Player Matchup

Erlang Shen
Erlang Shen
Gold III
BobMarleyAndaluz
Erlang Shen
Gold III
Level 38
God Stats
6W - 4L
1,454 SR
Queue Stats
133W - 177L
1,514 MMR
Solo
Vamana
Vamana
Gold III
NevrBD
Vamana
Gold III
Level 159
God Stats
2W - 1L
1,981 SR
Queue Stats
50W - 56L
1,664 MMR
Party 2
Discordia
Discordia
Platinum III
iViCk
Discordia
Platinum III
Level 156
God Stats
7W - 7L
1,479 SR
Queue Stats
26W - 37L
1,778 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,638 SR
1,652 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 65
1,597 SR
1,447 MMR
Sun Wukong
Sun Wukong
Silver I
GentleCenk
Sun Wukong
Silver I
Level 48
God Stats
2W - 2L
1,455 SR
Queue Stats
12W - 15L
1,426 MMR
Party 1
Heimdallr
Heimdallr
Silver I
ScareSoul
Heimdallr
Silver I
Level 100
God Stats
1W - 1L
1,389 SR
Queue Stats
29W - 27L
1,488 MMR
Party 1
Vulcan
Vulcan
Silver I
TheYuef
Vulcan
Silver I
Level 48
God Stats
2W - 1L
1,946 SR
Queue Stats
29W - 30L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BobMarleyAndaluz
Erlang Shen
16
10 / 3 / 11
13,286
830
13,083
17,697
14,108
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
NevrBD
Vamana
15
6 / 5 / 14
12,951
809
10,959
22,472
13,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
iViCk
Discordia
16
8 / 1 / 11
12,271
767
18,882
10,635
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneCabrakanTiamatHerculesAthena

VS

Bans
ThothSobekMedusaGuan YuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GentleCenk
Sun Wukong
14
2 / 7 / 5
10,946
684
7,763
14,918
13,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
ScareSoul
Heimdallr
15
4 / 7 / 3
11,672
730
14,163
20,076
8,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TheYuef
Vulcan
12
3 / 10 / 2
9,940
621
15,072
13,518
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
24
Kills
9
9
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BobMarleyAndaluz
Erlang Shen
10
3
11
5.17
L
Sun Wukong
GentleCenk
Sun Wukong
2
7
5
0.64
W
Vamana
NevrBD
Vamana
6
5
14
2.6
L
Heimdallr
ScareSoul
Heimdallr
4
7
3
0.79
L
Vulcan
TheYuef
Vulcan
3
10
2
0.4
W
Discordia
iViCk
Discordia
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
36,998
50,804
Taken
48,512
31,677
Mitigated
28,226
12,246
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BobMarleyAndaluz
Erlang Shen
13,083
7,478
0
3,156
17,697
14,108
743
3,672
14,025
0
39,212
L
Sun Wukong
GentleCenk
Sun Wukong
7,763
1,100
0
1,281
14,918
13,809
0
4,936
9,982
156
28,343
W
Vamana
NevrBD
Vamana
10,959
5,776
0
6,195
22,472
13,986
803
8,123
14,349
0
53,211
L
Heimdallr
ScareSoul
Heimdallr
14,163
8,366
0
3,900
20,076
8,869
0
7,191
12,885
0
57,784
L
Vulcan
TheYuef
Vulcan
15,072
3,511
0
650
13,518
5,548
0
6,891
6,627
37,486
0
W
Discordia
iViCk
Discordia
18,882
1,064
124
2,771
10,635
3,583
1,531
3,513
7,122
64,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
32,558
206
Minions Killed
154
0
Camps Cleared
0
987,347
Distance Traveled
770,737
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,286
830
50
3
0
397,420
1
L
Sun Wukong
10,946
684
33
2
0
275,016
4
W
Vamana
12,951
809
67
4
0
296,212
3
L
Heimdallr
11,672
730
75
5
0
233,171
2
L
Vulcan
9,940
621
46
3
0
262,550
3
W
Discordia
12,271
767
89
6
0
293,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role