6 / 2
8,462
470
9,544
13,196
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 11 / 0
6,329
352
3,784
13,319
5,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
2 / 9 / 1
8,149
453
3,585
13,477
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
12
1 / 6 / 2
7,857
437
3,580
13,877
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 0 / 6
9,123
507
2,387
6,360
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Edenheart
The Morrigan
18
15 / 0 / 11
11,970
665
22,621
4,453
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
18
9 / 2 / 5
11,126
618
8,890
11,078
4,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
SpacelessBark
Cerberus
14
2 / 2 / 11
9,382
521
3,454
11,729
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 3 / 6
11,297
628
9,039
11,932
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
40
40
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Bluehair9
Neith
2
8
4
0.5
W
Vamana
1
0
6
4
W
The Morrigan
Edenheart
The Morrigan
15
0
11
20.5
L
Bacchus
Jamilll123
Bacchus
2
6
2
0.5
L
0
11
0
0
L
Janus
2
9
1
0.28
L
Thanatos
1
6
2
0.33
W
Loki
9
2
5
5.75
W
Cerberus
SpacelessBark
Cerberus
2
2
11
3.75
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
46,391
66,819
Taken
45,552
29,655
Mitigated
22,085
14,580
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bluehair9
Neith
5,761
1,830
0
2,764
12,950
3,655
1,818
2,984
9,743
0
46,959
W
Vamana
2,387
902
0
850
6,360
2,668
1,147
3,743
2,577
0
37,288
W
The Morrigan
Edenheart
The Morrigan
22,621
3,992
0
740
4,453
1,899
259
2,195
2,218
70,405
9,595
L
Bacchus
Jamilll123
Bacchus
9,544
1,251
0
870
13,196
12,612
0
3,516
9,680
34,757
0
L
3,784
904
0
226
13,319
5,883
96
4,422
8,897
16,644
0
L
Janus
3,585
299
0
2,816
13,477
3,455
0
4,780
8,697
41,066
0
L
Thanatos
3,580
1,031
0
7,904
13,877
4,050
642
4,721
9,156
0
53,876
W
Loki
8,890
4,036
0
4,588
11,078
4,260
1,987
3,355
7,667
0
69,388
W
Cerberus
SpacelessBark
Cerberus
3,454
415
0
2,955
11,729
9,041
361
4,451
7,114
23,897
0
W
9,039
5,756
0
5,638
11,932
4,217
1,202
2,849
9,063
0
60,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
52,898
351
Minions Killed
459
0
Camps Cleared
0
1,555,405
Distance Traveled
1,718,582
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,669
482
89
5
0
295,307
1
W
Vamana
9,123
507
67
4
0
388,697
5
W
The Morrigan
11,970
665
123
7
0
348,798
8
L
Bacchus
8,462
470
60
3
0
346,389
2
L
Ymir
6,329
352
20
1
0
292,193
0
L
Janus
8,149
453
83
5
0
326,241
4
L
Thanatos
7,857
437
99
6
0
295,275
1
W
Loki
11,126
618
120
7
0
358,493
3
W
Cerberus
9,382
521
23
1
0
345,661
0
W
Anhur
11,297
628
126
7
0
276,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role