Player Matchup

Osiris
Osiris
ElSurfer
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,113 Elo+
Solo
Bacchus
Bacchus
SubvrtPdgm
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,203 Elo+
Solo
Olorun
Olorun
xMEATCURTAINSx
Olorun
Level 15
God Stats
42W - 37L
1,634 SR
Queue Stats
85W - 66L
1,542 Elo+
Solo
Neith
Neith
åăëê
Neith
Level 8
God Stats
2W - 3L
1,457 SR
Queue Stats
8W - 15L
1,292 Elo+
Solo
Izanami
Izanami
七罪19c
Izanami
Level 14
God Stats
1W - 3L
1,482 SR
Queue Stats
2W - 3L
1,551 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,340 Elo+

VS

Team Averages
Level 38
1,456 SR
1,348 Elo+
Scylla
Scylla
Canadianwga
Scylla
Level 68
God Stats
1W - 1L
1,486 SR
Queue Stats
20W - 18L
1,352 Elo+
Party 1
Bakasura
Bakasura
ChIorlde
Bakasura
Level 6
God Stats
5W - 7L
1,286 SR
Queue Stats
11W - 12L
1,277 Elo+
Party 1
Ravana
Ravana
Chucrute_Pr
Ravana
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 140L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
CoppingwithAids
Kumbhakarna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,361 Elo+
Party 1
Tiamat
Tiamat
mjdirty
Tiamat
Level 8
God Stats
2W - 2L
1,510 SR
Queue Stats
18W - 22L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElSurfer
Osiris
19
0 / 12 / 14
12,408
886
8,240
28,161
12,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
SubvrtPdgm
Bacchus
20
0 / 10 / 15
12,561
897
9,469
25,419
26,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
17 / 9 / 9
17,445
1,246
48,991
31,053
11,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
åăëê
Neith
20
7 / 8 / 13
14,215
1,015
27,017
20,695
7,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
七罪19c
Izanami
20
7 / 16 / 14
16,001
1,143
21,753
26,512
9,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
30 / 2 / 14
18,892
1,349
51,677
17,447
7,287
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
ChIorlde
Bakasura
20
6 / 5 / 23
13,880
991
14,309
26,110
13,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
20
8 / 8 / 26
14,704
1,050
21,038
21,541
10,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
CoppingwithAids
Kumbhakarna
20
2 / 10 / 31
14,240
1,017
14,039
39,476
51,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
mjdirty
Tiamat
20
8 / 7 / 27
14,647
1,046
20,464
21,747
17,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
175
31
Kills
54
55
Deaths
32
65
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Scylla
30
2
14
18.5
W
Bakasura
ChIorlde
Bakasura
6
5
23
3.5
W
Ravana
8
8
26
2.63
W
Kumbhakarna
CoppingwithAids
Kumbhakarna
2
10
31
1.75
L
Osiris
ElSurfer
Osiris
0
12
14
0.58
L
Bacchus
SubvrtPdgm
Bacchus
0
10
15
0.75
W
Tiamat
mjdirty
Tiamat
8
7
27
3.07
L
17
9
9
2.39
L
Neith
åăëê
Neith
7
8
13
1.69
L
Izanami
七罪19c
Izanami
7
16
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,470
Damage
121,527
131,840
Taken
126,321
67,180
Mitigated
98,829
16,505
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
51,677
6,338
0
6,020
17,447
7,287
0
8,952
8,495
75,321
0
W
Bakasura
ChIorlde
Bakasura
14,309
10,402
0
1,958
26,110
13,048
0
9,954
16,156
0
23,596
W
Ravana
21,038
4,686
0
826
21,541
10,155
0
8,491
13,050
0
40,209
W
Kumbhakarna
CoppingwithAids
Kumbhakarna
14,039
1,076
0
0
39,476
51,198
0
21,862
17,614
25,168
0
L
Osiris
ElSurfer
Osiris
8,240
4,335
0
1,210
28,161
12,071
0
16,189
11,591
0
17,527
L
Bacchus
SubvrtPdgm
Bacchus
9,469
1,413
0
425
25,419
26,902
0
12,641
11,075
31,666
0
W
Tiamat
mjdirty
Tiamat
20,464
1,759
0
3,409
21,747
17,141
0
9,201
12,546
37,486
0
L
48,991
31,242
870
9,931
31,053
11,447
0
25,122
5,659
70,051
0
L
Neith
åăëê
Neith
27,017
12,613
0
1,979
20,695
7,362
0
14,294
6,011
0
53,750
L
Izanami
七罪19c
Izanami
21,753
17,022
0
2,090
26,512
9,398
0
16,952
8,776
0
61,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,630
Gold Earned
76,363
241
Minions Killed
188
6
Camps Cleared
4
1,021,630
Distance Traveled
1,375,338
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,892
1,349
62
4
0
272,421
0
W
Bakasura
13,880
991
45
3
1
298,727
1
W
Ravana
14,704
1,050
32
2
1
288,113
0
W
Kumbhakarna
14,240
1,017
17
1
1
241,886
0
L
Osiris
12,408
886
13
1
0
187,921
0
L
Bacchus
12,561
897
36
3
0
172,637
0
W
Tiamat
14,647
1,046
32
2
1
274,191
0
L
Olorun
17,445
1,246
50
4
2
216,439
2
L
Neith
14,215
1,015
57
4
1
250,909
1
L
Izanami
16,001
1,143
85
6
3
193,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role