Player Matchup

Mulan
Mulan
CuringStuff
Mulan
Level 128
God Stats
11W - 3L
1,646 SR
Queue Stats
74W - 64L
1,655 Elo+
Party 2
Hou Yi
Hou Yi
IvanDuran
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KJB1873
Sol
Level 104
God Stats
6W - 14L
1,467 SR
Queue Stats
48W - 60L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
MadSmartAgain
Kukulkan
Level 160
God Stats
1W - 2L
1,527 SR
Queue Stats
125W - 125L
1,535 Elo+
Solo
Cabrakan
Cabrakan
RebornPrince
Cabrakan
Level 84
God Stats
2W - 1L
1,876 SR
Queue Stats
51W - 39L
1,570 Elo+
Party 2
Team Averages
Level 121
1,603 SR
1,542 Elo+

VS

Team Averages
Level 87
1,500 SR
1,542 Elo+
Tiamat
Tiamat
DoctorSoles
Tiamat
Level 124
God Stats
0W - 2L
1,151 SR
Queue Stats
55W - 41L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Grande_folle_QC
Danzaburou
Level 129
God Stats
16W - 17L
1,734 SR
Queue Stats
125W - 119L
1,503 Elo+
Party 1
Anubis
Anubis
Predator2134
Anubis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Scottyboi117
Erlang Shen
Level 62
God Stats
9W - 12L
1,543 SR
Queue Stats
108W - 114L
1,533 Elo+
Party 3
Sobek
Sobek
UnchaînedQc
Sobek
Level 67
God Stats
3W - 5L
1,573 SR
Queue Stats
467W - 421L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
8,898
890
8,524
8,728
7,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
IvanDuran
Hou Yi
14
2 / 2 / 5
7,871
787
7,185
9,595
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
14
1 / 0 / 4
7,590
759
7,105
6,326
3,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
MadSmartAgain
Kukulkan
15
2 / 1 / 6
8,371
837
8,204
4,369
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RebornPrince
Cabrakan
14
4 / 7 / 4
9,252
925
5,395
12,967
11,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 3
8,682
868
8,431
5,482
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Grande_folle_QC
Danzaburou
14
0 / 2 / 3
7,062
706
3,749
7,731
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
3 / 5 / 6
8,429
843
5,455
8,657
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Scottyboi117
Erlang Shen
14
3 / 2 / 7
8,142
814
7,287
11,759
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 4 / 4
6,640
664
4,924
11,313
6,801
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
13
Kills
10
11
Deaths
13
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Tiamat
4
0
3
5.5
L
Danzaburou
Grande_folle_QC
Danzaburou
0
2
3
0.75
W
Hou Yi
IvanDuran
Hou Yi
2
2
5
2.25
W
Sol
1
0
4
3
W
Kukulkan
MadSmartAgain
Kukulkan
2
1
6
5
L
Anubis
3
5
6
1.2
W
Cabrakan
RebornPrince
Cabrakan
4
7
4
0.86
L
Erlang Shen
Scottyboi117
Erlang Shen
3
2
7
3.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
29,846
41,985
Taken
44,942
27,475
Mitigated
24,232
7,846
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,524
1,548
0
1,894
8,728
7,708
444
2,755
5,858
0
25,404
L
Tiamat
8,431
724
0
2,880
5,482
3,984
128
1,386
4,075
38,107
0
L
Danzaburou
Grande_folle_QC
Danzaburou
3,749
1,587
0
1,690
7,731
3,126
0
3,782
3,857
0
27,753
W
Hou Yi
IvanDuran
Hou Yi
7,185
3,608
0
1,250
9,595
3,567
1
4,771
4,720
0
26,304
W
Sol
7,105
1,312
0
2,168
6,326
3,302
1,773
2,905
3,371
27,204
0
W
Kukulkan
MadSmartAgain
Kukulkan
8,204
915
882
732
4,369
1,731
816
2,284
1,999
32,992
0
L
Anubis
5,455
773
0
2,047
8,657
4,315
0
4,748
3,781
20,320
0
W
Cabrakan
RebornPrince
Cabrakan
5,395
686
0
920
12,967
11,167
96
5,495
6,550
9,786
0
L
Erlang Shen
Scottyboi117
Erlang Shen
7,287
3,355
0
4,502
11,759
6,006
0
6,566
5,110
0
12,779
L
4,924
266
0
4,245
11,313
6,801
0
3,988
7,195
14,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
38,955
262
Minions Killed
237
9
Camps Cleared
5
964,267
Distance Traveled
922,005
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,898
890
44
4
0
203,401
7
L
Tiamat
8,682
868
74
7
3
199,000
3
L
Danzaburou
7,062
706
72
7
1
184,816
2
W
Hou Yi
7,871
787
63
6
1
173,505
3
W
Sol
7,590
759
50
5
3
208,528
5
W
Kukulkan
8,371
837
84
8
5
207,894
4
L
Anubis
8,429
843
55
6
1
164,406
1
W
Cabrakan
9,252
925
21
2
0
170,939
0
L
Erlang Shen
8,142
814
15
2
0
218,782
0
L
Sobek
6,640
664
21
2
0
155,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role