Player Matchup

Danzaburou
Danzaburou
Silver IV
Crobar16
Danzaburou
Silver IV
Level 107
God Stats
0W - 3L
1,656 SR
Queue Stats
57W - 90L
808 MMR
Solo
Thoth
Thoth
Silver IV
SquashBeefs
Thoth
Silver IV
Level 146
God Stats
19W - 20L
1,569 SR
Queue Stats
397W - 391L
874 MMR
Solo
Serqet
Serqet
Silver III
Yoymar
Serqet
Silver III
Level 68
God Stats
4W - 10L
1,505 SR
Queue Stats
109W - 125L
866 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
chaac711
Ratatoskr
Silver IV
Level 116
God Stats
16W - 11L
1,790 SR
Queue Stats
237W - 245L
828 MMR
Solo
Raijin
Raijin
Silver III
syappom
Raijin
Silver III
Level 109
God Stats
0W - 1L
1,193 SR
Queue Stats
276W - 299L
816 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,542 SR
838 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,476 SR
833 MMR
Poseidon
Poseidon
Silver IV
DoomMetalPariah
Poseidon
Silver IV
Level 62
God Stats
1W - 1L
1,346 SR
Queue Stats
32W - 46L
721 MMR
Solo
Da Ji
Da Ji
Silver IV
GladiatoreX
Da Ji
Silver IV
Level 119
God Stats
2W - 4L
1,188 SR
Queue Stats
365W - 364L
635 MMR
Solo
King Arthur
King Arthur
Gold V
JaysonTheWarrior
King Arthur
Gold V
Level 128
God Stats
38W - 42L
1,508 SR
Queue Stats
539W - 539L
1,165 MMR
Solo
Ymir
Ymir
Silver III
Kryzix
Ymir
Silver III
Level 104
God Stats
18W - 12L
1,658 SR
Queue Stats
108W - 110L
934 MMR
Party 1
Izanami
Izanami
Silver IV
xGalaxyAurax
Izanami
Silver IV
Level 93
God Stats
28W - 18L
1,679 SR
Queue Stats
83W - 93L
712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crobar16
Danzaburou
20
3 / 6 / 7
14,484
517
10,185
18,759
7,343
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 5
14,148
505
13,742
13,582
4,973
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Yoymar
Serqet
20
5 / 5 / 7
13,353
477
14,079
22,925
21,323
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
chaac711
Ratatoskr
18
3 / 4 / 12
14,102
504
12,309
40,549
25,224
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
syappom
Raijin
19
2 / 9 / 4
12,670
453
14,207
19,922
16,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaTiamatJanusSet

VS

Bans
TsukuyomiScyllaCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
3 / 7 / 7
14,586
521
11,533
15,621
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 3 / 7
16,353
584
19,132
23,161
12,234
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
JaysonTheWarrior
King Arthur
20
9 / 2 / 10
16,828
601
27,552
30,721
32,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Kryzix
Ymir
19
2 / 5 / 11
14,285
510
7,650
26,534
28,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
xGalaxyAurax
Izanami
20
7 / 3 / 4
16,139
576
18,088
17,151
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
20
Kills
30
30
Deaths
20
35
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crobar16
Danzaburou
3
6
7
1.08
W
Poseidon
3
7
7
0.93
W
9
3
7
4.17
W
King Arthur
JaysonTheWarrior
King Arthur
9
2
10
7
W
Ymir
Kryzix
Ymir
2
5
11
1.5
L
7
6
5
1.58
L
Serqet
Yoymar
Serqet
5
5
7
1.7
L
Ratatoskr
chaac711
Ratatoskr
3
4
12
2.25
L
Raijin
syappom
Raijin
2
9
4
0.44
W
Izanami
xGalaxyAurax
Izanami
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,522
Damage
83,955
115,737
Taken
113,188
74,866
Mitigated
85,269
31,126
Healing
35,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crobar16
Danzaburou
10,185
4,154
0
7,189
18,759
7,343
2,535
3,394
15,163
0
90,268
W
Poseidon
11,533
958
0
2,582
15,621
5,972
3,947
5,294
9,787
80,769
0
W
19,132
4,888
0
8,396
23,161
12,234
470
5,144
17,684
0
107,425
W
King Arthur
JaysonTheWarrior
King Arthur
27,552
3,103
0
8,355
30,721
32,028
325
8,904
19,442
0
108,473
W
Ymir
Kryzix
Ymir
7,650
1,465
0
7,682
26,534
28,160
1,258
8,140
18,168
51,614
0
L
13,742
368
148
1,113
13,582
4,973
1,812
2,748
10,628
96,662
0
L
Serqet
Yoymar
Serqet
14,079
3,866
0
709
22,925
21,323
0
2,375
20,352
0
98,975
L
Ratatoskr
chaac711
Ratatoskr
12,309
3,593
237
17,641
40,549
25,224
240
8,009
32,255
363
60,166
L
Raijin
syappom
Raijin
14,207
2,039
0
4,089
19,922
16,003
330
1,929
17,867
77,286
0
W
Izanami
xGalaxyAurax
Izanami
18,088
14,005
0
8,233
17,151
6,875
12,404
4,320
12,421
0
133,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,757
Gold Earned
78,191
672
Minions Killed
702
0
Camps Cleared
0
2,484,648
Distance Traveled
2,651,845
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,484
517
143
5
0
472,449
3
W
Poseidon
14,586
521
157
6
0
509,315
4
W
Da Ji
16,353
584
123
4
0
587,672
14
W
King Arthur
16,828
601
173
6
0
549,972
8
W
Ymir
14,285
510
51
2
0
527,958
4
L
Thoth
14,148
505
197
7
0
457,356
6
L
Serqet
13,353
477
136
5
0
563,408
5
L
Ratatoskr
14,102
504
68
2
0
579,100
4
L
Raijin
12,670
453
128
5
0
412,335
0
W
Izanami
16,139
576
198
7
0
476,928
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role