Player Matchup

Zeus
Zeus
DrJDkiller
Zeus
Level 135
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 4L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
cedhu23
Baron Samedi
Level 147
God Stats
1W - 0L
1,771 SR
Queue Stats
12W - 11L
1,339 Elo+
Party 1
Neith
Neith
christianss94
Neith
Level 74
God Stats
3W - 1L
1,545 SR
Queue Stats
4W - 6L
1,127 Elo+
Party 1
Fafnir
Fafnir
manu100890
Fafnir
Level 154
God Stats
2W - 2L
1,526 SR
Queue Stats
11W - 22L
1,260 Elo+
Party 1
Sun Wukong
Sun Wukong
mareadn
Sun Wukong
Level 146
God Stats
1W - 0L
1,591 SR
Queue Stats
3W - 6L
1,201 Elo+
Party 1
Team Averages
Level 131
1,590 SR
1,242 Elo+

VS

Team Averages
Level 112
1,537 SR
1,494 Elo+
Mulan
Mulan
GODSKILLERPASS
Mulan
Level 128
God Stats
13W - 11L
1,519 SR
Queue Stats
164W - 156L
1,417 Elo+
Solo
Tiamat
Tiamat
RMSOLYMPIC
Tiamat
Level 142
God Stats
148W - 142L
1,587 SR
Queue Stats
309W - 328L
1,483 Elo+
Solo
Artemis
Artemis
XxTanaeRowxX
Artemis
Level 60
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
lKillerQueen267
Fenrir
Level 127
God Stats
0W - 2L
1,591 SR
Queue Stats
101W - 89L
1,539 Elo+
Solo
Scylla
Scylla
onefrankie100
Scylla
Level 104
God Stats
17W - 30L
1,473 SR
Queue Stats
412W - 399L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,142
814
3,784
5,994
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
cedhu23
Baron Samedi
12
0 / 4 / 11
6,959
696
5,968
6,628
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 4 / 4
10,600
1,060
10,287
8,583
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
manu100890
Fafnir
14
4 / 2 / 8
9,088
909
5,383
12,693
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
mareadn
Sun Wukong
13
1 / 3 / 13
7,553
755
6,409
11,686
11,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,709
771
5,171
10,772
9,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
RMSOLYMPIC
Tiamat
14
1 / 1 / 7
7,557
756
6,750
5,585
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
XxTanaeRowxX
Artemis
11
0 / 6 / 7
6,652
665
4,900
7,428
2,600
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 4 / 4
8,862
886
6,816
10,948
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 7
8,674
867
10,629
7,164
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
18
Kills
15
15
Deaths
18
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
4
5
2
1
L
Tiamat
RMSOLYMPIC
Tiamat
1
1
7
4.5
L
Artemis
XxTanaeRowxX
Artemis
0
6
7
0.58
W
Baron Samedi
cedhu23
Baron Samedi
0
4
11
1.38
W
11
4
4
3.25
L
6
4
4
2
W
Fafnir
manu100890
Fafnir
4
2
8
4
W
Sun Wukong
mareadn
Sun Wukong
1
3
13
2.5
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
34,266
45,584
Taken
41,897
32,352
Mitigated
25,620
10,783
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,784
157
0
420
5,994
1,857
211
2,456
3,423
30,825
0
L
5,171
984
0
1,741
10,772
9,641
36
3,585
7,121
0
15,853
L
Tiamat
RMSOLYMPIC
Tiamat
6,750
884
0
1,301
5,585
3,954
1
2,356
3,200
26,427
0
L
Artemis
XxTanaeRowxX
Artemis
4,900
1,975
0
218
7,428
2,600
526
2,976
4,430
0
17,374
W
Baron Samedi
cedhu23
Baron Samedi
5,968
568
2,078
1,752
6,628
3,294
203
3,791
2,660
19,191
0
W
10,287
3,417
0
1,442
8,583
3,808
1,506
1,989
6,379
0
26,881
L
6,816
2,271
0
1,769
10,948
6,919
0
3,018
7,770
0
15,703
W
Fafnir
manu100890
Fafnir
5,383
2,033
0
3,358
12,693
12,374
160
4,624
7,761
14,118
0
W
Sun Wukong
mareadn
Sun Wukong
6,409
1,235
0
1,733
11,686
11,019
973
4,119
7,388
0
13,297
L
10,629
1,519
0
1,067
7,164
2,506
0
3,279
3,787
21,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
39,454
203
Minions Killed
159
6
Camps Cleared
8
840,448
Distance Traveled
815,435
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,142
814
81
8
4
176,133
2
L
Mulan
7,709
771
24
2
0
167,960
3
L
Tiamat
7,557
756
58
6
5
157,854
0
L
Artemis
6,652
665
33
3
2
134,328
0
W
Baron Samedi
6,959
696
41
4
0
154,600
0
W
Neith
10,600
1,060
47
5
1
161,611
1
L
Fenrir
8,862
886
22
2
1
175,724
1
W
Fafnir
9,088
909
21
2
0
174,887
0
W
Sun Wukong
7,553
755
13
1
1
173,217
0
L
Scylla
8,674
867
22
2
0
179,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role