Player Matchup

Ra
Ra
Insaneryusei
Ra
Level 10
God Stats
2W - 2L
1,166 SR
Queue Stats
14W - 31L
1,452 Elo+
Party 1
Neith
Neith
StayBrutaI
Neith
Level 22
God Stats
4W - 3L
1,626 SR
Queue Stats
10W - 11L
1,387 Elo+
Party 3
Thoth
Thoth
ThøthTheBest
Thoth
Level 27
God Stats
36W - 24L
1,584 SR
Queue Stats
225W - 200L
1,631 Elo+
Solo
Osiris
Osiris
bruchpilot00
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,457 Elo+
Party 1
Hel
Hel
king4all
Hel
Level 26
God Stats
9W - 8L
1,450 SR
Queue Stats
32W - 32L
1,358 Elo+
Party 3
Team Averages
Level 38
1,465 SR
1,457 Elo+

VS

Team Averages
Level 17
1,549 SR
1,441 Elo+
Athena
Athena
GlazersOut
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GoLgeYeLi
Chernobog
Level 4
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Fenrir
Fenrir
RealKMSHours
Fenrir
Level 16
God Stats
9W - 4L
1,554 SR
Queue Stats
63W - 60L
1,422 Elo+
Party 2
Jing Wei
Jing Wei
RetroAmami
Jing Wei
Level 18
God Stats
11W - 10L
1,597 SR
Queue Stats
67W - 59L
1,477 Elo+
Solo
Janus
Janus
YellowSaga
Janus
Level 26
God Stats
7W - 5L
1,364 SR
Queue Stats
119W - 118L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,102
444
2,989
9,760
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
12
4 / 5 / 4
7,429
464
8,276
10,661
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 5 / 0
8,083
505
7,722
5,783
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
4 / 4 / 0
7,644
478
4,657
11,684
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 4
7,364
460
9,040
11,333
7,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GlazersOut
Athena
18
9 / 2 / 2
10,942
684
8,487
14,572
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
GoLgeYeLi
Chernobog
12
3 / 5 / 5
7,553
472
4,776
8,764
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
9 / 3 / 3
9,039
565
8,658
14,445
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
RetroAmami
Jing Wei
14
4 / 0 / 7
8,547
534
7,799
12,743
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
13
3 / 5 / 6
8,413
526
6,462
8,412
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
15
Kills
28
28
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
GlazersOut
Athena
9
2
2
5
W
Chernobog
GoLgeYeLi
Chernobog
3
5
5
1.1
L
0
9
2
0.11
W
Fenrir
9
3
3
3.5
W
Jing Wei
RetroAmami
Jing Wei
4
0
7
7.5
L
Neith
4
5
4
1.2
L
5
5
0
1
W
Janus
3
5
6
1.2
L
Osiris
4
4
0
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
36,182
49,221
Taken
58,936
21,180
Mitigated
26,960
13,563
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
GlazersOut
Athena
8,487
2,781
0
6,841
14,572
10,576
14
6,063
8,431
65,553
0
W
Chernobog
GoLgeYeLi
Chernobog
4,776
3,484
0
400
8,764
2,694
312
4,299
4,086
0
26,316
L
2,989
505
34
939
9,760
3,234
688
3,754
5,740
34,251
0
W
Fenrir
8,658
3,008
0
7,420
14,445
7,017
0
2,764
11,511
0
54,895
W
Jing Wei
RetroAmami
Jing Wei
7,799
5,634
0
7,963
12,743
4,219
558
3,689
8,714
0
55,705
L
Neith
8,276
4,867
0
1,862
10,661
3,173
365
2,034
8,523
0
34,259
L
7,722
480
0
365
5,783
1,831
0
4,133
1,650
40,557
0
W
Janus
6,462
636
0
1,605
8,412
2,454
588
1,823
6,443
50,556
0
L
Osiris
4,657
1,646
0
3,586
11,684
5,752
54
3,500
8,058
0
34,968
L
9,040
598
1,533
5,244
11,333
7,190
0
990
10,301
40,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
44,494
386
Minions Killed
476
0
Camps Cleared
0
1,302,471
Distance Traveled
1,500,851
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,942
684
145
9
0
306,059
1
W
Chernobog
7,553
472
44
3
0
309,499
1
L
Ra
7,102
444
77
5
0
207,803
1
W
Fenrir
9,039
565
90
6
0
298,181
6
W
Jing Wei
8,547
534
94
6
0
307,592
3
L
Neith
7,429
464
78
5
0
271,943
1
L
Thoth
8,083
505
83
5
0
220,448
4
W
Janus
8,413
526
103
6
0
279,520
1
L
Osiris
7,644
478
79
5
0
301,377
1
L
Hel
7,364
460
69
4
0
300,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role