Player Matchup

Medusa
Medusa
HomieJ54
Medusa
Level 14
God Stats
10W - 7L
1,500 SR
Queue Stats
611W - 529L
1,508 Elo+
Party 4
Baron Samedi
Baron Samedi
Red death 567
Baron Samedi
Level 92
God Stats
55W - 52L
1,557 SR
Queue Stats
365W - 363L
1,490 Elo+
Party 4
Hou Yi
Hou Yi
SLEVIN XT
Hou Yi
Level 46
God Stats
1W - 0L
1,227 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Wadzilla
Cupid
Level 34
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 1
Poseidon
Poseidon
Wadzilla2000
Poseidon
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 1
Team Averages
Level 40
1,463 SR
1,438 Elo+

VS

Team Averages
Level 46
1,572 SR
1,514 Elo+
Fafnir
Fafnir
LottoMaxmillion
Fafnir
Level 45
God Stats
32W - 44L
1,488 SR
Queue Stats
362W - 369L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
SR PAPS
Nu Wa
Level 67
God Stats
13W - 10L
1,515 SR
Queue Stats
103W - 89L
1,466 Elo+
Party 3
Pele
Pele
Th3K1ngNG
Pele
Level 45
God Stats
0W - 1L
1,609 SR
Queue Stats
7W - 8L
1,617 Elo+
Solo
Nemesis
Nemesis
WiserSeeker917
Nemesis
Level 45
God Stats
9W - 7L
1,663 SR
Queue Stats
55W - 59L
1,512 Elo+
Party 3
Artemis
Artemis
anthaha
Artemis
Level 29
God Stats
26W - 17L
1,585 SR
Queue Stats
213W - 200L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HomieJ54
Medusa
20
3 / 4 / 5
14,798
569
11,917
21,886
9,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Red death 567
Baron Samedi
20
2 / 5 / 6
13,158
506
12,943
19,923
9,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SLEVIN XT
Hou Yi
14
1 / 3 / 4
9,737
375
2,938
7,415
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Wadzilla
Cupid
18
3 / 2 / 2
12,317
474
6,093
8,459
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Wadzilla2000
Poseidon
15
2 / 3 / 3
10,422
401
7,866
8,565
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,469
403
7,115
17,276
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
SR PAPS
Nu Wa
10
2 / 1 / 2
8,737
336
6,280
4,264
1,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
7
0 / 1 / 2
7,381
284
921
8,005
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 3 / 1
13,334
513
14,741
20,036
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
anthaha
Artemis
17
1 / 3 / 7
10,694
411
9,189
15,018
6,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
11
Kills
16
17
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
HomieJ54
Medusa
3
4
5
1.38
L
2
4
3
0.88
W
Baron Samedi
Red death 567
Baron Samedi
2
5
6
1
W
Hou Yi
SLEVIN XT
Hou Yi
1
3
4
1
L
Nu Wa
SR PAPS
Nu Wa
2
1
2
3
L
Pele
0
1
2
1
W
Cupid
Wadzilla
Cupid
3
2
2
2
W
Poseidon
Wadzilla2000
Poseidon
2
3
3
1.17
L
11
3
1
3.83
L
Artemis
anthaha
Artemis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
38,246
66,248
Taken
64,599
27,312
Mitigated
36,992
20,211
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HomieJ54
Medusa
11,917
5,330
0
12,209
21,886
9,635
2,650
2,165
19,595
0
124,306
L
7,115
722
0
4,725
17,276
17,246
333
6,984
9,531
38,427
0
W
Baron Samedi
Red death 567
Baron Samedi
12,943
568
407
5,920
19,923
9,482
685
3,975
15,408
98,223
0
W
Hou Yi
SLEVIN XT
Hou Yi
2,938
973
0
188
7,415
2,300
2,081
2,732
4,635
0
16,327
L
Nu Wa
SR PAPS
Nu Wa
6,280
1,143
0
500
4,264
1,287
0
1,257
2,869
28,678
0
L
Pele
921
278
0
1,051
8,005
2,223
455
3,393
4,444
0
10,803
W
Cupid
Wadzilla
Cupid
6,093
2,702
115
759
8,459
3,249
3,806
1,348
7,019
0
52,096
W
Poseidon
Wadzilla2000
Poseidon
7,866
802
0
613
8,565
2,646
1,126
2,627
5,890
53,042
0
L
14,741
6,605
0
5,414
20,036
9,727
948
3,039
16,619
0
105,804
L
Artemis
anthaha
Artemis
9,189
3,175
0
6,317
15,018
6,509
779
4,217
10,327
0
72,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,432
Gold Earned
50,615
563
Minions Killed
434
0
Camps Cleared
0
2,218,243
Distance Traveled
1,982,786
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,798
569
170
7
0
420,706
0
L
Fafnir
10,469
403
39
2
0
394,676
4
W
Baron Samedi
13,158
506
165
6
0
453,250
3
W
Hou Yi
9,737
375
39
2
0
459,778
0
L
Nu Wa
8,737
336
48
2
0
435,098
0
L
Pele
7,381
284
30
1
0
163,013
1
W
Cupid
12,317
474
95
4
0
436,732
1
W
Poseidon
10,422
401
94
4
0
447,777
5
L
Nemesis
13,334
513
182
7
0
517,574
6
L
Artemis
10,694
411
135
5
0
472,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role