Player Matchup

Kukulkan
Kukulkan
Alexoyalex20
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
OnslaughtNemesis
Danzaburou
Level 29
God Stats
6W - 4L
1,435 SR
Queue Stats
86W - 94L
1,303 Elo+
Party 3
Ares
Ares
SplattGangYayo
Ares
Level 26
God Stats
30W - 27L
1,473 SR
Queue Stats
47W - 56L
1,287 Elo+
Party 3
Xing Tian
Xing Tian
StxrQc
Xing Tian
Level 17
God Stats
3W - 2L
1,669 SR
Queue Stats
67W - 105L
1,166 Elo+
Party 2
Da Ji
Da Ji
TBPM Storm16
Da Ji
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,370 Elo+

VS

Team Averages
Level 10
1,314 SR
1,474 Elo+
Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AliF_BorgS
Sun Wukong
Level 7
God Stats
0W - 1L
1,010 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
CharlotteKami
Fenrir
Level 11
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
Crackedfn22
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,370 Elo+
Solo
Cthulhu
Cthulhu
MarcolynuU
Cthulhu
Level 13
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexoyalex20
Kukulkan
17
4 / 8 / 5
11,259
512
13,467
13,450
6,217
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
OnslaughtNemesis
Danzaburou
18
9 / 0 / 10
12,225
556
17,352
11,926
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 0 / 9
12,627
574
11,060
12,826
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
StxrQc
Xing Tian
16
4 / 4 / 5
10,701
486
9,696
15,944
13,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 0
10,101
459
2,179
12,351
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 6 / 1
8,487
386
6,468
12,560
6,273
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
AliF_BorgS
Sun Wukong
14
1 / 11 / 0
8,435
383
6,298
16,936
9,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 1
10,208
464
9,358
19,994
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 0
7,965
362
827
5,970
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
MarcolynuU
Cthulhu
14
5 / 8 / 2
9,027
410
11,601
21,628
16,694
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
30
Kills
11
14
Deaths
31
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
1
0.25
W
Kukulkan
Alexoyalex20
Kukulkan
4
8
5
0.81
L
Sun Wukong
AliF_BorgS
Sun Wukong
1
11
0
0.09
L
4
4
1
1.13
L
0
2
0
0
L
Cthulhu
MarcolynuU
Cthulhu
5
8
2
0.75
W
Danzaburou
OnslaughtNemesis
Danzaburou
9
0
10
14
W
11
0
9
15.5
W
Xing Tian
StxrQc
Xing Tian
4
4
5
1.63
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,754
Damage
34,552
66,497
Taken
77,088
44,958
Mitigated
43,379
14,224
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,468
1,445
1,095
1,481
12,560
6,273
142
6,087
6,188
40,212
0
W
Kukulkan
Alexoyalex20
Kukulkan
13,467
3,425
483
2,251
13,450
6,217
3,266
6,937
6,473
57,798
0
L
Sun Wukong
AliF_BorgS
Sun Wukong
6,298
2,004
0
334
16,936
9,339
568
6,243
10,321
0
29,025
L
9,358
2,605
0
4,592
19,994
9,428
1,308
7,861
11,685
0
56,392
L
827
164
0
1,847
5,970
1,645
1,522
478
5,492
30,878
0
L
Cthulhu
MarcolynuU
Cthulhu
11,601
1,878
533
978
21,628
16,694
190
12,151
9,179
43,925
0
W
Danzaburou
OnslaughtNemesis
Danzaburou
17,352
9,576
0
3,649
11,926
5,708
6,441
5,307
6,539
0
76,230
W
11,060
319
0
1,430
12,826
14,679
934
3,902
8,866
27,555
0
W
Xing Tian
StxrQc
Xing Tian
9,696
1,174
0
451
15,944
13,513
1,882
1,807
14,137
38,854
0
W
2,179
699
0
5,960
12,351
4,841
0
765
11,586
0
60,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,913
Gold Earned
44,122
415
Minions Killed
348
0
Camps Cleared
0
1,961,602
Distance Traveled
1,885,523
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,487
386
77
4
0
344,768
1
W
Kukulkan
11,259
512
107
5
0
334,397
1
L
Sun Wukong
8,435
383
60
3
0
384,868
0
L
Fenrir
10,208
464
88
4
0
512,253
0
L
Eset
7,965
362
65
3
0
195,820
0
L
Cthulhu
9,027
410
58
3
0
447,814
1
W
Danzaburou
12,225
556
119
5
0
406,486
0
W
Ares
12,627
574
30
1
0
455,251
0
W
Xing Tian
10,701
486
59
3
0
394,545
3
W
Da Ji
10,101
459
100
5
0
370,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role