Player Matchup

Artemis
Artemis
FEARITSELF8809
Artemis
Level 13
God Stats
7W - 11L
1,457 SR
Queue Stats
35W - 39L
1,583 Elo+
Solo
Hercules
Hercules
FreshCanChan
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Skadi
Skadi
Joltx7
Skadi
Level 156
God Stats
42W - 27L
1,718 SR
Queue Stats
309W - 302L
1,523 Elo+
Party 2
The Morrigan
The Morrigan
Snowin58
The Morrigan
Level 9
God Stats
1W - 1L
1,884 SR
Queue Stats
3W - 5L
1,736 Elo+
Solo
Guan Yu
Guan Yu
UseWardsPlease
Guan Yu
Level 8
God Stats
3W - 2L
1,739 SR
Queue Stats
273W - 284L
1,585 Elo+
Party 2
Team Averages
Level 38
1,660 SR
1,617 Elo+

VS

Team Averages
Level 30
1,460 SR
1,604 Elo+
Zeus
Zeus
AgredCallie
Zeus
Level 84
God Stats
2W - 0L
1,457 SR
Queue Stats
125W - 121L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
BarrelDart89034
Xing Tian
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,754 Elo+
Party 1
Artemis
Artemis
Hihighknight
Artemis
Level 4
God Stats
3W - 0L
1,745 SR
Queue Stats
9W - 4L
1,655 Elo+
Solo
Ymir
Ymir
HybridBlood
Ymir
Level 29
God Stats
3W - 3L
1,485 SR
Queue Stats
23W - 13L
1,615 Elo+
Solo
Mercury
Mercury
SwiftThe117
Mercury
Level 25
God Stats
1W - 4L
1,113 SR
Queue Stats
18W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 4
7,339
386
5,933
16,234
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
FreshCanChan
Hercules
13
2 / 8 / 2
8,733
460
9,855
20,557
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Joltx7
Skadi
18
12 / 6 / 0
12,312
648
16,040
16,004
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Snowin58
The Morrigan
5
0 / 3 / 1
5,820
306
2,133
4,465
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 11 / 5
7,859
414
7,957
22,528
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
24 / 3 / 9
12,550
661
31,330
13,164
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
BarrelDart89034
Xing Tian
14
2 / 4 / 14
10,066
530
3,418
10,949
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Hihighknight
Artemis
19
4 / 3 / 4
11,753
619
10,785
15,140
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 8
11,316
596
10,789
14,157
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SwiftThe117
Mercury
18
7 / 3 / 9
11,795
621
6,887
15,949
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
16
Kills
41
42
Deaths
16
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
24
3
9
9.5
W
Xing Tian
BarrelDart89034
Xing Tian
2
4
14
2.25
L
0
14
4
0.14
L
Hercules
FreshCanChan
Hercules
2
8
2
0.38
W
Artemis
Hihighknight
Artemis
4
3
4
2
W
4
3
8
2.67
L
Skadi
Joltx7
Skadi
12
6
0
2
L
The Morrigan
Snowin58
The Morrigan
0
3
1
0.17
W
Mercury
SwiftThe117
Mercury
7
3
9
3.83
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
63,209
79,788
Taken
69,359
40,279
Mitigated
35,456
9,394
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,330
6,554
0
6,254
13,164
4,652
1,043
488
12,526
69,076
0
W
Xing Tian
BarrelDart89034
Xing Tian
3,418
219
0
1,335
10,949
9,913
467
666
10,058
9,935
0
L
5,933
2,790
0
512
16,234
5,970
250
11,538
4,196
0
23,010
L
Hercules
FreshCanChan
Hercules
9,855
3,776
0
2,930
20,557
15,625
0
9,555
10,770
0
44,174
W
Artemis
Hihighknight
Artemis
10,785
5,691
0
5,371
15,140
6,233
2,424
770
14,170
0
111,132
W
10,789
3,929
0
4,900
14,157
8,308
1,859
0
13,790
70,514
4,191
L
Skadi
Joltx7
Skadi
16,040
7,553
0
2,310
16,004
5,792
976
6,482
9,190
0
58,988
L
The Morrigan
Snowin58
The Morrigan
2,133
710
0
125
4,465
811
0
1,035
3,368
8,460
0
W
Mercury
SwiftThe117
Mercury
6,887
3,744
0
3,340
15,949
6,350
631
209
15,665
0
78,797
L
7,957
1,625
358
3,159
22,528
12,081
34
15,130
7,042
0
23,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
57,480
259
Minions Killed
529
0
Camps Cleared
0
1,358,496
Distance Traveled
1,710,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,550
661
87
5
0
304,765
1
W
Xing Tian
10,066
530
17
1
0
394,572
0
L
Artemis
7,339
386
40
2
0
264,188
0
L
Hercules
8,733
460
70
4
0
326,694
0
W
Artemis
11,753
619
177
9
0
292,357
0
W
Ymir
11,316
596
134
7
0
332,390
2
L
Skadi
12,312
648
101
5
0
289,719
3
L
The Morrigan
5,820
306
19
1
0
183,675
0
W
Mercury
11,795
621
114
6
0
386,495
0
L
Guan Yu
7,859
414
29
2
0
294,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role