Player Matchup

Fenrir
Fenrir
Shoutoramaru
Fenrir
Level 69
God Stats
3W - 4L
1,345 SR
Queue Stats
258W - 153L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
UmbralMesh
Gilgamesh
Level 35
God Stats
12W - 6L
1,434 SR
Queue Stats
204W - 146L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
neurak
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,426 SR
1,636 Elo+

VS

Team Averages
Level 38
1,560 SR
1,461 Elo+
Hades
Hades
OTXXDAN
Hades
Level 5
God Stats
19W - 17L
1,599 SR
Queue Stats
37W - 33L
1,485 Elo+
Party 2
Geb
Geb
ismael360pop
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 219L
1,460 Elo+
Party 2
Neith
Neith
jrmedrano42
Neith
Level 29
God Stats
37W - 32L
1,583 SR
Queue Stats
211W - 192L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 4 / 5
10,436
870
7,383
13,147
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
UmbralMesh
Gilgamesh
12
5 / 4 / 10
9,525
794
10,384
12,374
5,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
neurak
Baron Samedi
13
5 / 1 / 11
9,362
780
10,556
6,670
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
OTXXDAN
Hades
12
5 / 6 / 2
9,488
791
7,796
11,048
5,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 7 / 8
8,386
699
5,213
14,644
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 6 / 4
9,153
763
7,095
9,506
3,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
9
9
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
OTXXDAN
Hades
5
6
2
1
W
Fenrir
9
4
5
2.88
W
Gilgamesh
UmbralMesh
Gilgamesh
5
4
10
2.5
L
0
7
8
0.57
L
4
6
4
1
W
Baron Samedi
neurak
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
20,104
32,191
Taken
35,198
17,875
Mitigated
20,705
10,871
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
OTXXDAN
Hades
7,796
94
420
1,154
11,048
5,500
663
2,072
8,819
21,997
0
W
Fenrir
7,383
3,583
0
4,569
13,147
10,130
526
4,445
8,702
0
24,603
W
Gilgamesh
UmbralMesh
Gilgamesh
10,384
3,392
0
2,256
12,374
5,412
1,470
4,907
7,467
0
45,689
L
5,213
539
0
2,068
14,644
11,884
0
4,876
9,362
18,767
0
L
7,095
1,744
501
1,409
9,506
3,321
960
3,000
6,333
0
30,853
W
Baron Samedi
neurak
Baron Samedi
10,556
463
1,239
2,807
6,670
2,333
820
4,022
2,648
36,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
27,027
148
Minions Killed
95
0
Camps Cleared
0
670,994
Distance Traveled
585,307
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,488
791
39
3
0
189,048
0
W
Fenrir
10,436
870
25
2
0
219,016
2
W
Gilgamesh
9,525
794
65
5
0
233,237
1
L
Geb
8,386
699
17
1
0
220,750
4
L
Neith
9,153
763
39
3
0
175,509
0
W
Baron Samedi
9,362
780
58
5
0
218,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role