Player Matchup

Rama
Rama
AlliedPython729
Rama
Level 29
God Stats
6W - 10L
1,149 SR
Queue Stats
363W - 376L
1,412 Elo+
Solo
Chang'e
Chang'e
dellltxy
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
jeanps
Kuzenbo
Level 17
God Stats
15W - 10L
1,544 SR
Queue Stats
45W - 34L
1,418 Elo+
Solo
Loki
Loki
vyzred
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 52L
1,500 Elo+
Solo
Set
Set
zorroMW3
Set
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,181 Elo+
Solo
Team Averages
Level 12
1,439 SR
1,402 Elo+

VS

Team Averages
Level 23
1,569 SR
1,497 Elo+
Fenrir
Fenrir
CronozRT
Fenrir
Level 27
God Stats
4W - 6L
1,391 SR
Queue Stats
82W - 111L
1,300 Elo+
Solo
Yemoja
Yemoja
DiegoMasao
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,273 Elo+
Solo
Set
Set
HoneyBaked
Set
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
bestinshow
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 1
Scylla
Scylla
shniphs
Scylla
Level 67
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
8,861
521
8,403
11,525
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
dellltxy
Chang'e
15
5 / 4 / 7
9,558
562
8,768
13,213
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
jeanps
Kuzenbo
15
3 / 2 / 3
8,681
511
4,933
10,362
10,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
vyzred
Loki
13
5 / 4 / 3
8,633
508
7,031
8,378
2,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 1
7,693
453
1,604
5,278
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CronozRT
Fenrir
7
3 / 4 / 0
6,151
362
3,150
6,215
1,623
Yemoja
DiegoMasao
Yemoja
12
1 / 2 / 7
8,108
477
4,467
8,400
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 6 / 5
8,339
491
9,224
11,672
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
bestinshow
Heimdallr
14
3 / 3 / 0
8,592
505
7,012
9,750
3,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
shniphs
Scylla
12
3 / 4 / 2
8,080
475
3,030
8,082
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
14
14
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Fenrir
CronozRT
Fenrir
3
4
0
0.75
L
Yemoja
DiegoMasao
Yemoja
1
2
7
2.25
L
4
6
5
1.08
L
Heimdallr
bestinshow
Heimdallr
3
3
0
1
W
Chang'e
dellltxy
Chang'e
5
4
7
2.13
W
Kuzenbo
jeanps
Kuzenbo
3
2
3
2.25
L
Scylla
shniphs
Scylla
3
4
2
1
W
Loki
vyzred
Loki
5
4
3
1.63
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
26,883
48,756
Taken
44,119
25,278
Mitigated
19,477
15,477
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,403
6,293
0
2,909
11,525
4,151
2,475
1,227
10,270
0
36,567
L
Fenrir
CronozRT
Fenrir
3,150
479
147
1,735
6,215
1,623
0
1,624
4,591
0
6,747
L
Yemoja
DiegoMasao
Yemoja
4,467
1,169
1,288
767
8,400
5,347
412
3,979
4,421
21,924
0
L
9,224
4,745
0
1,559
11,672
6,134
756
2,431
9,241
0
43,866
L
Heimdallr
bestinshow
Heimdallr
7,012
2,110
0
2,911
9,750
3,936
403
2,934
6,816
0
51,621
W
Chang'e
dellltxy
Chang'e
8,768
1,216
1,685
6,404
13,213
4,913
1,143
2,306
10,795
56,577
0
W
Kuzenbo
jeanps
Kuzenbo
4,933
1,816
0
3,868
10,362
10,761
226
2,199
8,158
52,238
0
L
Scylla
shniphs
Scylla
3,030
680
0
1,842
8,082
2,437
0
2,733
5,349
29,480
0
W
Loki
vyzred
Loki
7,031
2,255
0
250
8,378
2,755
0
748
7,630
0
49,610
W
1,604
873
0
361
5,278
2,698
234
872
4,406
0
23,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
39,270
380
Minions Killed
283
0
Camps Cleared
0
1,593,690
Distance Traveled
1,325,676
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,861
521
75
4
0
292,661
1
L
Fenrir
6,151
362
4
0
0
163,197
1
L
Yemoja
8,108
477
31
2
0
304,364
1
L
Set
8,339
491
66
4
0
267,118
9
L
Heimdallr
8,592
505
112
7
0
284,488
1
W
Chang'e
9,558
562
90
5
0
337,334
5
W
Kuzenbo
8,681
511
75
4
0
314,634
3
L
Scylla
8,080
475
70
4
0
306,509
7
W
Loki
8,633
508
88
5
0
309,466
0
W
Set
7,693
453
52
3
0
339,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role