Player Matchup

Ymir
Ymir
Krippler
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,575 Elo+
Party 1
Nox
Nox
NimbleTeaBee
Nox
Level 91
God Stats
13W - 9L
1,637 SR
Queue Stats
343W - 350L
1,555 Elo+
Solo
Izanami
Izanami
Scorebreaker
Izanami
Level 59
God Stats
1W - 2L
1,137 SR
Queue Stats
43W - 41L
1,505 Elo+
Solo
Bakasura
Bakasura
oMIGHTYxMIDGETo
Bakasura
Level 62
God Stats
1W - 2L
1,198 SR
Queue Stats
82W - 62L
1,506 Elo+
Party 1
Ra
Ra
superverdolaza
Ra
Level 159
God Stats
5W - 3L
1,833 SR
Queue Stats
584W - 583L
1,544 Elo+
Solo
Team Averages
Level 88
1,461 SR
1,537 Elo+

VS

Team Averages
Level 101
1,479 SR
1,502 Elo+
King Arthur
King Arthur
Astralyzer
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JozPolar
Nu Wa
Level 159
God Stats
33W - 31L
1,622 SR
Queue Stats
301W - 299L
1,564 Elo+
Solo
Cthulhu
Cthulhu
PurinaMeowMix
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,515 Elo+
Solo
Izanami
Izanami
ShadowScratcher
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
gasuke
Fenrir
Level 67
God Stats
0W - 2L
1,271 SR
Queue Stats
18W - 25L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 20
9,920
902
10,151
12,682
12,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 0 / 18
11,516
1,047
9,848
4,128
1,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Scorebreaker
Izanami
18
10 / 0 / 12
10,865
988
12,191
7,606
2,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
17
1 / 0 / 17
9,988
908
2,590
7,229
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 16
11,881
1,080
17,854
11,547
7,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astralyzer
King Arthur
15
0 / 8 / 2
9,140
831
4,424
15,347
8,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
JozPolar
Nu Wa
16
2 / 0 / 2
10,100
918
14,000
3,871
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
1 / 5 / 2
9,677
880
10,233
13,275
12,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 3
10,033
912
7,995
6,759
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
gasuke
Fenrir
14
0 / 14 / 1
8,511
774
2,328
18,699
7,488
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
14
29
Kills
4
4
Deaths
29
83
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Astralyzer
King Arthur
0
8
2
0.13
L
Nu Wa
JozPolar
Nu Wa
2
0
2
3
W
Ymir
2
2
20
6
W
8
0
18
17
L
Cthulhu
1
5
2
0.4
W
Izanami
Scorebreaker
Izanami
10
0
12
16
L
1
2
3
1.25
L
Fenrir
gasuke
Fenrir
0
14
1
0.04
W
Bakasura
1
0
17
9.5
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
38,980
43,192
Taken
57,951
27,630
Mitigated
32,452
10,882
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Astralyzer
King Arthur
4,424
277
0
908
15,347
8,491
0
11,352
3,814
0
17,751
L
Nu Wa
JozPolar
Nu Wa
14,000
2,779
0
0
3,871
1,515
0
3,598
253
43,328
0
W
Ymir
10,151
739
0
0
12,682
12,726
0
6,956
5,382
19,719
0
W
9,848
265
0
0
4,128
1,592
0
1,796
2,241
35,361
0
L
Cthulhu
10,233
213
0
0
13,275
12,422
0
8,597
4,529
25,798
0
W
Izanami
Scorebreaker
Izanami
12,191
8,239
863
325
7,606
2,962
0
5,486
1,870
0
39,437
L
7,995
4,840
0
929
6,759
2,536
0
5,190
1,329
0
37,948
L
Fenrir
gasuke
Fenrir
2,328
503
0
69
18,699
7,488
0
8,546
9,474
0
5,938
W
Bakasura
2,590
1,604
0
592
7,229
2,613
0
3,712
3,440
0
9,312
W
17,854
2,035
3,936
5,166
11,547
7,737
0
5,261
6,026
53,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
47,461
253
Minions Killed
214
8
Camps Cleared
5
1,065,550
Distance Traveled
937,279
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,140
831
25
2
1
190,586
2
L
Nu Wa
10,100
918
56
5
2
196,780
3
W
Ymir
9,920
902
19
2
1
188,190
0
W
Nox
11,516
1,047
72
7
0
219,130
0
L
Cthulhu
9,677
880
50
5
1
219,885
0
W
Izanami
10,865
988
76
7
0
192,717
0
L
Izanami
10,033
912
78
7
0
188,717
0
L
Fenrir
8,511
774
5
0
1
141,311
1
W
Bakasura
9,988
908
17
2
4
249,195
0
W
Ra
11,881
1,080
69
6
3
216,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role