Player Matchup

Bellona
Bellona
CARL282000
Bellona
Level 11
God Stats
2W - 3L
1,264 SR
Queue Stats
10W - 15L
1,241 Elo+
Solo
Jing Wei
Jing Wei
eljojosus
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
relampago_dojaja
Kukulkan
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 1L
1,846 Elo+
Solo
Nemesis
Nemesis
siiluwu
Nemesis
Level 10
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 35L
1,339 Elo+
Party 1
Neith
Neith
yigeni
Neith
Level 3
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 3L
1,034 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,364 Elo+

VS

Team Averages
Level 29
1,519 SR
1,413 Elo+
Hades
Hades
Arda3412
Hades
Level 27
God Stats
5W - 6L
1,361 SR
Queue Stats
54W - 47L
1,403 Elo+
Party 2
Loki
Loki
DrewWheezy
Loki
Level 29
God Stats
23W - 16L
1,554 SR
Queue Stats
71W - 72L
1,369 Elo+
Solo
Ymir
Ymir
Herkete
Ymir
Level 34
God Stats
10W - 5L
1,529 SR
Queue Stats
97W - 131L
1,431 Elo+
Party 2
Izanami
Izanami
LAE_Nocivo
Izanami
Level 26
God Stats
3W - 2L
1,595 SR
Queue Stats
47W - 54L
1,430 Elo+
Party 3
Anubis
Anubis
MalesitaNdeah
Anubis
Level 27
God Stats
26W - 15L
1,558 SR
Queue Stats
65W - 67L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CARL282000
Bellona
11
0 / 10 / 0
7,168
358
4,241
14,287
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
eljojosus
Jing Wei
10
0 / 11 / 0
6,681
334
4,356
14,614
3,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
8,661
433
6,813
9,879
3,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
siiluwu
Nemesis
9
0 / 9 / 1
6,986
349
4,085
14,739
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
yigeni
Neith
14
2 / 7 / 0
8,927
446
9,051
13,922
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arda3412
Hades
18
6 / 0 / 11
11,001
550
12,467
13,214
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 1 / 5
11,069
553
8,348
11,079
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Herkete
Ymir
17
12 / 0 / 13
10,774
539
10,783
13,231
10,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LAE_Nocivo
Izanami
16
9 / 0 / 12
10,722
536
11,223
10,270
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 3
10,908
545
7,340
9,282
3,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
3
Kills
42
42
Deaths
3
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hades
Arda3412
Hades
6
0
11
11.5
L
Bellona
CARL282000
Bellona
0
10
0
0
W
10
1
5
12.5
W
Ymir
Herkete
Ymir
12
0
13
18.5
W
Izanami
LAE_Nocivo
Izanami
9
0
12
15
W
5
2
3
3.25
L
Jing Wei
eljojosus
Jing Wei
0
11
0
0
L
1
5
0
0.2
L
Nemesis
siiluwu
Nemesis
0
9
1
0.06
L
Neith
yigeni
Neith
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
50,161
67,441
Taken
57,076
24,027
Mitigated
30,600
4,079
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arda3412
Hades
12,467
828
256
7,459
13,214
6,756
906
3,173
10,041
71,332
0
L
Bellona
CARL282000
Bellona
4,241
1,608
0
315
14,287
8,369
98
2,597
11,690
0
28,837
W
8,348
3,118
0
4,765
11,079
3,987
0
1,189
9,890
0
69,720
W
Ymir
Herkete
Ymir
10,783
2,098
573
2,972
13,231
10,880
609
681
12,550
57,303
0
W
Izanami
LAE_Nocivo
Izanami
11,223
8,253
0
2,837
10,270
5,297
4,757
0
10,270
0
58,760
W
7,340
673
0
5,390
9,282
3,680
2,208
1,770
7,512
56,574
0
L
Jing Wei
eljojosus
Jing Wei
4,356
2,881
0
0
14,614
3,524
266
6,607
8,007
0
31,022
L
6,813
190
0
290
9,879
3,505
563
6,319
3,560
56,827
0
L
Nemesis
siiluwu
Nemesis
4,085
2,709
0
1,897
14,739
4,902
0
6,340
8,399
0
26,919
L
Neith
yigeni
Neith
9,051
3,981
0
1,577
13,922
3,727
742
8,727
5,195
0
49,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
54,474
346
Minions Killed
519
0
Camps Cleared
0
1,646,924
Distance Traveled
1,789,416
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,001
550
126
6
0
368,186
5
L
Bellona
7,168
358
53
3
0
352,559
0
W
Loki
11,069
553
118
6
0
386,486
5
W
Ymir
10,774
539
75
4
0
343,812
1
W
Izanami
10,722
536
94
5
0
370,337
0
W
Anubis
10,908
545
106
5
0
320,595
0
L
Jing Wei
6,681
334
46
2
0
334,140
0
L
Kukulkan
8,661
433
98
5
0
328,309
6
L
Nemesis
6,986
349
55
3
0
356,814
1
L
Neith
8,927
446
94
5
0
275,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role