Player Matchup

Cthulhu
Cthulhu
PR1NCE
Cthulhu
Level 123
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Silvers Chaos
Sun Wukong
Level 20
God Stats
0W - 4L
1,234 SR
Queue Stats
3W - 7L
1,141 Elo+
Party 2
Apollo
Apollo
x Priid3
Apollo
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
221W - 258L
1,508 Elo+
Party 2
Team Averages
Level 90
1,339 SR
1,383 Elo+

VS

Team Averages
Level 61
1,684 SR
1,533 Elo+
Ymir
Ymir
FetalFungus18
Ymir
Level 5
God Stats
2W - 1L
1,711 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
Valk727
Ah Puch
Level 98
God Stats
14W - 9L
1,571 SR
Queue Stats
320W - 262L
1,588 Elo+
Party 1
Izanami
Izanami
gboymoney24
Izanami
Level 79
God Stats
11W - 3L
1,770 SR
Queue Stats
217W - 183L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PR1NCE
Cthulhu
17
5 / 4 / 7
12,529
626
16,307
23,301
18,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Silvers Chaos
Sun Wukong
14
3 / 8 / 5
11,123
556
4,913
22,972
17,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
x Priid3
Apollo
14
6 / 9 / 6
12,533
627
11,909
18,486
7,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 15
11,787
589
4,198
11,394
9,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Valk727
Ah Puch
15
2 / 7 / 14
12,759
638
16,829
15,221
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
gboymoney24
Izanami
20
19 / 3 / 2
16,417
821
30,742
12,095
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
14
Kills
21
21
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
4
15
1.88
L
Cthulhu
PR1NCE
Cthulhu
5
4
7
2.13
L
Sun Wukong
Silvers Chaos
Sun Wukong
3
8
5
0.69
W
Ah Puch
Valk727
Ah Puch
2
7
14
1.29
W
Izanami
gboymoney24
Izanami
19
3
2
6.67
L
Apollo
x Priid3
Apollo
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
51,769
64,759
Taken
38,710
43,642
Mitigated
20,487
6,562
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,198
670
0
0
11,394
9,965
0
4,076
7,318
8,731
0
L
Cthulhu
PR1NCE
Cthulhu
16,307
651
0
1,892
23,301
18,603
0
7,555
15,746
65,304
0
L
Sun Wukong
Silvers Chaos
Sun Wukong
4,913
665
173
2,419
22,972
17,415
0
8,688
14,284
0
41,018
W
Ah Puch
Valk727
Ah Puch
16,829
361
0
4,164
15,221
5,469
186
8,244
6,977
63,558
0
W
Izanami
gboymoney24
Izanami
30,742
26,443
0
3,271
12,095
5,053
2,985
4,059
8,036
0
114,990
L
Apollo
x Priid3
Apollo
11,909
7,407
0
2,078
18,486
7,624
0
5,329
13,157
0
48,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
40,963
197
Minions Killed
229
0
Camps Cleared
0
991,412
Distance Traveled
1,035,491
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,787
589
10
1
0
355,282
1
L
Cthulhu
12,529
626
63
3
0
367,136
5
L
Sun Wukong
11,123
556
59
3
0
332,392
6
W
Ah Puch
12,759
638
77
4
0
325,692
1
W
Izanami
16,417
821
142
7
0
354,517
3
L
Apollo
12,533
627
75
4
0
291,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role