Player Matchup

Thor
Thor
Asta175
Thor
Level 29
God Stats
3W - 8L
1,349 SR
Queue Stats
99W - 106L
1,487 Elo+
Solo
Nemesis
Nemesis
Leo6191
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Quantum Vice
Fenrir
Level 4
God Stats
2W - 2L
1,657 SR
Queue Stats
6W - 11L
1,541 Elo+
Solo
Medusa
Medusa
Sgt Cranberries
Medusa
Level 11
God Stats
20W - 14L
1,546 SR
Queue Stats
151W - 149L
1,465 Elo+
Party 3
Zeus
Zeus
lifeLisSaDtrip
Zeus
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 177L
1,444 Elo+
Party 3
Team Averages
Level 18
1,510 SR
1,487 Elo+

VS

Team Averages
Level 41
1,576 SR
1,533 Elo+
Terra
Terra
Dannyellis_96
Terra
Level 4
God Stats
5W - 4L
1,496 SR
Queue Stats
16W - 8L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
GIRLBUNDY
Sun Wukong
Level 146
God Stats
28W - 14L
1,706 SR
Queue Stats
435W - 202L
1,742 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MangleRub
Tsukuyomi
Level 11
God Stats
7W - 1L
1,846 SR
Queue Stats
73W - 36L
1,790 Elo+
Party 2
Anhur
Anhur
SHDWFLY
Anhur
Level 26
God Stats
1W - 4L
1,232 SR
Queue Stats
73W - 86L
1,217 Elo+
Solo
Scylla
Scylla
XxAmatsugaxX
Scylla
Level 17
God Stats
11W - 8L
1,601 SR
Queue Stats
138W - 109L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Asta175
Thor
16
6 / 8 / 6
10,887
1,089
5,310
13,654
4,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Leo6191
Nemesis
15
0 / 13 / 8
9,032
903
3,786
17,252
5,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
16
1 / 13 / 8
9,777
978
8,070
19,702
8,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
4 / 9 / 7
11,147
1,115
19,808
20,380
7,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 6 / 8
11,076
1,108
17,937
13,165
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

4

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 24
11,108
1,111
5,393
11,574
12,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GIRLBUNDY
Sun Wukong
20
17 / 0 / 24
14,557
1,456
23,484
16,178
17,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
MangleRub
Tsukuyomi
20
18 / 2 / 19
13,894
1,389
27,678
10,236
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
SHDWFLY
Anhur
18
9 / 6 / 17
11,510
1,151
11,662
14,044
5,785
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
18
3 / 5 / 22
10,859
1,086
10,950
10,105
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
155
15
Kills
49
49
Deaths
15
37
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Thor
Asta175
Thor
6
8
6
1.13
W
2
2
24
7
W
Sun Wukong
GIRLBUNDY
Sun Wukong
17
0
24
29
L
Nemesis
Leo6191
Nemesis
0
13
8
0.31
W
Tsukuyomi
MangleRub
Tsukuyomi
18
2
19
13.75
L
Fenrir
1
13
8
0.38
W
Anhur
SHDWFLY
Anhur
9
6
17
2.92
L
4
9
7
0.83
W
Scylla
3
5
22
2.8
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,911
Damage
79,167
84,153
Taken
62,137
30,543
Mitigated
44,529
2,117
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Asta175
Thor
5,310
1,106
0
0
13,654
4,554
0
1,338
12,272
0
11,654
W
5,393
830
1,572
1,675
11,574
12,395
0
3,637
7,937
15,149
0
W
Sun Wukong
GIRLBUNDY
Sun Wukong
23,484
4,561
0
1,364
16,178
17,799
0
4,928
11,250
6,151
38,065
L
Nemesis
Leo6191
Nemesis
3,786
1,247
0
716
17,252
5,506
0
3,189
13,980
0
10,096
W
Tsukuyomi
MangleRub
Tsukuyomi
27,678
10,561
0
451
10,236
4,748
0
1,553
8,683
0
50,964
L
Fenrir
8,070
1,252
0
243
19,702
8,104
0
4,672
14,850
0
17,981
W
Anhur
SHDWFLY
Anhur
11,662
5,751
0
1,786
14,044
5,785
0
3,556
10,488
0
19,275
L
19,808
9,020
0
1,158
20,380
7,822
0
5,663
14,579
0
40,853
W
Scylla
10,950
2,662
0
0
10,105
3,802
0
4,263
5,842
19,647
0
L
17,937
1,753
0
0
13,165
4,557
0
3,973
9,148
47,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
61,928
132
Minions Killed
156
3
Camps Cleared
10
865,849
Distance Traveled
955,732
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,887
1,089
9
1
0
174,953
0
W
Terra
11,108
1,111
24
2
0
198,480
0
W
Sun Wukong
14,557
1,456
40
4
1
229,738
0
L
Nemesis
9,032
903
9
1
0
168,985
3
W
Tsukuyomi
13,894
1,389
53
5
4
226,184
2
L
Fenrir
9,777
978
18
2
1
147,589
0
W
Anhur
11,510
1,151
11
1
2
155,504
2
L
Medusa
11,147
1,115
31
3
1
201,134
0
W
Scylla
10,859
1,086
28
3
3
145,826
2
L
Zeus
11,076
1,108
65
7
1
173,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role