Player Matchup

Izanami
Izanami
Silver I
King Josh2504
Izanami
Silver I
Level 47
God Stats
4W - 1L
1,795 SR
Queue Stats
10W - 10L
1,479 MMR
Party 1
Agni
Agni
Silver I
OMG iitz DADDY
Agni
Silver I
Level 149
God Stats
0W - 1L
1,502 SR
Queue Stats
75W - 63L
1,233 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Xeros91
Guan Yu
Silver I
Level 129
God Stats
2W - 2L
1,498 SR
Queue Stats
40W - 32L
1,404 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,598 SR
1,372 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,631 SR
1,395 MMR
Chaac
Chaac
Gold IV
AlexQuigz25
Chaac
Gold IV
Level 82
God Stats
8W - 6L
1,664 SR
Queue Stats
12W - 11L
1,412 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LargeJunkBob
Ah Muzen Cab
Gold IV
Level 127
God Stats
6W - 3L
1,672 SR
Queue Stats
12W - 11L
1,412 MMR
Party 2
Tiamat
Tiamat
Gold II
Sunnnz
Tiamat
Gold II
Level 160
God Stats
5W - 8L
1,559 SR
Queue Stats
107W - 116L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 6 / 1
7,265
559
5,034
15,391
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,601
585
7,090
10,342
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Xeros91
Guan Yu
11
1 / 4 / 0
7,657
589
7,047
15,933
13,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CthulhuCerberusZeusAphroditeKhepri

VS

Bans
DiscordiaAthenaHadesKumbhakarnaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
9,178
706
9,930
13,040
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
14
4 / 0 / 8
9,818
755
11,876
7,890
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Sunnnz
Tiamat
13
4 / 1 / 7
9,232
710
13,318
7,910
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Izanami
0
6
1
0.08
W
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
4
0
8
8
L
0
2
1
0.25
W
Tiamat
Sunnnz
Tiamat
4
1
7
7.5
L
Guan Yu
Xeros91
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
35,124
41,666
Taken
28,840
21,476
Mitigated
16,981
10,823
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,930
2,115
0
7,010
13,040
8,626
779
3,337
9,703
0
35,064
L
Izanami
5,034
3,684
0
3,391
15,391
4,681
0
6,119
9,072
0
25,582
W
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
11,876
2,637
0
3,390
7,890
2,678
1,721
1,812
6,078
0
60,723
L
7,090
270
0
3,344
10,342
3,327
0
2,930
7,287
34,319
0
W
Tiamat
Sunnnz
Tiamat
13,318
1,765
220
3,783
7,910
5,677
818
2,055
5,855
38,553
0
L
Guan Yu
Xeros91
Guan Yu
7,047
581
2,101
1,987
15,933
13,468
0
4,357
11,376
0
29,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
28,228
199
Minions Killed
177
0
Camps Cleared
0
689,172
Distance Traveled
783,441
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,178
706
35
3
0
280,056
0
L
Izanami
7,265
559
68
5
0
200,284
3
W
Ah Muzen Cab
9,818
755
90
7
0
260,121
2
L
Agni
7,601
585
86
7
0
228,869
5
W
Tiamat
9,232
710
52
4
0
243,264
1
L
Guan Yu
7,657
589
45
3
0
260,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role