Player Matchup

Ah Puch
Ah Puch
Don Weezing
Ah Puch
Level 143
God Stats
1W - 0L
1,704 SR
Queue Stats
105W - 64L
1,663 Elo+
Party 3
Thanatos
Thanatos
Gun and Wolf
Thanatos
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 38L
1,500 Elo+
Party 3
Skadi
Skadi
LOLWaffleCopter
Skadi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 3
Artio
Artio
Norasuko
Artio
Level 142
God Stats
8W - 3L
1,648 SR
Queue Stats
205W - 154L
1,585 Elo+
Party 3
Ares
Ares
danielll55
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,531 SR
1,536 Elo+

VS

Team Averages
Level 152
1,660 SR
1,517 Elo+
Cerberus
Cerberus
TSUKYOMl
Cerberus
Level 158
God Stats
1W - 2L
1,820 SR
Queue Stats
195W - 186L
1,516 Elo+
Party 1
Hercules
Hercules
Texecutioner748
Hercules
Level 158
God Stats
14W - 13L
1,521 SR
Queue Stats
366W - 350L
1,519 Elo+
Party 1
Agni
Agni
XziLLaRaTe
Agni
Level 160
God Stats
2W - 3L
1,453 SR
Queue Stats
90W - 98L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
elizyavalentine
Ne Zha
Level 155
God Stats
3W - 1L
1,942 SR
Queue Stats
147W - 164L
1,513 Elo+
Party 2
Artio
Artio
hot rod 5x5
Artio
Level 130
God Stats
0W - 1L
1,562 SR
Queue Stats
13W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Don Weezing
Ah Puch
20
14 / 2 / 10
12,735
849
31,266
14,156
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Gun and Wolf
Thanatos
16
4 / 5 / 12
10,663
711
9,403
9,292
5,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 2 / 22
11,594
773
19,894
10,614
6,991
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Norasuko
Artio
17
4 / 4 / 19
11,604
774
11,684
23,239
28,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 6 / 16
11,560
771
12,572
22,476
26,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TSUKYOMl
Cerberus
15
1 / 8 / 9
9,649
643
11,925
15,995
7,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
17
4 / 4 / 10
9,616
641
9,618
22,287
25,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
12 / 6 / 3
11,395
760
18,876
10,673
3,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 7 / 9
9,108
607
10,699
17,514
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 12
9,931
662
9,130
30,273
16,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
29
Kills
19
19
Deaths
30
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Don Weezing
Ah Puch
14
2
10
9.5
W
Thanatos
Gun and Wolf
Thanatos
4
5
12
2
W
3
2
22
7
W
Artio
Norasuko
Artio
4
4
19
3.38
L
Cerberus
TSUKYOMl
Cerberus
1
8
9
0.69
L
Hercules
4
4
10
2.25
L
12
6
3
2.25
W
4
6
16
2
L
1
7
9
0.79
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,819
Damage
60,248
79,777
Taken
96,742
75,238
Mitigated
66,736
28,307
Healing
39,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Don Weezing
Ah Puch
31,266
2,622
1,459
5,657
14,156
8,390
1,122
7,739
6,417
54,741
0
W
Thanatos
Gun and Wolf
Thanatos
9,403
2,464
534
2,957
9,292
5,057
0
6,378
2,889
0
12,439
W
19,894
8,915
2,282
1,995
10,614
6,991
2,237
4,809
5,680
0
45,483
W
Artio
Norasuko
Artio
11,684
1,100
4,266
6,204
23,239
28,166
552
11,070
12,019
18,441
0
L
Cerberus
TSUKYOMl
Cerberus
11,925
472
0
2,575
15,995
7,144
0
9,005
6,990
27,208
0
L
Hercules
9,618
2,728
762
8,994
22,287
25,782
0
11,426
10,861
484
12,772
L
18,876
1,362
782
244
10,673
3,792
642
6,916
3,757
29,876
0
W
12,572
572
1,138
1,815
22,476
26,634
371
10,419
11,803
21,237
0
L
10,699
1,302
2,926
3,844
17,514
14,006
323
10,461
7,053
0
27,587
L
9,130
535
6,218
13,605
30,273
16,012
259
17,714
12,559
21,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
49,699
128
Minions Killed
153
0
Camps Cleared
0
1,335,643
Distance Traveled
1,186,925
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,735
849
47
3
0
267,784
2
W
Thanatos
10,663
711
7
0
0
256,829
0
W
Skadi
11,594
773
50
3
0
263,223
0
W
Artio
11,604
774
15
1
0
280,471
0
L
Cerberus
9,649
643
42
3
0
239,857
1
L
Hercules
9,616
641
15
1
0
230,434
0
L
Agni
11,395
760
42
3
0
208,237
0
W
Ares
11,560
771
9
1
0
267,336
5
L
Ne Zha
9,108
607
28
2
0
239,898
3
L
Artio
9,931
662
26
2
0
268,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role