Player Matchup

Freya
Freya
Silver II
AngeloSaurio
Freya
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,386 MMR
Solo
Ne Zha
Ne Zha
Bronze III
DlRt
Ne Zha
Bronze III
Level 118
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 3L
1,436 MMR
Solo
Hachiman
Hachiman
Silver II
Kinepik
Hachiman
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Threy0
Bacchus
Silver I
Level 61
God Stats
6W - 2L
1,811 SR
Queue Stats
12W - 14L
1,504 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Xaele
Amaterasu
Platinum V
Level 134
God Stats
20W - 19L
1,695 SR
Queue Stats
420W - 414L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,562 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,533 SR
1,432 MMR
Agni
Agni
Silver III
MacoToto
Agni
Silver III
Level 67
God Stats
4W - 3L
1,670 SR
Queue Stats
66W - 73L
1,312 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
PrettyPopo
Sun Wukong
Bronze III
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 13L
1,540 MMR
Solo
Anhur
Anhur
Gold III
SuperBebop
Anhur
Gold III
Level 159
God Stats
26W - 16L
1,582 SR
Queue Stats
151W - 149L
1,522 MMR
Solo
Ares
Ares
Gold V
ironDRAGON21
Ares
Gold V
Level 97
God Stats
2W - 1L
1,303 SR
Queue Stats
51W - 56L
1,336 MMR
Solo
Cabrakan
Cabrakan
Silver I
keepiteven
Cabrakan
Silver I
Level 65
God Stats
2W - 4L
1,608 SR
Queue Stats
16W - 16L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,895
359
3,785
15,339
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
DlRt
Ne Zha
12
0 / 12 / 0
7,738
352
3,527
16,117
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Kinepik
Hachiman
18
1 / 3 / 2
11,095
504
7,054
16,404
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Threy0
Bacchus
9
1 / 7 / 0
7,406
337
6,646
15,893
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Xaele
Amaterasu
17
1 / 7 / 0
10,138
461
14,633
25,572
16,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetAthenaTsukuyomiTiamat

VS

Bans
ApolloGuan YuScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
11 / 0 / 10
13,342
606
23,025
13,475
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PrettyPopo
Sun Wukong
20
10 / 0 / 10
14,760
671
24,567
25,227
22,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
20
8 / 1 / 1
12,933
588
7,798
11,550
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 16
11,911
541
6,611
18,215
18,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
keepiteven
Cabrakan
18
4 / 1 / 7
12,307
559
4,734
11,878
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
3
Kills
36
37
Deaths
3
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ne Zha
DlRt
Ne Zha
0
12
0
0
L
Hachiman
Kinepik
Hachiman
1
3
2
0.67
W
Agni
11
0
10
16
W
Sun Wukong
PrettyPopo
Sun Wukong
10
0
10
15
W
Anhur
8
1
1
8.5
L
Bacchus
Threy0
Bacchus
1
7
0
0.14
L
Amaterasu
Xaele
Amaterasu
1
7
0
0.14
W
3
1
16
11
W
Cabrakan
keepiteven
Cabrakan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
66,735
89,325
Taken
80,345
45,170
Mitigated
59,922
22,806
Healing
32,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,785
1,368
0
3,874
15,339
5,761
0
6,537
8,802
28,653
0
L
Ne Zha
DlRt
Ne Zha
3,527
644
0
1,644
16,117
5,374
0
6,343
9,774
0
45,012
L
Hachiman
Kinepik
Hachiman
7,054
4,293
0
5,428
16,404
5,564
1,056
5,246
11,158
0
79,413
W
Agni
23,025
2,514
383
6,226
13,475
6,152
877
1,783
11,692
101,540
0
W
Sun Wukong
PrettyPopo
Sun Wukong
24,567
6,288
0
9,935
25,227
22,340
5,530
4,695
20,532
217
114,415
W
Anhur
7,798
3,582
0
6,204
11,550
5,088
3,309
1,347
10,203
0
120,425
L
Bacchus
Threy0
Bacchus
6,646
861
0
1,593
15,893
11,516
0
7,476
8,417
20,739
0
L
Amaterasu
Xaele
Amaterasu
14,633
7,614
0
10,267
25,572
16,955
0
9,287
16,285
0
78,235
W
6,611
542
0
6,748
18,215
18,362
196
3,415
14,800
29,364
0
W
Cabrakan
keepiteven
Cabrakan
4,734
783
0
3,308
11,878
7,980
0
1,388
10,490
86,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
65,253
443
Minions Killed
650
0
Camps Cleared
0
1,989,609
Distance Traveled
2,247,964
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,895
359
67
3
0
386,066
1
L
Ne Zha
7,738
352
73
3
0
446,541
2
L
Hachiman
11,095
504
143
7
0
377,037
5
W
Agni
13,342
606
148
7
0
463,472
5
W
Sun Wukong
14,760
671
197
9
0
475,623
1
W
Anhur
12,933
588
137
6
0
403,132
9
L
Bacchus
7,406
337
15
1
0
408,078
14
L
Amaterasu
10,138
461
145
7
0
371,887
2
W
Ares
11,911
541
39
2
0
460,820
8
W
Cabrakan
12,307
559
129
6
0
444,917
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role