Player Matchup

Cthulhu
Cthulhu
Gold V
INS8NE187VELAJR
Cthulhu
Gold V
Level 125
God Stats
0W - 1L
1,222 SR
Queue Stats
8W - 9L
1,398 MMR
Party 2
Tiamat
Tiamat
Silver IV
Its N8Y
Tiamat
Silver IV
Level 66
God Stats
2W - 1L
1,481 SR
Queue Stats
39W - 47L
1,179 MMR
Party 2
Fenrir
Fenrir
Silver III
LuckyMONGO
Fenrir
Silver III
Level 85
God Stats
6W - 9L
1,349 SR
Queue Stats
14W - 26L
812 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,351 SR
1,130 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,538 SR
1,189 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
KaNa_LiAN
Sylvanus
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,219 MMR
Party 1
Hades
Hades
Silver III
buyaru
Hades
Silver III
Level 87
God Stats
12W - 8L
1,614 SR
Queue Stats
232W - 220L
848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
12,554
546
17,057
19,388
16,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Its N8Y
Tiamat
16
1 / 6 / 7
12,441
541
8,014
12,023
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
LuckyMONGO
Fenrir
18
8 / 2 / 0
14,521
631
7,811
15,283
6,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HelAthenaCerberusChaacAphrodite

VS

Bans
DanzaburouScyllaSkadiBaron SamediMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 1 / 7
14,470
629
12,104
11,813
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
KaNa_LiAN
Sylvanus
17
2 / 4 / 8
15,077
656
5,291
15,754
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
buyaru
Hades
19
5 / 4 / 6
15,067
655
18,991
18,452
10,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
11
11
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
7
7.5
L
0
3
9
1.5
L
Tiamat
Its N8Y
Tiamat
1
6
7
0.75
W
Sylvanus
KaNa_LiAN
Sylvanus
2
4
8
1.5
L
Fenrir
LuckyMONGO
Fenrir
8
2
0
4
W
Hades
buyaru
Hades
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
36,386
46,694
Taken
46,019
29,482
Mitigated
29,221
3,426
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,104
6,604
0
5,770
11,813
5,084
2,057
7,616
4,197
0
104,502
L
17,057
171
366
2,020
19,388
16,613
0
9,509
9,879
65,220
0
L
Tiamat
Its N8Y
Tiamat
8,014
72
0
665
12,023
6,004
0
6,388
5,635
51,310
0
W
Sylvanus
KaNa_LiAN
Sylvanus
5,291
1,290
3,619
5,492
15,754
13,223
282
9,914
5,840
21,739
0
L
Fenrir
LuckyMONGO
Fenrir
7,811
870
0
375
15,283
6,865
0
8,500
6,783
0
45,385
W
Hades
buyaru
Hades
18,991
1,283
453
8,725
18,452
10,914
1,113
8,480
9,972
114,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
44,614
238
Minions Killed
292
0
Camps Cleared
0
1,119,073
Distance Traveled
1,200,080
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,470
629
108
5
0
408,140
6
L
Cthulhu
12,554
546
107
5
0
377,908
7
L
Tiamat
12,441
541
68
3
0
352,827
0
W
Sylvanus
15,077
656
16
1
0
409,328
6
L
Fenrir
14,521
631
63
3
0
388,338
1
W
Hades
15,067
655
168
7
0
382,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role