Player Matchup

Bellona
Bellona
Becky4172147
Bellona
Level 23
God Stats
5W - 5L
1,555 SR
Queue Stats
25W - 28L
1,364 Elo+
Party 3
Sun Wukong
Sun Wukong
LilChubbyBear
Sun Wukong
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
634W - 640L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
PREDATORKING96
Gilgamesh
Level 42
God Stats
36W - 30L
1,507 SR
Queue Stats
119W - 134L
1,367 Elo+
Party 3
Nike
Nike
TG reaper7023
Nike
Level 52
God Stats
2W - 0L
1,708 SR
Queue Stats
144W - 150L
1,388 Elo+
Party 3
Sol
Sol
The231 Joker
Sol
Level 47
God Stats
44W - 50L
1,451 SR
Queue Stats
255W - 287L
1,422 Elo+
Party 2
Team Averages
Level 46
1,544 SR
1,395 Elo+

VS

Team Averages
Level 47
1,495 SR
1,399 Elo+
Fenrir
Fenrir
Rasianku
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Zadmooy
Yemoja
Level 35
God Stats
40W - 28L
1,511 SR
Queue Stats
95W - 101L
1,255 Elo+
Solo
Hel
Hel
kettleghost
Hel
Level 62
God Stats
3W - 2L
1,615 SR
Queue Stats
154W - 158L
1,471 Elo+
Party 1
Apollo
Apollo
okAussie
Apollo
Level 33
God Stats
20W - 17L
1,520 SR
Queue Stats
90W - 106L
1,325 Elo+
Solo
Awilix
Awilix
vinjo1083
Awilix
Level 42
God Stats
17W - 10L
1,328 SR
Queue Stats
83W - 90L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becky4172147
Bellona
7
1 / 1 / 0
4,758
476
1,185
3,871
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
LilChubbyBear
Sun Wukong
9
0 / 2 / 0
5,002
500
3,913
6,154
2,241
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
PREDATORKING96
Gilgamesh
8
1 / 1 / 1
4,795
480
3,402
4,095
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 1
5,458
546
2,591
4,098
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
3 / 1 / 1
6,513
651
3,113
5,287
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rasianku
Fenrir
12
3 / 0 / 0
6,580
658
2,245
7,144
2,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Zadmooy
Yemoja
7
0 / 1 / 1
4,402
440
801
3,976
1,648
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 2
5,370
537
2,453
4,032
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
okAussie
Apollo
8
1 / 2 / 0
4,913
491
1,669
5,495
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
vinjo1083
Awilix
7
1 / 1 / 1
4,923
492
3,538
5,593
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Becky4172147
Bellona
1
1
0
1
W
Sun Wukong
LilChubbyBear
Sun Wukong
0
2
0
0
W
Gilgamesh
PREDATORKING96
Gilgamesh
1
1
1
1.5
L
Fenrir
Rasianku
Fenrir
3
0
0
3
W
1
0
1
1.5
W
3
1
1
3.5
L
Yemoja
Zadmooy
Yemoja
0
1
1
0.5
L
0
3
2
0.33
L
Apollo
okAussie
Apollo
1
2
0
0.5
L
Awilix
vinjo1083
Awilix
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
10,706
23,505
Taken
26,240
8,501
Mitigated
8,412
6,786
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Becky4172147
Bellona
1,185
345
0
612
3,871
2,181
0
373
3,486
0
12,290
W
Sun Wukong
LilChubbyBear
Sun Wukong
3,913
1,289
0
894
6,154
2,241
88
0
6,154
0
28,650
W
Gilgamesh
PREDATORKING96
Gilgamesh
3,402
1,146
456
865
4,095
1,278
311
319
3,736
0
14,842
L
Fenrir
Rasianku
Fenrir
2,245
1,322
0
4,937
7,144
2,692
112
0
7,144
0
37,112
W
2,591
162
147
1,203
4,098
1,549
137
426
3,672
0
20,399
W
3,113
1,385
0
2,609
5,287
1,252
716
1,818
3,203
35,727
0
L
Yemoja
Zadmooy
Yemoja
801
293
621
615
3,976
1,648
0
729
3,247
11,293
0
L
2,453
40
201
1,171
4,032
1,124
312
1,810
2,222
27,554
0
L
Apollo
okAussie
Apollo
1,669
1,173
0
1,254
5,495
1,375
0
0
5,495
0
21,126
L
Awilix
vinjo1083
Awilix
3,538
1,442
0
450
5,593
1,573
0
574
5,019
0
19,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
26,188
216
Minions Killed
229
0
Camps Cleared
0
954,129
Distance Traveled
938,131
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,758
476
32
3
0
177,205
0
W
Sun Wukong
5,002
500
51
5
0
178,093
0
W
Gilgamesh
4,795
480
27
3
0
186,912
3
L
Fenrir
6,580
658
78
8
0
193,611
5
W
Nike
5,458
546
32
3
0
221,187
3
W
Sol
6,513
651
74
7
0
190,732
1
L
Yemoja
4,402
440
16
2
0
196,397
4
L
Hel
5,370
537
56
6
0
152,169
1
L
Apollo
4,913
491
40
4
0
179,124
1
L
Awilix
4,923
492
39
4
0
216,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role